fix: 修复从 .minecraft 导入实例的多项缺陷
修复从 .minecraft / PCL / HMCL 等启动器导入实例时的 6 个问题: - 复制模式不再克隆 versions/ 下的所有实例,只保留选中的版本 - 版本隔离导入时把 .minecraft 根内容(mods/saves/config)与选中 versions/<name> 合并进实例目录,不再得到纯原版实例 - 符号链接导入不再因 game_dir_override 被丢弃而在错误目录创建 游戏数据,实例也不会在失败后被误删 - 不再将用户选择的版本隔离模式强行改为共享(InstallRequest:: ImportInstance 的 game_dir_override 现在正确透传到导入逻辑) - 清洗非标准加载器坐标(如 net.neoforged:neoforge:21.1.250:client] 中的 :client] 后缀),并补充回归测试 涉及 api/pack/import 下的 generic/mod/instance_json 及各启动器 导入器,以及 install/runner 的调用点。
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@@ -661,6 +661,10 @@ pub(crate) struct ImportOverrides {
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pub game_version: Option<String>,
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pub loader: Option<ModLoader>,
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pub loader_version: Option<String>,
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/// The user's explicit game directory (version isolation choice). When set,
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/// it is the absolute path the instance should use as its working
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/// directory; when `None`, the layout is auto-detected.
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pub game_dir_override: Option<String>,
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}
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pub(crate) async fn import_instance_with_reporter(
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@@ -1045,7 +1049,9 @@ pub async fn recache_icon(
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pub(crate) async fn copy_dotminecraft_with_reporter(
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instance_id: &str,
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dotminecraft: PathBuf,
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content_source: Option<PathBuf>,
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version_dir: Option<PathBuf>,
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isolated: bool,
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io_semaphore: &IoSemaphore,
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reporter: InstallProgressReporter,
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details: InstallPhaseDetails,
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@@ -1053,7 +1059,36 @@ pub(crate) async fn copy_dotminecraft_with_reporter(
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let instance_path =
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crate::api::instance::get_full_path(instance_id).await?;
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let files = collect_dotminecraft_files(&dotminecraft).await?;
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let mut files: Vec<(PathBuf, PathBuf)> = Vec::new();
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if let Some(content_root) = &content_source {
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// Copy the shared content (mods/saves/config/…). When a specific
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// version folder is in play, every sibling under `versions/` belongs to
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// a different instance and must not be cloned here.
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//
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// - shared import: keep the selected version, drop the rest;
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// - isolated import (甲): drop the whole `versions/` tree here — the
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// selected version is copied separately below and merged into the
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// instance root.
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let keep_version = if isolated {
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None
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} else {
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version_dir.as_deref()
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};
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let mut content_files =
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collect_dotminecraft_files(content_root, keep_version, isolated)
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.await?;
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files.append(&mut content_files);
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}
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if isolated && let Some(version) = &version_dir {
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// Merge the selected version files (`<name>.json`, `<name>.jar`, and any
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// nested `mods/`, `config/`, … that live inside the version folder)
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// directly into the instance root so the instance directory becomes a
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// self-contained game dir.
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let mut version_files = collect_version_files(version).await?;
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files.append(&mut version_files);
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}
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let total = files.len() as u64;
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if total == 0 {
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@@ -1085,6 +1120,8 @@ pub(crate) async fn copy_dotminecraft_with_reporter(
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/// at the source root (`<dirname>.json` and `<dirname>.jar`).
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async fn collect_dotminecraft_files(
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dotminecraft: &Path,
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keep_version: Option<&Path>,
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isolated: bool,
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) -> crate::Result<Vec<(PathBuf, PathBuf)>> {
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// Collect all files recursively
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let files = get_all_subfiles(dotminecraft, false).await?;
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@@ -1098,6 +1135,14 @@ async fn collect_dotminecraft_files(
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let skip_json = format!("{dirname}.json");
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let skip_jar = format!("{dirname}.jar");
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// When a specific version folder is requested from a shared `.minecraft`
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// root, every other entry under `versions/` belongs to a different
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// instance. Resolve the relative keep-path once so the loop can compare
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// cheaply (e.g. `versions/1.21.1-NeoForge_21.1.250`).
