feat: 榜单客户端(接收包+/slsboard命令+右侧HUD)
BoardClient注册客户端入口:接收BoardSyncPayload、/slsboard deaths/mined/off切换显示、HudElementRegistry注册右侧HUD。各玩家本地状态独立,不同步。
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package com.github.zly2006.carpetslsaddition.client;
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import com.github.zly2006.carpetslsaddition.net.BoardSyncPayload;
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import com.mojang.brigadier.arguments.StringArgumentType;
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import net.fabricmc.api.ClientModInitializer;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.api.client.command.v2.ClientCommandRegistrationCallback;
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import net.fabricmc.fabric.api.client.command.v2.FabricClientCommandSource;
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import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
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import net.fabricmc.fabric.api.client.rendering.v1.hud.HudElementRegistry;
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import net.minecraft.network.chat.Component;
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import net.minecraft.resources.Identifier;
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import java.util.ArrayList;
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import java.util.List;
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/**
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* 客户端入口:接收榜单数据、注册 /slsboard 命令、注册 HUD 渲染。
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*
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* <p>纯客户端功能:显示哪个榜由本地状态决定,各玩家可不同步。
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*/
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@Environment(EnvType.CLIENT)
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public class BoardClient implements ClientModInitializer {
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public static final Identifier HUD_ID = Identifier.fromNamespaceAndPath("slsa", "board_hud");
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@Override
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public void onInitializeClient() {
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// 1) 接收服务端下发的榜单数据
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ClientPlayNetworking.registerGlobalReceiver(BoardSyncPayload.TYPE, (payload, context) -> {
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List<BoardClientState.Entry> entries = new ArrayList<>();
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for (BoardSyncPayload.Entry e : payload.entries()) {
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entries.add(new BoardClientState.Entry(e.name(), e.score()));
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}
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context.client().execute(() -> BoardClientState.setBoard(payload.board(), entries));
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});
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// 2) /slsboard 命令(纯客户端,非 OP 也能用)
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ClientCommandRegistrationCallback.EVENT.register((dispatcher, registryAccess) -> {
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dispatcher.register(
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net.minecraft.commands.Commands.literal("slsboard")
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.then(net.minecraft.commands.Commands.literal("deaths")
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.executes(c -> { BoardClientState.toggle("deaths"); feedback(c.getSource()); return 1; }))
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.then(net.minecraft.commands.Commands.literal("mined")
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.executes(c -> { BoardClientState.toggle("mined"); feedback(c.getSource()); return 1; }))
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.then(net.minecraft.commands.Commands.literal("off")
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.executes(c -> { BoardClientState.set(""); feedback(c.getSource()); return 1; }))
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.then(net.minecraft.commands.Commands.argument("board", StringArgumentType.word())
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.suggests((c, b) -> net.minecraft.commands.SharedSuggestionProvider.suggest(
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new String[]{"deaths", "mined", "off"}, b))
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.executes(c -> {
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String v = StringArgumentType.getString(c, "board");
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BoardClientState.set("off".equals(v) ? "" : v);
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feedback(c.getSource());
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return 1;
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}))
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);
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});
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// 3) HUD 渲染
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HudElementRegistry.addLast(HUD_ID, new BoardHudElement());
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}
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private static void feedback(FabricClientCommandSource source) {
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String d = BoardClientState.displaying;
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source.sendFeedback(Component.literal("[SLSA] 榜单显示:" + (d.isEmpty() ? "关闭" : d)));
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}
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}
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