refactor: remove telemetry and fix launcher workflows
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@ -28,7 +28,6 @@ import type { HomeWidgetPlacement, HomeWidgetSize } from '@/components/home/home
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import { useHomeDashboardRuntime } from '@/components/home/home-dashboard-runtime'
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import InstanceIcon from '@/components/ui/InstanceIcon.vue'
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import { useMinecraftLaunchError } from '@/composables/useMinecraftLaunchError'
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import { trackEvent } from '@/helpers/analytics'
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import { kill, run } from '@/helpers/instance'
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import type { GameInstance } from '@/helpers/types'
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import {
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@ -205,11 +204,6 @@ async function playInstance(targetInstance: GameInstance) {
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starting.value = true
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try {
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await run(targetInstance.id)
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trackEvent('InstanceStart', {
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loader: targetInstance.loader,
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game_version: targetInstance.game_version,
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source: 'HomeInstanceWidget',
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})
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} catch (error) {
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const handled = await handleMinecraftLaunchError(error, {
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instance_id: targetInstance.id,
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@ -230,11 +224,6 @@ async function playWorld() {
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} else {
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await start_join_singleplayer_world(instance.value.id, world.value.path)
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}
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trackEvent('InstanceStart', {
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loader: instance.value.loader,
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game_version: instance.value.game_version,
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source: 'HomeShortcutWidget',
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})
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} catch (error) {
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const handled = await handleMinecraftLaunchError(error, {
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instance_id: instance.value.id,
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