package com.github.zly2006.carpetslsaddition; import carpet.api.settings.Rule; import carpet.api.settings.RuleCategory; import static com.github.zly2006.carpetslsaddition.ServerMain.CARPET_ID; public class SLSCarpetSettings { @Rule(categories = {CARPET_ID}) public static boolean obtainableReinforcedDeepSlate = false; @Rule(categories = {CARPET_ID}) public static int skipTicksForJoblessVillager = 0; @Rule(categories = {CARPET_ID}, options = {"-1", "24", "50"}) public static int maxVillagersInABlock = -1; @Rule(categories = {CARPET_ID, RuleCategory.CREATIVE}) public static boolean creativeNoInfinitePickup = false; @Rule(categories = {CARPET_ID}) public static boolean autoUrl = false; @Rule(categories = {CARPET_ID}) public static boolean noBatSpawning = false; @Rule(categories = {CARPET_ID}) public static boolean offlineFakePlayers = false; }