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Author SHA1 Message Date
ffe529df57 Merge branch 'main' of https://git.starlight.cool/aptxyyds/Starlight_Lancher
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2026-09-19 18:52:08 +08:00
984f3ddbd6 fix: 修复从 .minecraft 导入实例的多项缺陷
修复从 .minecraft / PCL / HMCL 等启动器导入实例时的 6 个问题:

- 复制模式不再克隆 versions/ 下的所有实例,只保留选中的版本
- 版本隔离导入时把 .minecraft 根内容(mods/saves/config)与选中
  versions/<name> 合并进实例目录,不再得到纯原版实例
- 符号链接导入不再因 game_dir_override 被丢弃而在错误目录创建
  游戏数据,实例也不会在失败后被误删
- 不再将用户选择的版本隔离模式强行改为共享(InstallRequest::
  ImportInstance 的 game_dir_override 现在正确透传到导入逻辑)
- 清洗非标准加载器坐标(如 net.neoforged:neoforge:21.1.250:client]
  中的 :client] 后缀),并补充回归测试

涉及 api/pack/import 下的 generic/mod/instance_json 及各启动器
导入器,以及 install/runner 的调用点。
2026-09-19 18:49:55 +08:00
10 changed files with 386 additions and 64 deletions

View File

@ -266,7 +266,9 @@ async fn import_atlauncher_unmanaged(
let state = State::get().await?;
finish_import(
instance_id,
minecraft_folder,
Some(minecraft_folder),
None,
false,
&state.io_semaphore,
reporter,
details,

View File

@ -170,7 +170,9 @@ pub(crate) async fn import_axolotl(
finish_import(
instance_id,
source_path,
Some(source_path),
None,
false,
&state.io_semaphore,
reporter,
details,

View File

@ -221,7 +221,9 @@ pub async fn import_curseforge(
let state = State::get().await?;
finish_import(
instance_id,
curseforge_instance_folder,
Some(curseforge_instance_folder),
None,
false,
&state.io_semaphore,
reporter,
details,

View File

@ -118,7 +118,9 @@ pub async fn import_gdlauncher(
let state = State::get().await?;
finish_import(
instance_id,
gdlauncher_instance_folder,
Some(gdlauncher_instance_folder),
None,
false,
&state.io_semaphore,
reporter,
details,

