新增同步 helpers(synced-options / synced-packs / game-options),在 instance helper 中补充同步类型与 API。新增实例设置「同步」标签页(SyncSettings)及 SyncSource / SyncedPacks / servers / command-history 四个弹窗,并把 CheckCircleButton、TeleportOverflowMenu 从 ui 包导出。同步相关的 en-US / zh-CN 文案已补齐(各 62 条)。game-settings-modal 留待下一轮。
This commit is contained in:
1 parent
f7380f1590
commit
83ee962c16
14 files changed
+2238
-1
No files matched your search
@@ -0,0 +1,244 @@
|
||||
import { queryOptions } from '@tanstack/vue-query'
|
||||
import { invoke } from '@tauri-apps/api/core'
|
||||
|
||||
export type GameOptionCanonicalValue =
|
||||
| { type: 'bool'; value: boolean }
|
||||
| { type: 'integer'; value: number }
|
||||
| { type: 'decimal'; value: string }
|
||||
| { type: 'enum'; value: string }
|
||||
| { type: 'text'; value: string }
|
||||
| { type: 'string_list'; value: string[] }
|
||||
| { type: 'key_binding'; value: string }
|
||||
| { type: 'external_raw'; value: string }
|
||||
|
||||
export type GameOptionValueState = 'canonical' | 'uniform_local' | 'mixed' | 'unset' | 'invalid'
|
||||
|
||||
export type GameOptionCompatibilityStatus =
|
||||
| 'ready'
|
||||
| 'deferred'
|
||||
| 'waiting_for_file'
|
||||
| 'waiting_for_base'
|
||||
| 'not_available'
|
||||
| 'unsupported_value'
|
||||
| 'unmappable'
|
||||
| 'catalog_uncovered'
|
||||
| 'controlled'
|
||||
| 'degraded'
|
||||
|
||||
export type GameOptionMappingKind = 'direct' | 'legacy' | 'migrated' | 'lossless' | 'lossy'
|
||||
|
||||
export type GameOptionCompatibilityReason =
|
||||
| 'launcher_controlled'
|
||||
| 'catalog_uncovered'
|
||||
| 'inspection_failed'
|
||||
| 'waiting_for_options_file'
|
||||
| 'unsupported_value'
|
||||
| 'migrates_on_write'
|
||||
| 'waiting_for_compatible_base'
|
||||
| 'missing_setting'
|
||||
|
||||
export type GameOptionCompatibilityBucket = {
|
||||
instance_count: number
|
||||
write_keys: string[]
|
||||
eventual_keys: string[]
|
||||
game_versions: string[]
|
||||
status: GameOptionCompatibilityStatus
|
||||
mapping?: GameOptionMappingKind | null
|
||||
reason?: GameOptionCompatibilityReason | null
|
||||
}
|
||||
|
||||
export type GameOptionCompatibilitySummary = {
|
||||
total_participating: number
|
||||
will_receive: number
|
||||
write_now: number
|
||||
left_local: number
|
||||
buckets: GameOptionCompatibilityBucket[]
|
||||
}
|
||||
|
||||
export type GameOptionEditorChoice = {
|
||||
value: string
|
||||
}
|
||||
|
||||
export type GameOptionEditor = {
|
||||
type:
|
||||
| 'bool'
|
||||
| 'integer'
|
||||
| 'decimal'
|
||||
| 'enum'
|
||||
| 'text'
|
||||
| 'string_list'
|
||||
| 'key_binding'
|
||||
| 'external_raw'
|
||||
min?: number | null
|
||||
max?: number | null
|
||||
step?: number | null
|
||||
unit?: string | null
|
||||
choices?: GameOptionEditorChoice[]
|
||||
}
|
||||
|
||||
export type GameSettingCategory = {
|
||||
id: string
|
||||
is_custom?: boolean
|
||||
}
|
||||
|
||||
export type GameOptionValidationError =
|
||||
'missing_value' | 'no_compatible_instances' | 'invalid_value' | 'changed_since_opened'
|
||||
|
||||
export type EditableGameSetting = {
|
||||
option_id: string
|
||||
category_id: string
|
||||
kind: 'vanilla' | 'external'
|
||||
raw_key?: string | null
|
||||
sync_enabled: boolean
|
||||
canonical_value?: GameOptionCanonicalValue | null
|
||||
value_state: GameOptionValueState
|
||||
option_revision: number
|
||||
editor: GameOptionEditor
|
||||
