feat: creativeNoInfinitePickup & skipTicksForJoblessVillager
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@@ -1,3 +1,6 @@
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{
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"carpet.rule.obtainableReinforcedDeepSlate.desc": "When an anvil falls on 64 dropped deepslates, they will be turned in a reinforced deepslate instead of disappearing."
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"carpet.rule.obtainableReinforcedDeepSlate.desc": "When an anvil falls on 64 dropped deepslates, they will be turned in a reinforced deepslate instead of disappearing.",
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"carpet.rule.skipTicksForJoblessVillager.desc": "Villagers will skip ticks if they have no job.",
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"carpet.rule.maxVillagersInABlock.desc": "The maximum number of villagers that can be in a block, set to -1 to disable.",
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"carpet.rule.creativeNoInfinitePickup.desc": "If my inventory is full, don't pick up items in creative mode."
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}
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@@ -0,0 +1,6 @@
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{
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"carpet.rule.maxVillagersInABlock.desc": "每个方块中最大村民数量,设置-1为无限制",
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"carpet.rule.obtainableReinforcedDeepSlate.desc": "当铁砧在64个深板岩的凋落物上时,可以获得强化深板岩",
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"carpet.rule.skipTicksForJoblessVillager.desc": "村民没有工作时,跳过村民的tick",
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"carpet.rule.creativeNoInfinitePickup.desc": "创造模式下,玩家不能无限制地拾取物品"
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}
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@@ -4,8 +4,11 @@
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"package": "com.github.zly2006.carpetslsaddition.mixin",
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"compatibilityLevel": "JAVA_17",
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"mixins": [
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"AccessorPlayerAbilities",
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"MixinFallingBlockEntity",
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"MixinItemEntity"
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"MixinItemEntity",
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"MixinPlayerInventory",
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"MixinVillagerEntity"
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],
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"client": [
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],
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