refactor: remove telemetry and fix launcher workflows
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This commit is contained in:
2026-09-13 20:31:55 +08:00
parent ccc7f7e16b
commit fa96226beb
175 changed files with 547 additions and 12210 deletions

View File

@ -204,7 +204,6 @@ import ConfirmRemoveWorldModal from '@/components/ui/world/modal/ConfirmRemoveWo
import EditServerModal from '@/components/ui/world/modal/EditServerModal.vue'
import WorldItem from '@/components/ui/world/WorldItem.vue'
import { useMinecraftLaunchError } from '@/composables/useMinecraftLaunchError'
import { trackEvent } from '@/helpers/analytics'
import { get_project, get_project_v3 } from '@/helpers/cache.js'
import { instance_listener } from '@/helpers/events'
import { get_game_versions } from '@/helpers/tags'
@ -592,20 +591,10 @@ async function joinWorld(world: World) {
const managedProjectId = instance.value.link?.project_id
if (managedProjectId && isManagedServerWorld(world)) {
await playServerProject(managedProjectId).catch(handleJoinError)
trackEvent('InstanceStart', {
loader: instance.value.loader,
game_version: instance.value.game_version,
source: 'WorldsPage',
})
startingInstance.value = false
return
}
await start_join_server(instance.value.id, world.address).catch(handleJoinError)
trackEvent('InstanceStart', {
loader: instance.value.loader,
game_version: instance.value.game_version,
source: 'WorldsPage',
})
} else if (world.type === 'singleplayer') {
await start_join_singleplayer_world(instance.value.id, world.path).catch(handleJoinError)
}