feat: update java21

This commit is contained in:
Disy authored and zly2006 committed 2024-07-11 12:14:02 +08:00
1 parent 15764d67bc
commit cb3443d37f
15 files changed
+123 -34

No files matched your search

@@ -6,9 +6,7 @@
"carpet.rule.obtainableReinforcedDeepSlate.name": "Obtainable reinforced deep slate",
"carpet.rule.skipTicksForJoblessVillager.name": "Skip ticks for jobless villager",
"carpet.rule.maxVillagersInABlock.name": "Max villagers in a block",
"carpet.rule.creativeNoInfinitePickup.name": "Creative mode cannot infinite pickup",
"carpet.rule.autoUrl.name": "Auto add click event for url",
"carpet.rule.noBatSpawning.name": "No bat spawning",
"carpet.rule.offlineFakePlayers.name": "Use offline mode for fake players",
"carpet.rule.pcaSyncProtocol.name": "Enable PCA Sync Protocol",
@@ -22,12 +20,13 @@
"carpet.rule.maxUpdateQueueSize.name": "Maximum allowed capacity of update queue",
"carpet.rule.oldRedstoneConnectionLogic.name": "Restore the previous redstone wire connection logic",
"carpet.rule.optimizedOnDragonRespawn.name": "Optimize the dragon respawn",
"carpet.rule.enableCCESuppressor.name": "Enable CCE suppressor.",
"carpet.rule.fakePlayersNotOccupiedSleepQuota.name": "Fake players do not occupy sleep quotas.",
"carpet.rule.endermanCanPickUpMushroom.name": "Enderman can pick up mushroom",
"carpet.rule.obtainableReinforcedDeepSlate.desc": "When an anvil falls on 64 dropped deepslates, they will be turned in a reinforced deepslate instead of disappearing.",
"carpet.rule.skipTicksForJoblessVillager.desc": "For jobless/nitwit villagers, after performing a set number of tick operations, skip the 1 tick operation.",
"carpet.rule.maxVillagersInABlock.desc": "The maximum number of villagers that can be in a block, set to -1 to disable.",
"carpet.rule.creativeNoInfinitePickup.desc": "If my inventory is full, don't pick up items in creative mode.",
"carpet.rule.autoUrl.desc": "Automatically add click event to URLs in chat.",
"carpet.rule.noBatSpawning.desc": "Prevents bats from spawning.",
"carpet.rule.offlineFakePlayers.desc": "Using offline uuid and skin so that fake players wont cause extra network traffic.",
"carpet.rule.pcaSyncProtocol.desc": "Using PCA protocol to support sync entity and blockEntity from server",
@@ -41,8 +40,10 @@
"carpet.rule.maxUpdateQueueSize.desc": "Set the maximum allowed length of the update queue",
"carpet.rule.oldRedstoneConnectionLogic.desc": "Restore the interaction logic between the Redstone wire and the trap door to the performance of versions 1.19 and earlier",
"carpet.rule.optimizedOnDragonRespawn.desc": "Optimize the dragon respawn process",
"carpet.rule.enableCCESuppressor.desc": "Make CCE suppressors from 1.20.1 and earlier versions available again.",
"carpet.rule.fakePlayersNotOccupiedSleepQuota.desc": "Make the fake player generated by Carpet no longer occupy sleep quotas",
"carpet.rule.endermanCanPickUpMushroom.desc": "Enderman can pick up the mushroom plant if enabled",
"carpet.rule.autoUrl.extra.0": "The URL sent by players to be directly clicked and redirected by other players",
"carpet.rule.skipTicksForJoblessVillager.extra.0": "Set to 0 to maintain the vanilla behavior",
"carpet.rule.skipTicksForJoblessVillager.extra.1": "Set to a number greater than 0, the value will be +1 based on the setting",
"carpet.rule.skipTicksForJoblessVillager.extra.2": "To prevents villagers from getting completely stuck when set to 1",