debug: HUD加诊断日志 + 改为右侧居中
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99b431145f
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1 file changed
+4
-3
@@ -28,6 +28,7 @@ public class BoardHudElement implements HudElement {
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@Override
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@Override
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public void extractRenderState(GuiGraphicsExtractor g, DeltaTracker delta) {
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public void extractRenderState(GuiGraphicsExtractor g, DeltaTracker delta) {
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String board = BoardClientState.displaying;
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String board = BoardClientState.displaying;
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com.github.zly2006.carpetslsaddition.ServerMain.LOGGER.info("[SLSA-HUD] extractRenderState board={}", board);
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if (board == null || board.isEmpty()) {
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if (board == null || board.isEmpty()) {
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return;
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return;
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}
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}
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@@ -45,11 +46,11 @@ public class BoardHudElement implements HudElement {
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}
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}
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int screenW = g.guiWidth();
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int screenW = g.guiWidth();
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int screenH = g.guiHeight();
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int x = screenW - maxW - PAD * 2 - 2;
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int x = screenW - maxW - PAD * 2 - 2;
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int y = 4;
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// 背景(右侧垂直居中)
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// 背景
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int h = PAD * 2 + LINE_H * (list.size() + 1);
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int h = PAD * 2 + LINE_H * (list.size() + 1);
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int y = screenH / 2 - h / 2;
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g.fill(x, y, x + maxW + PAD * 2, y + h, BG);
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g.fill(x, y, x + maxW + PAD * 2, y + h, BG);
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int ty = y + PAD;
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int ty = y + PAD;
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