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@@ -12,10 +12,6 @@ public class SLSCarpetSettings {
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@Rule(categories = {SLSA, RuleCategory.SURVIVAL})
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public static boolean obtainableReinforcedDeepSlate = false;
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/** Carpet SLS Addition original **/
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@Rule(categories = {SLSA, RuleCategory.OPTIMIZATION})
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public static int skipTicksForJoblessVillager = 0;
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/** Carpet SLS Addition original **/
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@Rule(categories = {SLSA, RuleCategory.CREATIVE})
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public static boolean creativeNoInfinitePickup = false;
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@@ -48,10 +44,6 @@ public class SLSCarpetSettings {
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@Rule(categories = {SLSA, RuleCategory.FEATURE})
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public static boolean fakePlayersNotOccupiedSleepQuota = false;
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/** Carpet SLS Addition original **/
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@Rule(categories = {SLSA, RuleCategory.CREATIVE})
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public static int maxUpdateQueueSize = -1;
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/** From Plusls Carpet Addition **/
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@Rule(categories = {SLSA, RuleCategory.FEATURE, NEED_CLIENT})
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public static boolean emptyShulkerBoxStack = false;
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@@ -72,10 +64,6 @@ public class SLSCarpetSettings {
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@Rule(categories = {SLSA, FROM_AMS, RuleCategory.OPTIMIZATION})
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public static boolean optimizedOnDragonRespawn = false;
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/** Carpet SLS Addition original **/
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@Rule(categories = {SLSA, RuleCategory.FEATURE})
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public static boolean printStackTraceOnVillagerSpawn = false;
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/** Carpet SLS Addition original **/
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@Rule(categories = {SLSA, RuleCategory.FEATURE})
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public static boolean elytraCraftable = false;
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