compatibility: GameOptionCompatibilitySummary
|
||||
validation_error?: GameOptionValidationError | null
|
||||
controlled?: boolean
|
||||
}
|
||||
|
||||
export type GameSettingsEditorState = {
|
||||
summary_revision: string
|
||||
canonical_revision: number
|
||||
catalog_revision: number
|
||||
total_participating: number
|
||||
categories: GameSettingCategory[]
|
||||
settings: EditableGameSetting[]
|
||||
}
|
||||
|
||||
export type GameSettingChange = {
|
||||
option_id: string
|
||||
base_option_revision: number
|
||||
sync_enabled?: boolean
|
||||
canonical_value?: GameOptionCanonicalValue | null
|
||||
}
|
||||
|
||||
export type UpdateGameSettingsRequest = {
|
||||
expected_summary_revision: string
|
||||
expected_canonical_revision: number
|
||||
expected_catalog_revision: number
|
||||
changes: GameSettingChange[]
|
||||
}
|
||||
|
||||
export type GameOptionsSourceCandidate = {
|
||||
source_id: string
|
||||
instance_id: string
|
||||
name: string
|
||||
icon_path?: string | null
|
||||
game_version?: string | null
|
||||
eligible: boolean
|
||||
disabled_reason?: GameOptionsSourceDisabledReason | null
|
||||
recognized_setting_count: number
|
||||
custom_setting_count: number
|
||||
}
|
||||
|
||||
export type GameOptionsSourceDisabledReason =
|
||||
| 'installing_or_updating'
|
||||
| 'unsupported_version'
|
||||
| 'missing_options_file'
|
||||
| 'no_syncable_settings'
|
||||
| 'unreadable_options_file'
|
||||
|
||||
export type SaveGameSettingsResult = {
|
||||
state?: GameSettingsEditorState
|
||||
applied: number
|
||||
migrated: number
|
||||
deferred: number
|
||||
unsupported: number
|
||||
failed: number
|
||||
conflicts?: string[]
|
||||
}
|
||||
|
||||
export type GameSettingLocaleLabel = {
|
||||
label: string
|
||||
choices: Record<string, string>
|
||||
source?: GameSettingSource | null
|
||||
}
|
||||
|
||||
export type GameSettingSource = {
|
||||
instance_id: string
|
||||
file_name: string
|
||||
file_path: string
|
||||
project: {
|
||||
id: string
|
||||
title: string
|
||||
icon_url: string | null
|
||||
} | null
|
||||
}
|
||||
|
||||
export async function get_game_setting_locale_labels(
|
||||
instanceId: string | undefined,
|
||||
locale: string,
|
||||
optionIds: string[],
|
||||
refreshSources = false,
|
||||
): Promise<{ settings: Record<string, GameSettingLocaleLabel> }> {
|
||||
return await invoke('plugin:instance|instance_get_game_setting_locale_labels', {
|
||||
instanceId,
|
||||
locale,
|
||||
optionIds,
|
||||
refreshSources,
|
||||
})
|
||||
}
|
||||
|
||||
export async function list_game_options_sync_sources(): Promise<GameOptionsSourceCandidate[]> {
|
||||
return await invoke('plugin:instance|instance_list_game_options_sync_sources')
|
||||
}
|
||||
|
||||
export async function get_synced_game_options_config(): Promise<GameSettingsEditorState> {
|
||||
return await invoke('plugin:instance|instance_get_synced_game_options_config')
|
||||
}
|
||||
|
||||
export const gameSettingsKeys = {
|
||||
synced: ['game-settings', 'synced'] as const,
|
||||
local: (instanceId: string) => ['game-settings', 'local', instanceId] as const,
|
||||
}
|
||||
|
||||
export function gameSettingsQueryOptions(instanceId?: string) {
|
||||
return queryOptions({
|
||||
queryKey: instanceId ? gameSettingsKeys.local(instanceId) : gameSettingsKeys.synced,
|
||||
queryFn: () =>
|
||||
