fix: support concurrent game windows and prepare beta12 GitHub releases
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@@ -338,22 +338,6 @@ impl DirectLinkedLaunch {
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}
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}
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pub(crate) fn natives_cache_key(&self) -> String {
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let identity = format!(
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"{}\0{}\0{}",
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self.dot_minecraft.display(),
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self.version_id,
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self.version_json
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.as_deref()
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.unwrap_or_else(|| self.dot_minecraft.as_path())
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.display()
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);
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format!(
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"linked-{}",
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sha1_smol::Sha1::from(identity.as_bytes()).hexdigest()
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)
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}
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pub(crate) fn library_path(
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&self,
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library: &LinkedLibrary,
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