package com.github.zly2006.carpetslsaddition.net; import net.minecraft.network.RegistryFriendlyByteBuf; import net.minecraft.network.codec.ByteBufCodecs; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.common.custom.CustomPacketPayload; import net.minecraft.resources.Identifier; /** * 客户端 → 服务端:请求显示某个榜单(或关闭)。 * *
服务端收到后,给该玩家单独发送 {@code ClientboundSetDisplayObjectivePacket}, * 实现"各玩家各自显示、互不影响"。 * *
{@code objectiveName} 为空字符串表示关闭。
*/
public record BoardRequestPayload(String objectiveName) implements CustomPacketPayload {
public static final CustomPacketPayload.Type