feat: creativeNoInfinitePickup & skipTicksForJoblessVillager

This commit is contained in:
zly2006 committed 2024-07-11 12:14:01 +08:00
1 parent 4b58aabaa7
commit ddb8f3b400
9 files changed
+164 -5

No files matched your search

+1 -1
View File
@@ -8,7 +8,7 @@ org.gradle.jvmargs=-Xmx1G
loader_version=0.14.9
# Mod Properties
mod_version = 0.1
mod_version = 0.3
maven_group = com.github.zly2006
archives_base_name = carpet-sls-addition
@@ -1,10 +1,19 @@
package com.github.zly2006.carpetslsaddition;
import carpet.CarpetSettings;
import carpet.api.settings.CarpetRule;
import carpet.api.settings.Rule;
import carpet.api.settings.RuleCategory;
import static com.github.zly2006.carpetslsaddition.ServerMain.*;
public class SLSCarpetSettings {
@Rule(categories = {CARPET_ID})
public static boolean obtainableReinforcedDeepSlate = false;
@Rule(categories = {CARPET_ID})
public static int skipTicksForJoblessVillager = 0;
@Rule(categories = {CARPET_ID}, options = {"-1", "24", "50"})
public static int maxVillagersInABlock = -1;
@Rule(categories = {CARPET_ID, RuleCategory.CREATIVE})
public static boolean creativeNoInfinitePickup = false;
}
@@ -7,11 +7,14 @@ import com.google.common.collect.MapMaker;
import com.google.common.collect.Maps;
import com.google.gson.Gson;
import com.google.gson.JsonObject;
import com.mojang.brigadier.CommandDispatcher;
import net.fabricmc.api.ModInitializer;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents;
import net.fabricmc.loader.api.FabricLoader;
import net.fabricmc.loader.api.Version;
import net.minecraft.command.CommandRegistryAccess;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.command.CommandManager;
import net.minecraft.server.command.ServerCommandSource;
import net.minecraft.text.Text;
import org.spongepowered.asm.mixin.injection.struct.InjectorGroupInfo;
@@ -23,6 +26,8 @@ import java.util.List;
import java.util.Map;
import java.util.stream.Collectors;
import static net.minecraft.server.command.CommandManager.*;
public class ServerMain implements ModInitializer, CarpetExtension {
public static final String MOD_ID = "carpet-sls-addition";
public static final String MOD_NAME = "Carpet SLS Addition";
@@ -48,12 +53,18 @@ public class ServerMain implements ModInitializer, CarpetExtension {
public Map<String, String> canHasTranslations(String lang) {
Map<String, String> translation = Maps.newHashMap();
String jsonFile;
try {
try (InputStream stream = ServerMain.class.getResourceAsStream("/assets/slsaddition/lang/%s.json".formatted(lang))) {
assert stream != null;
jsonFile = new String(stream.readAllBytes());
} catch (IOException ignored) {
}
} catch (IOException | NullPointerException ignored) {
try {
try (InputStream stream = ServerMain.class.getResourceAsStream("/assets/slsaddition/lang/%s.json".formatted("en_us"))) {
assert stream != null;
jsonFile = new String(stream.readAllBytes());
} catch (IOException e) {
}
} catch (IOException | NullPointerException e) {
return translation;
}
}
@@ -64,4 +75,8 @@ public class ServerMain implements ModInitializer, CarpetExtension {
.forEach(entry -> translation.put(entry.getKey(), entry.getValue()));
return translation;
}
@Override
public void registerCommands(CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess commandBuildContext) {
}
}
@@ -0,0 +1,38 @@
package com.github.zly2006.carpetslsaddition.mixin;
import net.minecraft.entity.player.PlayerAbilities;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(PlayerAbilities.class)
public interface AccessorPlayerAbilities {
@Accessor("flySpeed")
void setFlyingSpeed(float speed);
@Accessor("walkSpeed")
void setWalkingSpeed(float speed);
@Accessor("flying")
void setFlying(boolean flying);
@Accessor("invulnerable")
void setInvulnerable(boolean invulnerable);
@Accessor("allowFlying")
void setAllowFlying(boolean allowFlying);
@Accessor("creativeMode")
void setCreativeMode(boolean creativeMode);
@Accessor("allowModifyWorld")
void setAllowModifyWorld(boolean allowModifyWorld);
@Accessor("flySpeed")
float getFlyingSpeed();
@Accessor("walkSpeed")
float getWalkingSpeed();
@Accessor("flying")
boolean isFlying();
@Accessor("invulnerable")
