fix: 复用皮肤站逻辑并稳定玩家头像
Some checks failed
Axolotl desktop CI / guardrails (push) Has been cancelled
Axolotl desktop CI / desktop (macos-latest) (push) Has been cancelled
Axolotl desktop CI / desktop (ubuntu-latest) (push) Has been cancelled
Axolotl desktop CI / desktop (windows-latest) (push) Has been cancelled
Axolotl desktop CI / website (push) Has been cancelled
Repository checks / typos (push) Has been cancelled
Repository checks / tombi (push) Has been cancelled
Rust checks / shear (push) Has been cancelled
Sync source to CNB / Sync Git ref (push) Has been cancelled
Some checks failed
Axolotl desktop CI / guardrails (push) Has been cancelled
Axolotl desktop CI / desktop (macos-latest) (push) Has been cancelled
Axolotl desktop CI / desktop (ubuntu-latest) (push) Has been cancelled
Axolotl desktop CI / desktop (windows-latest) (push) Has been cancelled
Axolotl desktop CI / website (push) Has been cancelled
Repository checks / typos (push) Has been cancelled
Repository checks / tombi (push) Has been cancelled
Rust checks / shear (push) Has been cancelled
Sync source to CNB / Sync Git ref (push) Has been cancelled
This commit is contained in:
@ -3,17 +3,27 @@ import { readonly, ref } from 'vue'
|
||||
export const SKIN_SITE_ORIGIN = 'https://skin.starlight.cool'
|
||||
export type SkinSiteUser = { uuid: string; username: string }
|
||||
export type SkinSiteStatus = 'checking' | 'signed-out' | 'signed-in' | 'error'
|
||||
export type SkinSitePlayer = { uuid: string; name: string; isMojang: boolean }
|
||||
export type SkinSitePlayer = {
|
||||
uuid: string
|
||||
name: string
|
||||
isMojang: boolean
|
||||
skinState: 'ready' | 'empty' | 'error'
|
||||
headDataUrl?: string
|
||||
skinDataUrl?: string
|
||||
model?: 'default' | 'slim'
|
||||
}
|
||||
export type SkinSitePlayersStatus = 'idle' | 'checking' | 'ready' | 'error'
|
||||
|
||||
const user = ref<SkinSiteUser | null>(null)
|
||||
const status = ref<SkinSiteStatus>('signed-out')
|
||||
const players = ref<SkinSitePlayer[]>([])
|
||||
const playersStatus = ref<SkinSitePlayersStatus>('idle')
|
||||
const selectedPlayerId = ref<string | null>(null)
|
||||
const frameUrl = ref(`${SKIN_SITE_ORIGIN}/`)
|
||||
let connectedFrame: Window | null = null
|
||||
let luckRequestSequence = 0
|
||||
let playersRequestSequence = 0
|
||||
let skinUpdateRequestSequence = 0
|
||||
|
||||
type PendingLuckRequest = {
|
||||
resolve: (luck: number) => void
|
||||
@ -28,11 +38,36 @@ type PendingPlayersRequest = {
|
||||
timeout: ReturnType<typeof setTimeout>
|
||||
}
|
||||
const pendingPlayersRequests = new Map<string, PendingPlayersRequest>()
|
||||
type PendingSkinUpdateRequest = {
|
||||
resolve: () => void
|
||||
reject: (error: Error) => void
|
||||
timeout: ReturnType<typeof setTimeout>
|
||||
}
|
||||
const pendingSkinUpdateRequests = new Map<string, PendingSkinUpdateRequest>()
|
||||
|
||||
function isSafePngDataUrl(value: unknown, maxLength: number) {
|
||||
return (
|
||||
typeof value === 'string' &&
|
||||
value.length <= maxLength &&
|
||||
/^data:image\/png;base64,[a-z0-9+/]+={0,2}$/i.test(value)
|
||||
)
|
||||
}
|
||||
|
||||
function hasSafeSkinHead(player: SkinSitePlayer) {
|
||||
if (!['ready', 'empty', 'error'].includes(player.skinState)) return false
|
||||
if (player.skinState !== 'ready') return player.headDataUrl === undefined
|
||||
return (
|
||||
isSafePngDataUrl(player.headDataUrl, 100_000) &&
|
||||
(player.skinDataUrl === undefined || isSafePngDataUrl(player.skinDataUrl, 2_000_000)) &&
|
||||
(player.model === undefined || player.model === 'default' || player.model === 'slim')
|
||||
)
|
||||
}
|
||||
|
||||
export const skinSiteUser = readonly(user)
|
||||
export const skinSiteStatus = readonly(status)
|
||||
export const skinSitePlayers = readonly(players)
|
||||
export const skinSitePlayersStatus = readonly(playersStatus)
|
||||
export const selectedSkinSitePlayerId = readonly(selectedPlayerId)
|
||||
export const skinSiteFrameUrl = readonly(frameUrl)
|
||||
|
||||
function rejectPendingLuckRequests(message: string) {
|
||||
@ -51,13 +86,30 @@ function rejectPendingPlayersRequests(message: string) {
|
||||
pendingPlayersRequests.clear()
|
||||
}
|
||||
|
||||
function rejectPendingSkinUpdateRequests(message: string) {
|
||||
for (const request of pendingSkinUpdateRequests.values()) {
|
||||
clearTimeout(request.timeout)
|
||||
request.reject(new Error(message))
|
||||
}
|
||||
pendingSkinUpdateRequests.clear()
|
||||
}
|
||||
|
||||
export function setSkinSiteFrame(frame: Window | null) {
|
||||
if (connectedFrame === frame) return
|
||||
rejectPendingLuckRequests('The skin site connection changed.')