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let keep_relative = keep_version
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.and_then(|version| version.strip_prefix(dotminecraft).ok())
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.map(|rel| rel.to_path_buf());
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let mut collected = Vec::new();
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for abs_path in files {
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let metadata = tokio::fs::symlink_metadata(&abs_path)
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@@ -1117,6 +1162,23 @@ async fn collect_dotminecraft_files(
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else {
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continue;
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};
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// In the isolated strategy the whole `versions/` tree is handled
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// separately (only the selected version is copied, and it is merged
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// into the instance root), so skip it entirely here to avoid cloning
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// sibling versions.
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if isolated {
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if rel.components().next().map(|c| c.as_os_str())
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== Some("versions".as_ref())
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{
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continue;
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}
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} else if let Some(keep) = &keep_relative
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&& is_other_version_entry(&rel, keep)
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{
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continue;
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}
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if rel
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.parent()
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.is_some_and(|path| !path.as_os_str().is_empty())
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@@ -1132,6 +1194,70 @@ async fn collect_dotminecraft_files(
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Ok(collected)
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}
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/// Collects every file inside a selected `versions/<name>` folder, mapping each
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/// path relative to that folder so the contents merge directly into the
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/// instance root (the instance becomes a self-contained, version-isolated game
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/// dir).
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async fn collect_version_files(
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version_dir: &Path,
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) -> crate::Result<Vec<(PathBuf, PathBuf)>> {
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let files = get_all_subfiles(version_dir, false).await?;
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let mut collected = Vec::new();
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for abs_path in files {
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let metadata = tokio::fs::symlink_metadata(&abs_path)
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.await
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.map_err(|error| IOError::with_path(error, &abs_path))?;
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if crate::util::io::is_symlink_or_reparse(&metadata) {
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tracing::warn!(
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path = %abs_path.display(),
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"Skipping nested symlink or reparse point while copying a version folder"
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);
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continue;
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}
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if let Ok(rel) = abs_path.strip_prefix(version_dir) {
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collected.push((abs_path, rel.to_path_buf()));
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}
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}
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Ok(collected)
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}
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/// True if `rel` lives under `versions/` but does not belong to the selected
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/// version folder `keep` (which is itself relative to the `.minecraft` root,
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/// e.g. `versions/1.21.1-NeoForge_21.1.250`).
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///
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/// `rel` may be the version directory itself, a file directly inside it, or a
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/// path nested deeper. Anything sharing the first two path components with
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/// `keep` is kept; every other `versions/<other>` entry is excluded.
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fn is_other_version_entry(rel: &Path, keep: &Path) -> bool {
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let mut rel_components = rel.components();
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let mut keep_components = keep.components();
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// Both must start with the literal `versions` component.
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if rel_components.next().map(|c| c.as_os_str()) != Some("versions".as_ref()) {
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return false;
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}
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if keep_components.next().map(|c| c.as_os_str()) != Some("versions".as_ref()) {
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return false;
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}
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let rel_version = rel_components.next().map(|c| c.as_os_str());
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let keep_version = keep_components.next().map(|c| c.as_os_str());
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// `rel` is always a *file* path relative to the `.minecraft` root. A file
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// that sits directly under `versions/` (e.g. `versions/version_manifest.json`)
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// has exactly two components and is shared metadata, not a version folder:
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// leave it alone. Only when there is at least a third component
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// (`versions/<name>/<file>`) can the second component be treated as a
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// version directory name.
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let rel_is_inside_version_dir = rel_components.next().is_some();
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match (rel_version, keep_version) {
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(Some(rel_v), Some(keep_v)) if rel_is_inside_version_dir => rel_v != keep_v,
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// A file directly under `versions/`, shared metadata: keep it.
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_ => false,
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}
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}
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/// Copies the collected files into the instance profile concurrently, bounded
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/// by the I/O semaphore, reporting progress after every completed file.
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async fn copy_files_with_progress(
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@@ -1225,7 +1351,7 @@ async fn copy_files_with_progress(
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/// back to the source folder itself: the game creates the content folders
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/// there on first run, and for imports the user's explicit game-dir choice
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/// (or no override, i.e. the managed symlink) decides the rest.
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fn resolve_import_game_root(source: &Path) -> PathBuf {
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pub(crate) fn resolve_import_game_root(source: &Path) -> PathBuf {
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// The source is itself the game root: either a whole Minecraft folder that
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// carries a game body, or any folder that already holds game content
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// (a version-isolated `versions/<name>` with mods/saves/config inside).
