fix: support concurrent game windows and prepare beta12 GitHub releases

This commit is contained in:
Disy committed 2026-09-25 11:49:41 +08:00
1 parent 91f483b960
commit 1cf67602d8
33 files changed
+681 -293

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@@ -338,22 +338,6 @@ impl DirectLinkedLaunch {
}
}
pub(crate) fn natives_cache_key(&self) -> String {
let identity = format!(
"{}\0{}\0{}",
self.dot_minecraft.display(),
self.version_id,
self.version_json
.as_deref()
.unwrap_or_else(|| self.dot_minecraft.as_path())
.display()
);
format!(
"linked-{}",
sha1_smol::Sha1::from(identity.as_bytes()).hexdigest()
)
}
pub(crate) fn library_path(
&self,
library: &LinkedLibrary,