instanceId ? get_local_game_options_config(instanceId) : get_synced_game_options_config(),
|
||||
staleTime: 30_000,
|
||||
retry: false,
|
||||
})
|
||||
}
|
||||
|
||||
export async function preview_synced_game_option_changes(
|
||||
request: UpdateGameSettingsRequest,
|
||||
): Promise<GameSettingsEditorState> {
|
||||
return await invoke('plugin:instance|instance_preview_synced_game_option_changes', { request })
|
||||
}
|
||||
|
||||
export async function save_synced_game_option_changes(
|
||||
request: UpdateGameSettingsRequest,
|
||||
): Promise<SaveGameSettingsResult> {
|
||||
return await invoke('plugin:instance|instance_save_synced_game_option_changes', { request })
|
||||
}
|
||||
|
||||
export async function get_local_game_options_config(
|
||||
instanceId: string,
|
||||
): Promise<GameSettingsEditorState> {
|
||||
return await invoke('plugin:instance|instance_get_local_game_options_config', { instanceId })
|
||||
}
|
||||
|
||||
export async function preview_local_game_option_changes(
|
||||
instanceId: string,
|
||||
request: UpdateGameSettingsRequest,
|
||||
): Promise<GameSettingsEditorState> {
|
||||
return await invoke('plugin:instance|instance_preview_local_game_option_changes', {
|
||||
instanceId,
|
||||
request,
|
||||
})
|
||||
}
|
||||
|
||||
export async function save_local_game_option_changes(
|
||||
instanceId: string,
|
||||
request: UpdateGameSettingsRequest,
|
||||
): Promise<SaveGameSettingsResult> {
|
||||
return await invoke('plugin:instance|instance_save_local_game_option_changes', {
|
||||
instanceId,
|
||||
request,
|
||||
})
|
||||
}
|
||||
@@ -108,6 +108,104 @@ export async function get_many(instanceIds: string[]): Promise<GameInstance[]> {
|
||||
return await invoke('plugin:instance|instance_get_many', { instanceIds })
|
||||
}
|
||||
|
||||
export function adaptContentItems(items: ContentItem[]): ContentItem[] {
|
||||
return items.map((item) => {
|
||||
const embeddedMetadata = item.embedded_metadata
|
||||
if (!embeddedMetadata?.icon_path) return item
|
||||
return {
|
||||
...item,
|
||||
embedded_metadata: {
|
||||
...embeddedMetadata,
|
||||
icon_url: convertFileSrc(embeddedMetadata.icon_path),
|
||||
},
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
export type SyncedOption =
|
||||
| 'game_options'
|
||||
| 'command_history'
|
||||
| 'multiplayer_servers'
|
||||
| 'creative_hotbars'
|
||||
| 'screenshots'
|
||||
| 'resource_packs'
|
||||
| 'data_packs'
|
||||
export type GlobalSyncedOptions = Record<SyncedOption, boolean>
|
||||
export type SyncedOptionCapability = {
|
||||
option: SyncedOption
|
||||
supported: boolean
|
||||
disabled_reason: string | null
|
||||
}
|
||||
export type SyncedOptionJoinPreview = { action: string }
|
||||
export type SyncedOptionsOverview = {
|
||||
global_options: GlobalSyncedOptions
|
||||
capabilities: SyncedOptionCapability[]
|
||||
}
|
||||
export async function get_global_synced_options(): Promise<GlobalSyncedOptions> {
|
||||
return await invoke('plugin:instance|instance_get_synced_options')
|
||||
}
|
||||
export async function get_initialized_synced_options(): Promise<GlobalSyncedOptions> {
|
||||
return await invoke('plugin:instance|instance_get_initialized_synced_options')
|
||||
}
|
||||
/**
|
||||
* Every synced option is currently available on every instance. The parameter
|
||||
* stays so callers keep passing the option they are asking about, which is what
|
||||
* a real implementation will need.
