feat: 一键安装支持自选游戏目录
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StarLight 实例一键安装此前固定落到启动器默认目录,无法选择游戏数据位置。 现复用创建流程的外部游戏目录能力:点击一键安装后弹出目录选择框, 只允许修改游戏目录,其余参数仍由服务器整合包决定。 - hosted::create 接受 game_dir_root,拼为 <root>/<包名> 作为 game_dir_override (刻意避开 versions/ 布局,该结构被外部直链实例检测占用) - 新增顶层命令 get_launcher_root_dir,作为弹窗默认值(可执行文件所在目录) - 新增 HostedGameDirModal 弹窗:只读路径框 + 浏览 + 默认位置 + 安装预览 - 补齐 en-US / zh-CN / zh-TW 三语文案 hosted_create 增加 game_dir_root 参数,前端 hostedCreate/install 同步透传。
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@@ -29,6 +29,14 @@
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"app.hosted-packs.auto-installing": { "message": "正在下载并安装服务器整合包…" },
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"app.hosted-packs.auto-description": { "message": "从StarLight服务器获取整合包并自动安装,可一键游玩StarLight服务器" },
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"app.hosted-packs.auto-install": { "message": "安装 StarLight 官方整合包" },
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"app.hosted-install.game-dir.header": { "message": "选择游戏目录" },
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"app.hosted-install.game-dir.description": { "message": "StarLight 实例的游戏数据(mods、存档、配置、资源包)会存放在外部游戏目录中。请选择一个根目录,整合包会在其中单独建一个子文件夹。" },
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"app.hosted-install.game-dir.label": { "message": "游戏目录根路径" },
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"app.hosted-install.game-dir.browse": { "message": "浏览" },
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"app.hosted-install.game-dir.no-selection": { "message": "尚未选择文件夹" },
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"app.hosted-install.game-dir.reset-default": { "message": "使用默认位置" },
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"app.hosted-install.game-dir.preview": { "message": "游戏文件将安装到:{path}" },
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"app.hosted-install.game-dir.confirm": { "message": "安装" },
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"app.onboarding.instance-mode.title": { "message": "选择实例类型" },
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"app.onboarding.instance-mode.description": { "message": "StarLight 实例自动安装管理员指定的整合包和版本,每次启动先检查并完成更新,需要登录 StarLight 账号。本地实例可自选版本和整合包,适合第三方服务器与单人游玩。" },
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"app.instance-mode.title": { "message": "实例类型" },
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