View File

@ -3,7 +3,7 @@ use std::{
path::{Path, PathBuf},
};
use super::{ImportOverrides, instance_json};
use super::{ImportOverrides, instance_json, resolve_import_game_root};
use crate::{
State,
install::{InstallPhaseDetails, InstallProgressReporter},
@ -29,29 +29,129 @@ pub async fn import_generic(
overrides: &ImportOverrides,
instance_path: Option<PathBuf>, // For compatible mode: path to versions/<version>/
) -> crate::Result<()> {
let (name, dotminecraft, json_path) = if let Some(ref inst_path) =
instance_path
{
let name = inst_path
// Resolve the source layout. Three inputs describe the same import from
// different angles and must be reconciled consistently:
//
// - `instance_folder`: the game root chosen by the caller (normally the
// `.minecraft` root for a PCL/HMCL install, or the folder itself).
// - `instance_path`: when present, the specific `versions/<name>` folder
// the user selected. A `.minecraft` root can hold many versions; only
// this one belongs to the instance being imported.
// - `overrides.game_dir_override`: the user's explicit version-isolation
// choice.
//
// The old behaviour copied/symlinked the whole `.minecraft` root and let
// the version folder dangle, which produced vanilla-only copies (mods
// stayed in versions/<name>) and cloned every sibling version too.
let layout = resolve_import_layout(
&instance_folder,
instance_path.as_deref(),
overrides.game_dir_override.as_deref(),
);
let info = detect_instance_info(&layout.json_source, overrides).await?;
register_instance(instance_id, &layout.name, &info).await?;
copy_instance_files(instance_id, &layout, reporter, details, symlink)
.await
}
/// The resolved source layout for a generic import.
///
/// `content_source` holds the shared game content (mods/saves/config) that
/// belongs to the instance; `version_dir` is the selected `versions/<name>`
/// folder. Both are merged into the instance directory by the copy/symlink
/// stage, so a version-isolated import keeps the root-level mods it used to
/// leave behind.
struct ImportLayout {
/// Display name for the instance (the version folder name when isolated,
/// otherwise the game root folder name).
name: String,
/// Directory the version JSON is detected from.
json_source: PathBuf,
/// Directory whose game content (mods/saves/config) belongs to the
/// instance. For a shared root this is the root itself; for the "move the
/// root content into versions/<name>" isolation strategy this is still the
/// root, but its content is copied *into* the instance (which then becomes
/// the game dir).
content_source: Option<PathBuf>,
/// Selected `versions/<name>` folder, when the source is a shared root.
version_dir: Option<PathBuf>,
/// Whether the instance uses version isolation.
isolated: bool,
}
/// Reconciles the three import inputs into one layout.
///
/// Rules:
/// - When `instance_path` is given it is the authoritative version folder; the
/// instance is version-isolated unless the user explicitly asked to share.
/// - When the user asked to share, the `.minecraft` root is the game dir.
/// - Without a selected version folder, fall back to the old auto-detection so
/// direct folder imports keep working.
fn resolve_import_layout(
instance_folder: &Path,
selected_version: Option<&Path>,
game_dir_override: Option<&str>,
) -> ImportLayout {
let root_name = instance_folder
.file_name()
.map(|n| n.to_string_lossy().to_string())
.unwrap_or_else(|| "imported".to_string());
// Explicit "version shared" choice: copy the whole `.minecraft` root.
let shared_forced = game_dir_override
.map(|dir| {
let normalized = dir.trim_end_matches(['/', '\\']);
normalized.eq_ignore_ascii_case(
instance_folder
.to_string_lossy()
.trim_end_matches(['/', '\\']),
)
})
.unwrap_or(false);
if let Some(version_dir) = selected_version {
let version_name = version_dir
.file_name()
.map(|n| n.to_string_lossy().to_string())
.unwrap_or_else(|| "imported".to_string());
tracing::debug!(
"import_generic: compatible mode - dotminecraft={}, json_path={}",
instance_folder.display(),
inst_path.display()
);
(name, instance_folder.to_path_buf(), inst_path.to_path_buf())
} else {
let (name, dotminecraft) = resolve_dotminecraft(&instance_folder);
let json_path = dotminecraft.clone(); // JSON detection will scan dotminecraft
(name, dotminecraft, json_path)
};
.unwrap_or_else(|| root_name.clone());
let info = detect_instance_info(&json_path, overrides).await?;
register_instance(instance_id, &name, &info).await?;
copy_instance_files(instance_id, &dotminecraft, reporter, details, symlink)
.await
if shared_forced {
// User explicitly chose to share the `.minecraft` root even though
// a version folder was selected.
return ImportLayout {
name: root_name,
json_source: version_dir.to_path_buf(),
content_source: Some(instance_folder.to_path_buf()),
version_dir: Some(version_dir.to_path_buf()),
isolated: false,
};
}
// Version-isolated strategy (甲): the instance becomes the game dir.
// The version files (`versions/<name>`) and the shared root content
// (mods/saves/config) are both merged into the instance, so mods that
// live at the `.minecraft` root survive the import instead of being
// left behind.
return ImportLayout {
name: version_name,
json_source: version_dir.to_path_buf(),
content_source: Some(instance_folder.to_path_buf()),
version_dir: Some(version_dir.to_path_buf()),
isolated: true,
};
}
// No explicit version folder: fall back to auto-detection.
let (name, dotminecraft) = resolve_dotminecraft(instance_folder);
let game_root = resolve_import_game_root(&dotminecraft);
ImportLayout {
name,
json_source: dotminecraft.clone(),
content_source: Some(game_root.clone()),
version_dir: None,
isolated: game_root != dotminecraft,
}
}
/// Stage 1 — resolve the name and the `.minecraft` directory of an imported
@ -325,21 +425,30 @@ async fn resolve_loader_version(
}
/// Stage 4 — copy (or symlink) the source files into the instance profile.
///
/// Uses the reconciled [`ImportLayout`]: the shared content root (mods/saves/
/// config) and the selected `versions/<name>` folder are both merged into the
/// instance directory, so a version-isolated import keeps root-level content.
async fn copy_instance_files(
instance_id: &str,
dotminecraft: &Path,
layout: &ImportLayout,
reporter: InstallProgressReporter,
details: InstallPhaseDetails,
symlink: bool,
) -> crate::Result<()> {
let state = State::get().await?;
tracing::debug!(
"import_generic: finishing import for instance_id={}",
instance_id
"import_generic: finishing import for instance_id={} content_source={:?} version_dir={:?} isolated={}",
instance_id,
layout.content_source,
layout.version_dir,
layout.isolated
);
finish_import(
instance_id,
dotminecraft.to_path_buf(),
layout.content_source.clone(),
layout.version_dir.clone(),
layout.isolated,
&state.io_semaphore,
reporter,
details,
@ -399,6 +508,7 @@ mod tests {
game_version: Some("1.20.1".to_string()),
loader: Some(ModLoader::Fabric),
loader_version: Some("0.15.11".to_string()),
..Default::default()
};
let info = detect_instance_info(directory.path(), &overrides)
@ -418,6 +528,7 @@ mod tests {
game_version: Some("1.20.1".to_string()),
loader: Some(ModLoader::Fabric),
loader_version: Some(loader_version.to_string()),
..Default::default()
};
let info = detect_instance_info(directory.path(), &overrides)