|
||||
rejectPendingPlayersRequests('The skin site connection changed.')
|
||||
rejectPendingSkinUpdateRequests('The skin site connection changed.')
|
||||
connectedFrame = frame
|
||||
}
|
||||
|
||||
export function selectSkinSitePlayer(playerId: string | null) {
|
||||
if (playerId === null) {
|
||||
selectedPlayerId.value = null
|
||||
return
|
||||
}
|
||||
if (players.value.some((player) => player.uuid === playerId)) selectedPlayerId.value = playerId
|
||||
}
|
||||
|
||||
export function openSkinSiteLogin() {
|
||||
frameUrl.value = `${SKIN_SITE_ORIGIN}/login`
|
||||
}
|
||||
@ -65,10 +117,54 @@ export function openSkinSiteLogin() {
|
||||
export function resetSkinSiteSession() {
|
||||
rejectPendingLuckRequests('The skin site session ended.')
|
||||
rejectPendingPlayersRequests('The skin site session ended.')
|
||||
rejectPendingSkinUpdateRequests('The skin site session ended.')
|
||||
user.value = null
|
||||
status.value = 'signed-out'
|
||||
players.value = []
|
||||
playersStatus.value = 'idle'
|
||||
selectedPlayerId.value = null
|
||||
}
|
||||
|
||||
export function requestSkinSiteSkinUpdate(
|
||||
playerId: string,
|
||||
textureDataUrl: string,
|
||||
model: 'default' | 'slim',
|
||||
) {
|
||||
const player = players.value.find((candidate) => candidate.uuid === playerId)
|
||||
if (!connectedFrame || status.value !== 'signed-in' || !user.value) {
|
||||
return Promise.reject(new Error('Sign in to the skin site before changing a skin.'))
|
||||
}
|
||||
if (!player || player.isMojang) {
|
||||
return Promise.reject(new Error('This skin site player cannot be changed.'))
|
||||
}
|
||||
if (!isSafePngDataUrl(textureDataUrl, 2_000_000)) {
|
||||
return Promise.reject(new Error('The selected skin texture is invalid or too large.'))
|
||||
}
|
||||
|
||||
const requestId = `skin-update-${Date.now()}-${++skinUpdateRequestSequence}`
|
||||
return new Promise<void>((resolve, reject) => {
|
||||
const timeout = setTimeout(() => {
|
||||
pendingSkinUpdateRequests.delete(requestId)
|
||||
reject(new Error('The skin site update timed out.'))
|
||||
}, 20_000)
|
||||
pendingSkinUpdateRequests.set(requestId, { resolve, reject, timeout })
|
||||
try {
|
||||
connectedFrame?.postMessage(
|
||||
{
|
||||
type: 'starlight-skin-update-request',
|
||||
requestId,
|
||||
playerId,
|
||||
textureDataUrl,
|
||||
model,
|
||||
},
|
||||
SKIN_SITE_ORIGIN,
|
||||
)
|
||||
} catch (error) {
|
||||
clearTimeout(timeout)
|
||||
pendingSkinUpdateRequests.delete(requestId)
|
||||
reject(error instanceof Error ? error : new Error(String(error)))
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
export function requestSkinSitePlayers() {
|
||||
@ -83,7 +179,7 @@ export function requestSkinSitePlayers() {
|
||||
pendingPlayersRequests.delete(requestId)
|
||||
playersStatus.value = 'error'
|
||||
reject(new Error('The skin site player request timed out.'))