boolean isInvulnerable();
@Accessor("allowFlying")
boolean isAllowFlying();
@Accessor("creativeMode")
boolean isCreativeMode();
@Accessor("allowModifyWorld")
boolean isAllowModifyWorld();
}
@@ -0,0 +1,35 @@
package com.github.zly2006.carpetslsaddition.mixin;
import com.github.zly2006.carpetslsaddition.SLSCarpetSettings;
import net.minecraft.entity.player.PlayerAbilities;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NbtCompound;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(PlayerInventory.class)
public class MixinPlayerInventory {
@Redirect(method = "insertStack(ILnet/minecraft/item/ItemStack;)Z", at = @At(value = "INVOKE", target = "Lnet/minecraft/entity/player/PlayerEntity;getAbilities()Lnet/minecraft/entity/player/PlayerAbilities;"))
private PlayerAbilities insertStack(PlayerEntity instance) {
if (SLSCarpetSettings.creativeNoInfinitePickup) {
AccessorPlayerAbilities accessor = (AccessorPlayerAbilities) instance.getAbilities();
PlayerAbilities abilities = new PlayerAbilities();
AccessorPlayerAbilities accessor1 = (AccessorPlayerAbilities) abilities;
accessor1.setCreativeMode(false);
accessor1.setFlying(accessor.isFlying());
accessor1.setFlyingSpeed(accessor.getFlyingSpeed());
accessor1.setInvulnerable(accessor.isInvulnerable());
accessor1.setAllowFlying(accessor.isAllowFlying());
accessor1.setAllowModifyWorld(accessor.isAllowModifyWorld());
accessor1.setWalkingSpeed(accessor.getWalkingSpeed());
return abilities;
}
return instance.getAbilities();
}
}
@@ -0,0 +1,50 @@
package com.github.zly2006.carpetslsaddition.mixin;
import com.github.zly2006.carpetslsaddition.SLSCarpetSettings;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.passive.MerchantEntity;
import net.minecraft.entity.passive.VillagerEntity;
import net.minecraft.village.VillagerData;
import net.minecraft.village.VillagerProfession;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(VillagerEntity.class)
public abstract class MixinVillagerEntity extends MerchantEntity {
@Shadow public abstract VillagerData getVillagerData();
@Shadow protected abstract void decayGossip();
int tickCount = 0;
public MixinVillagerEntity(EntityType<? extends MerchantEntity> entityType, World world) {
super(entityType, world);
}
@Inject(at = @At("HEAD"), method = "tick", cancellable = true)
private void onTick(CallbackInfo ci) {
if (SLSCarpetSettings.skipTicksForJoblessVillager != 0) {
VillagerProfession profession = this.getVillagerData().getProfession();
if (profession != VillagerProfession.NONE && profession != VillagerProfession.NITWIT) {
tickCount = 0;
return;
}
if (tickCount > 0) {
tickCount--;
}
else {
tickCount = SLSCarpetSettings.skipTicksForJoblessVillager + 1;
ci.cancel();
if (this.getHeadRollingTimeLeft() > 0) {
this.setHeadRollingTimeLeft(this.getHeadRollingTimeLeft() - 1);
}
this.decayGossip();
}
}
}
}
@@ -1,3 +1,6 @@
{
"carpet.rule.obtainableReinforcedDeepSlate.desc": "When an anvil falls on 64 dropped deepslates, they will be turned in a reinforced deepslate instead of disappearing."
"carpet.rule.obtainableReinforcedDeepSlate.desc": "When an anvil falls on 64 dropped deepslates, they will be turned in a reinforced deepslate instead of disappearing.",
"carpet.rule.skipTicksForJoblessVillager.desc": "Villagers will skip ticks if they have no job.",
"carpet.rule.maxVillagersInABlock.desc": "The maximum number of villagers that can be in a block, set to -1 to disable.",
"carpet.rule.creativeNoInfinitePickup.desc": "If my inventory is full, don't pick up items in creative mode."
}
@@ -0,0 +1,6 @@
{
"carpet.rule.maxVillagersInABlock.desc": "每个方块中最大村民数量,设置-1为无限制",
"carpet.rule.obtainableReinforcedDeepSlate.desc": "当铁砧在64个深板岩的凋落物上时,可以获得强化深板岩",
"carpet.rule.skipTicksForJoblessVillager.desc": "村民没有工作时,跳过村民的tick",
"carpet.rule.creativeNoInfinitePickup.desc": "创造模式下,玩家不能无限制地拾取物品"
}
+4 -1
View File
@@ -4,8 +4,11 @@
"package": "com.github.zly2006.carpetslsaddition.mixin",
"compatibilityLevel": "JAVA_17",
"mixins": [
"AccessorPlayerAbilities",
"MixinFallingBlockEntity",
"MixinItemEntity"
"MixinItemEntity",
"MixinPlayerInventory",
"MixinVillagerEntity"
],
"client": [
],