refactor: remove telemetry and fix launcher workflows
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@ -204,7 +204,6 @@ import ConfirmRemoveWorldModal from '@/components/ui/world/modal/ConfirmRemoveWo
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import EditServerModal from '@/components/ui/world/modal/EditServerModal.vue'
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import WorldItem from '@/components/ui/world/WorldItem.vue'
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import { useMinecraftLaunchError } from '@/composables/useMinecraftLaunchError'
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import { trackEvent } from '@/helpers/analytics'
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import { get_project, get_project_v3 } from '@/helpers/cache.js'
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import { instance_listener } from '@/helpers/events'
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import { get_game_versions } from '@/helpers/tags'
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@ -592,20 +591,10 @@ async function joinWorld(world: World) {
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const managedProjectId = instance.value.link?.project_id
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if (managedProjectId && isManagedServerWorld(world)) {
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await playServerProject(managedProjectId).catch(handleJoinError)
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trackEvent('InstanceStart', {
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loader: instance.value.loader,
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game_version: instance.value.game_version,
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source: 'WorldsPage',
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})
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startingInstance.value = false
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return
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}
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await start_join_server(instance.value.id, world.address).catch(handleJoinError)
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trackEvent('InstanceStart', {
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loader: instance.value.loader,
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game_version: instance.value.game_version,
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source: 'WorldsPage',
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})
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} else if (world.type === 'singleplayer') {
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await start_join_singleplayer_world(instance.value.id, world.path).catch(handleJoinError)
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}
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