feat: 村民生成堆栈显示
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@@ -53,4 +53,7 @@ public class SLSCarpetSettings {
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@Rule(categories = {CARPET_ID, RuleCategory.OPTIMIZATION})
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public static boolean optimizedOnDragonRespawn = false;
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@Rule(categories = {CARPET_ID, RuleCategory.FEATURE})
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public static boolean printStackTraceOnVillagerSpawn = false;
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}
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