|
||||
*/
|
||||
export function isSyncedOptionAvailable(_option: SyncedOption): boolean {
|
||||
return true
|
||||
}
|
||||
export async function set_global_synced_option(
|
||||
option: SyncedOption,
|
||||
enabled: boolean,
|
||||
baseInstanceId?: string | null,
|
||||
): Promise<GlobalSyncedOptions> {
|
||||
return await invoke('plugin:instance|instance_set_synced_option', {
|
||||
option,
|
||||
enabled,
|
||||
baseInstanceId,
|
||||
})
|
||||
}
|
||||
export async function set_instance_synced_option(
|
||||
instanceId: string,
|
||||
option: SyncedOption,
|
||||
enabled: boolean,
|
||||
resolution?: string | null,
|
||||
): Promise<GameInstance> {
|
||||
return await invoke('plugin:instance|instance_set_instance_synced_option', {
|
||||
instanceId,
|
||||
option,
|
||||
enabled,
|
||||
resolution,
|
||||
})
|
||||
}
|
||||
export async function get_synced_options_overview(
|
||||
instanceId: string,
|
||||
): Promise<SyncedOptionsOverview> {
|
||||
return await invoke('plugin:instance|instance_get_synced_options_overview', { instanceId })
|
||||
}
|
||||
export async function get_command_history(): Promise<string> {
|
||||
return await invoke('plugin:instance|instance_get_synced_command_history')
|
||||
}
|
||||
export async function set_command_history(contents: string): Promise<string> {
|
||||
return await invoke('plugin:instance|instance_set_synced_command_history', { contents })
|
||||
}
|
||||
export type SyncedServer = {
|
||||
id: string
|
||||
name: string
|
||||
address: string
|
||||
accept_textures: boolean | null
|
||||
}
|
||||
export async function list_synced_servers(): Promise<SyncedServer[]> {
|
||||
return await invoke('plugin:instance|instance_list_synced_servers')
|
||||
}
|
||||
export async function update_synced_server(server: SyncedServer): Promise<void> {
|
||||
await invoke('plugin:instance|instance_update_synced_server', { server })
|
||||
}
|
||||
export async function remove_synced_server(id: string): Promise<void> {
|
||||
await invoke('plugin:instance|instance_remove_synced_server', { id })
|
||||
}
|
||||
|
||||
export async function get_projects(
|
||||
instanceId: string,
|
||||
cacheBehaviour?: CacheBehaviour,
|
||||
|
||||
@@ -0,0 +1,61 @@
|
||||
import { queryOptions } from '@tanstack/vue-query'
|
||||
|
||||
import { list_game_options_sync_sources } from './game-options'
|
||||
import {
|
||||
get_command_history,
|
||||
get_global_synced_options,
|
||||
get_initialized_synced_options,
|
||||
list_synced_servers,
|
||||
} from './instance'
|
||||
import type { GameInstance } from './types'
|
||||
|
||||
export const syncedOptionsKeys = {
|
||||
global: ['global-synced-options'] as const,
|
||||
initialized: ['initialized-synced-options'] as const,
|
||||
gameSources: ['game-options-sync-sources'] as const,
|
||||
set: ['global-synced-options', 'set'] as const,
|
||||
servers: ['synced-servers', 'list'] as const,
|
||||
commandHistory: ['synced-options', 'command-history'] as const,
|
||||
}
|
||||
|
||||
export function globalSyncedOptionsQueryOptions() {
|
||||
return queryOptions({
|
||||
queryKey: syncedOptionsKeys.global,
|
||||
queryFn: get_global_synced_options,
|
||||
})
|
||||
}
|
||||
|
||||
export function initializedSyncedOptionsQueryOptions() {
|
||||
return queryOptions({
|
||||
queryKey: syncedOptionsKeys.initialized,
|
||||
queryFn: get_initialized_synced_options,
|
||||
})
|
||||
}
|
||||
|
||||
export function gameOptionsSyncSourcesQueryOptions() {
|
||||
return queryOptions({
|
||||
queryKey: syncedOptionsKeys.gameSources,
|
||||
queryFn: list_game_options_sync_sources,
|
||||
staleTime: 0,
|
||||
})
|
||||
}
|
||||
|
||||
export function syncedServersQueryOptions() {
|
||||
return queryOptions({
|
||||
