feat: update java21
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@@ -17,15 +17,9 @@ public class SLSCarpetSettings {
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@Rule(categories = {CARPET_ID, RuleCategory.OPTIMIZATION})
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public static int skipTicksForJoblessVillager = 0;
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@Rule(categories = {CARPET_ID, RuleCategory.OPTIMIZATION}, options = {"-1", "24", "50"})
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public static int maxVillagersInABlock = -1;
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@Rule(categories = {CARPET_ID, RuleCategory.CREATIVE})
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public static boolean creativeNoInfinitePickup = false;
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@Rule(categories = {CARPET_ID})
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public static boolean autoUrl = false;
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@Rule(categories = {CARPET_ID, RuleCategory.OPTIMIZATION})
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public static boolean noBatSpawning = false;
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@@ -38,6 +32,9 @@ public class SLSCarpetSettings {
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@Rule(categories = {CARPET_ID, RuleCategory.FEATURE})
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public static boolean canUseSitCommand = false;
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@Rule(categories = {CARPET_ID, RuleCategory.FEATURE})
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public static boolean fakePlayersNotOccupiedSleepQuota = false;
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@Rule(categories = {CARPET_ID, RuleCategory.CREATIVE})
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public static int maxUpdateQueueSize = -1;
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@@ -59,6 +56,9 @@ public class SLSCarpetSettings {
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@Rule(categories = {CARPET_ID, PCA, RuleCategory.FEATURE})
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public static boolean playerSit = false;
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@Rule(categories = {CARPET_ID, RuleCategory.FEATURE})
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public static boolean endermanCanPickUpMushroom = true;
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@Rule(categories = {CARPET_ID, RuleCategory.CREATIVE})
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public static boolean oldRedstoneConnectionLogic = false;
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