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@@ -1300,19 +1426,27 @@ fn dir_has_game_content(root: &Path) -> bool {
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pub(crate) async fn finish_import(
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instance_id: &str,
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dotminecraft: PathBuf,
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content_source: Option<PathBuf>,
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version_dir: Option<PathBuf>,
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isolated: bool,
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io_semaphore: &IoSemaphore,
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reporter: InstallProgressReporter,
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details: InstallPhaseDetails,
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symlink: bool,
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) -> crate::Result<()> {
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let local_source = LocalRuntimeSource::discover(&dotminecraft);
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// The directory the game body / version JSON lives in, used to discover the
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// local runtime source. Prefer the selected version folder, else the
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// content root.
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let primary_source = version_dir
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.clone()
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.or_else(|| content_source.clone())
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.ok_or_else(|| {
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crate::ErrorKind::InputError(
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"Import has no content source".to_string(),
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)
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})?;
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let local_source = LocalRuntimeSource::discover(&primary_source);
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// Respect an explicitly chosen game-dir override (the user's isolated /
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// not-isolated selection, already stored on the instance row at creation).
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// Only fall back to auto-detection for symlink imports that did not carry
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// an explicit override, so copy imports always stay built-in (no override)
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// and the frontend's choice is never clobbered.
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let state = crate::state::State::get().await?;
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let pool = &state.pool;
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let existing_override =
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@@ -1324,17 +1458,15 @@ pub(crate) async fn finish_import(
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.map(|(_, override_dir)| override_dir)
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.unwrap_or(None);
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if existing_override.is_none() && symlink {
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// For a non-version-isolated import the game content (mods, saves, config)
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// lives in the `.minecraft` root, not in the detected `versions/<name>`
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// subfolder. Detect that and record the override so the instance uses the
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// real game root directly instead of an empty version subfolder.
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let game_root = resolve_import_game_root(&dotminecraft);
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if game_root != dotminecraft {
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// For a symlinked import the game dir is the referenced source root,
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// not the empty managed instance folder. Record it so the instance
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// launches from the real location.
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if let Some(content_root) = &content_source {
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crate::state::edit_instance(
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instance_id,
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crate::state::EditInstance {
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game_dir_override: Some(Some(
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game_root.to_string_lossy().to_string(),
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content_root.to_string_lossy().to_string(),
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)),
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..Default::default()
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},
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@@ -1345,6 +1477,11 @@ pub(crate) async fn finish_import(
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}
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if symlink {
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let source_root = content_source.clone().ok_or_else(|| {
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crate::ErrorKind::InputError(
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"Symlink import requires a content source".to_string(),
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)
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})?;
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let state = State::get().await?;
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let relative_path =
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instance_rows::get_instance_path_by_id(instance_id, &state.pool)
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@@ -1354,7 +1491,7 @@ pub(crate) async fn finish_import(
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})?;
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// The instance's managed folder lives at instances_dir/<path>. This is
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// where the symlink is created; it must NOT go through the game-dir
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// override (which points at the external .minecraft root).
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// override (which points at the external source root).
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let instance_path =
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state.directories.instances_dir().join(&relative_path);
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@@ -1402,7 +1539,7 @@ pub(crate) async fn finish_import(
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return Err(error.into());
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}
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if let Err(error) =
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io::create_symlink(&dotminecraft, &instance_path).await
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io::create_symlink(&source_root, &instance_path).await
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{
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let _ = io::rename_or_move(&backup_path, &instance_path).await;
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watch_instance_folder(
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@@ -1423,14 +1560,14 @@ pub(crate) async fn finish_import(
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)
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.await;
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} else {
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io::create_symlink(&dotminecraft, &instance_path).await?;
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io::create_symlink(&source_root, &instance_path).await?;
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}
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crate::state::edit_instance(
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instance_id,
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crate::state::EditInstance {
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symlink_target: Some(Some(
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dotminecraft.to_string_lossy().to_string(),
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source_root.to_string_lossy().to_string(),
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)),
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..Default::default()
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},
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@@ -1440,7 +1577,9 @@ pub(crate) async fn finish_import(
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} else {
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copy_dotminecraft_with_reporter(
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instance_id,
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dotminecraft,
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content_source,
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version_dir,
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isolated,
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io_semaphore,
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reporter.clone(),
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details,
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