feat: 跨实例同步移植第8轮(前端 helpers + 同步设置 UI)
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新增同步 helpers(synced-options / synced-packs / game-options),在 instance helper 中补充同步类型与 API。新增实例设置「同步」标签页(SyncSettings)及 SyncSource / SyncedPacks / servers / command-history 四个弹窗,并把 CheckCircleButton、TeleportOverflowMenu 从 ui 包导出。同步相关的 en-US / zh-CN 文案已补齐(各 62 条)。game-settings-modal 留待下一轮。
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AxTps committed 2026-10-04 08:51:45 +08:00
1 parent f7380f1590
commit 83ee962c16
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@@ -108,6 +108,104 @@ export async function get_many(instanceIds: string[]): Promise<GameInstance[]> {
return await invoke('plugin:instance|instance_get_many', { instanceIds })
}
export function adaptContentItems(items: ContentItem[]): ContentItem[] {
return items.map((item) => {
const embeddedMetadata = item.embedded_metadata
if (!embeddedMetadata?.icon_path) return item
return {
...item,
embedded_metadata: {
...embeddedMetadata,
icon_url: convertFileSrc(embeddedMetadata.icon_path),
},
}
})
}
export type SyncedOption =
| 'game_options'
| 'command_history'
| 'multiplayer_servers'
| 'creative_hotbars'
| 'screenshots'
| 'resource_packs'
| 'data_packs'
export type GlobalSyncedOptions = Record<SyncedOption, boolean>
export type SyncedOptionCapability = {
option: SyncedOption
supported: boolean
disabled_reason: string | null
}
export type SyncedOptionJoinPreview = { action: string }
export type SyncedOptionsOverview = {
global_options: GlobalSyncedOptions
capabilities: SyncedOptionCapability[]
}
export async function get_global_synced_options(): Promise<GlobalSyncedOptions> {
return await invoke('plugin:instance|instance_get_synced_options')
}
export async function get_initialized_synced_options(): Promise<GlobalSyncedOptions> {
return await invoke('plugin:instance|instance_get_initialized_synced_options')
}
/**
* Every synced option is currently available on every instance. The parameter
* stays so callers keep passing the option they are asking about, which is what
* a real implementation will need.
*/
export function isSyncedOptionAvailable(_option: SyncedOption): boolean {
return true
}
export async function set_global_synced_option(
option: SyncedOption,
enabled: boolean,
baseInstanceId?: string | null,
): Promise<GlobalSyncedOptions> {
return await invoke('plugin:instance|instance_set_synced_option', {
option,
enabled,
baseInstanceId,
})
}
export async function set_instance_synced_option(
instanceId: string,
option: SyncedOption,
enabled: boolean,
resolution?: string | null,
): Promise<GameInstance> {
return await invoke('plugin:instance|instance_set_instance_synced_option', {
instanceId,
option,
enabled,
resolution,
})
}
export async function get_synced_options_overview(
instanceId: string,
): Promise<SyncedOptionsOverview> {
return await invoke('plugin:instance|instance_get_synced_options_overview', { instanceId })
}
export async function get_command_history(): Promise<string> {
return await invoke('plugin:instance|instance_get_synced_command_history')
}
export async function set_command_history(contents: string): Promise<string> {
return await invoke('plugin:instance|instance_set_synced_command_history', { contents })
}
export type SyncedServer = {
id: string
name: string
address: string
accept_textures: boolean | null
}
export async function list_synced_servers(): Promise<SyncedServer[]> {
return await invoke('plugin:instance|instance_list_synced_servers')
}
export async function update_synced_server(server: SyncedServer): Promise<void> {
await invoke('plugin:instance|instance_update_synced_server', { server })
}
export async function remove_synced_server(id: string): Promise<void> {
await invoke('plugin:instance|instance_remove_synced_server', { id })
}
export async function get_projects(
instanceId: string,
cacheBehaviour?: CacheBehaviour,