queryKey: syncedOptionsKeys.servers,
|
||||
queryFn: list_synced_servers,
|
||||
})
|
||||
}
|
||||
|
||||
export function commandHistoryQueryOptions() {
|
||||
return queryOptions({
|
||||
queryKey: syncedOptionsKeys.commandHistory,
|
||||
queryFn: get_command_history,
|
||||
})
|
||||
}
|
||||
|
||||
export function canSourceMultiplayerServers(instance: GameInstance): boolean {
|
||||
return !['server_project', 'server_project_modpack', 'modrinth_hosting'].includes(
|
||||
instance.link?.type ?? '',
|
||||
)
|
||||
}
|
||||
@@ -0,0 +1,83 @@
|
||||
import type { ContentItem } from '@modrinth/ui'
|
||||
import { queryOptions } from '@tanstack/vue-query'
|
||||
import { invoke } from '@tauri-apps/api/core'
|
||||
|
||||
import { adaptContentItems, isSyncedOptionAvailable } from './instance'
|
||||
|
||||
export type SyncedPackType = 'resourcepack' | 'datapack'
|
||||
export type SyncedPackAction = 'enable' | 'disable'
|
||||
|
||||
export type DesyncServerMode = 'keep_in_other_instances' | 'remove_from_other_instances'
|
||||
|
||||
export function isSyncedPackTypeAvailable(projectType: ContentItem['project_type']): boolean {
|
||||
return (
|
||||
['resourcepack', 'datapack'].includes(projectType) &&
|
||||
isSyncedOptionAvailable(projectType === 'resourcepack' ? 'resource_packs' : 'data_packs')
|
||||
)
|
||||
}
|
||||
|
||||
export interface PackSyncPreview {
|
||||
pack: ContentItem
|
||||
instances: {
|
||||
instance_id: string
|
||||
name: string
|
||||
game_version: string
|
||||
compatible: boolean
|
||||
participating: boolean
|
||||
}[]
|
||||
}
|
||||
|
||||
export const syncedPackKeys = {
|
||||
all: ['synced-packs'] as const,
|
||||
list: (type: SyncedPackType) => ['synced-packs', 'list', type] as const,
|
||||
}
|
||||
|
||||
export function syncedPackQueryOptions(type: SyncedPackType) {
|
||||
return queryOptions({
|
||||
queryKey: syncedPackKeys.list(type),
|
||||
queryFn: () => list_synced_packs(type),
|
||||
enabled: isSyncedPackTypeAvailable(type),
|
||||
})
|
||||
}
|
||||
|
||||
export async function list_synced_packs(projectType: SyncedPackType): Promise<ContentItem[]> {
|
||||
const items = await invoke<ContentItem[]>('plugin:instance|instance_list_synced_packs', {
|
||||
projectType,
|
||||
})
|
||||
return adaptContentItems(items).map((item) => ({ ...item, external: !item.project }))
|
||||
}
|
||||
|
||||
export function get_pack_sync_preview(
|
||||
instanceId: string,
|
||||
projectPath: string,
|
||||
): Promise<PackSyncPreview> {
|
||||
return invoke('plugin:instance|instance_get_pack_sync_preview', { instanceId, projectPath })
|
||||
}
|
||||
|
||||
export function sync_pack(instanceId: string, projectPath: string): Promise<void> {
|
||||
return invoke('plugin:instance|instance_sync_pack', { instanceId, projectPath })
|
||||
}
|
||||
|
||||
export function desync_pack(
|
||||
instanceId: string,
|
||||
packId: string,
|
||||
mode: DesyncServerMode,
|
||||
): Promise<void> {
|
||||
return invoke('plugin:instance|instance_desync_pack', { instanceId, packId, mode })
|
||||
}
|
||||
|
||||
export function upload_synced_pack(
|
||||
path: string,
|
||||
projectType: SyncedPackType,
|
||||
gameVersions: string[],
|
||||
): Promise<void> {
|
||||
return invoke('plugin:instance|instance_upload_synced_pack', { path, projectType, gameVersions })
|
||||
}
|
||||
|
||||
export function set_synced_pack_enabled(packId: string, enabled: boolean): Promise<void> {
|
||||
return invoke('plugin:instance|instance_set_synced_pack_enabled', { packId, enabled })
|
||||
}
|
||||
|
||||
export function remove_synced_pack(packId: string): Promise<void> {
|
||||
return invoke('plugin:instance|instance_remove_synced_pack', { packId })
|
||||
}
|
||||
Reference in new issue
Block a user