|
||||
}, 12_000)
|
||||
}, 30_000)
|
||||
pendingPlayersRequests.set(requestId, { resolve, reject, timeout })
|
||||
try {
|
||||
connectedFrame?.postMessage(
|
||||
@ -145,11 +241,24 @@ export function receiveSkinSiteMessage(event: MessageEvent, frame: Window | null
|
||||
typeof (player as SkinSitePlayer).name === 'string' &&
|
||||
(player as SkinSitePlayer).name.length > 0 &&
|
||||
(player as SkinSitePlayer).name.length <= 64 &&
|
||||
typeof (player as SkinSitePlayer).isMojang === 'boolean',
|
||||
typeof (player as SkinSitePlayer).isMojang === 'boolean' &&
|
||||
hasSafeSkinHead(player as SkinSitePlayer),
|
||||
)
|
||||
players.value = nextPlayers
|
||||
const previousPlayers = new Map(players.value.map((player) => [player.uuid, player]))
|
||||
players.value = nextPlayers.map((player) => {
|
||||
const previous = previousPlayers.get(player.uuid)
|
||||
return player.skinState === 'error' && previous?.skinState === 'ready'
|
||||
? { ...player, ...previous, name: player.name, isMojang: player.isMojang }
|
||||
: player
|
||||
})
|
||||
if (
|
||||
selectedPlayerId.value &&
|
||||
!nextPlayers.some((player) => player.uuid === selectedPlayerId.value)
|
||||
) {
|
||||
selectedPlayerId.value = null
|
||||
}
|
||||
playersStatus.value = 'ready'
|
||||
pending.resolve(nextPlayers)
|
||||
pending.resolve(players.value)
|
||||
} else {
|
||||
playersStatus.value = 'error'
|
||||
pending.reject(
|
||||
@ -189,6 +298,25 @@ export function receiveSkinSiteMessage(event: MessageEvent, frame: Window | null
|
||||
return true
|
||||
}
|
||||
|
||||
if (data.type === 'starlight-skin-update-result') {
|
||||
if (typeof data.requestId !== 'string') return false
|
||||
const pending = pendingSkinUpdateRequests.get(data.requestId)
|
||||
if (!pending) return false
|
||||
clearTimeout(pending.timeout)
|
||||
pendingSkinUpdateRequests.delete(data.requestId)
|
||||
if (data.ok === true) pending.resolve()
|
||||
else {
|
||||
pending.reject(
|
||||
new Error(
|
||||
typeof data.error === 'string' && data.error
|
||||
? data.error.slice(0, 300)
|
||||
: 'The skin site rejected the skin update.',
|
||||
),
|
||||
)
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
if (data.type !== 'starlight-skin-session') return false
|
||||
if (!['checking', 'signed-out', 'signed-in', 'error'].includes(data.status)) return false
|
||||
let refreshPlayers = false
|
||||
@ -204,8 +332,10 @@ export function receiveSkinSiteMessage(event: MessageEvent, frame: Window | null
|
||||
return false
|
||||
if (user.value?.uuid && user.value.uuid !== data.user.uuid) {
|
||||
rejectPendingPlayersRequests('The skin site account changed.')
|
||||
rejectPendingSkinUpdateRequests('The skin site account changed.')
|
||||
players.value = []
|
||||
playersStatus.value = 'idle'
|
||||
selectedPlayerId.value = null
|
||||
}
|
||||
user.value = { uuid: data.user.uuid, username: data.user.username }
|
||||
if ([`${SKIN_SITE_ORIGIN}/`, `${SKIN_SITE_ORIGIN}/login`].includes(frameUrl.value)) {
|
||||
@ -215,9 +345,11 @@ export function receiveSkinSiteMessage(event: MessageEvent, frame: Window | null
|
||||
} else {
|
||||
rejectPendingLuckRequests('The skin site session is unavailable.')
|
||||
rejectPendingPlayersRequests('The skin site session is unavailable.')
|
||||
rejectPendingSkinUpdateRequests('The skin site session is unavailable.')
|
||||
user.value = null
|
||||
players.value = []
|
||||
playersStatus.value = 'idle'
|
||||
selectedPlayerId.value = null
|
||||
}
|
||||
status.value = data.status
|
||||
if (refreshPlayers) void requestSkinSitePlayers().catch(() => {})
|
||||
|
||||
Reference in New Issue
Block a user