View File

@ -196,7 +196,8 @@ pub(crate) fn normalize_imported_loader_version(
game_version: &str,
detected_version: &str,
) -> String {
let detected_version = detected_version.trim();
let detected_version = sanitize_loader_version(detected_version);
let detected_version = detected_version.as_str();
let without_family = match loader {
"fabric" | "legacy_fabric" => detected_version
.strip_prefix("fabric-loader-")
@ -212,7 +213,7 @@ pub(crate) fn normalize_imported_loader_version(
}
.unwrap_or(detected_version);
match loader {
let normalized = match loader {
"fabric" | "legacy_fabric" | "quilt" => without_family
.strip_suffix(&format!("-{game_version}"))
.unwrap_or(without_family)
@ -232,7 +233,8 @@ pub(crate) fn normalize_imported_loader_version(
.to_string()
}
_ => without_family.to_string(),
}
};
sanitize_loader_version(&normalized)
}
fn extract_version(
@ -575,6 +577,11 @@ fn detect_adjuncts(
/// Extracts the loader version string from JSON content by finding a needle
/// and reading until a terminator character.
///
/// The terminator set includes `:` `]` `[` and whitespace because non-standard
/// launcher JSONs (notably PCL) may embed the loader coordinate in a composite
/// string such as `net.neoforged:neoforge:21.1.250:client]`, where the real
/// version ends at the first extra `:` rather than at the closing quote.
fn try_extract_version_from_needle(
content: &str,
needle: &str,
@ -582,17 +589,32 @@ fn try_extract_version_from_needle(
) -> Option<String> {
let pos = content.find(needle)?;
let after = &content[pos + needle.len()..];
let end = after.find(&['"', ',', '\n', '}'] as &[char])?;
let end = after
.find(&['"', ',', '\n', '}', ']', '[', ':', ' '] as &[char])?;
let ver = &after[..end];
if let Some(ch) = split_at
&& let Some(pos) = ver.rfind(ch)
{
Some(ver[pos + 1..].to_string())
Some(sanitize_loader_version(&ver[pos + 1..]))
} else {
Some(ver.to_string())
Some(sanitize_loader_version(ver))
}
}
/// Trims junk that non-standard launcher JSONs append to a loader coordinate
/// (e.g. `21.1.250:client]`, `44.0.3 ` or `0.15.11\n`). Keeps only the leading
/// version token so the metadata resolver receives a clean id.
fn sanitize_loader_version(raw: &str) -> String {
let trimmed = raw.trim();
// Cut at the first character that cannot appear in a loader version id.
let end = trimmed
.find(|ch: char| {
!(ch.is_ascii_alphanumeric() || ch == '.' || ch == '-' || ch == '_' || ch == '+')
})
.unwrap_or(trimmed.len());
trimmed[..end].trim().to_string()
}
#[cfg(test)]
mod tests {
use super::*;
@ -837,4 +859,35 @@ mod tests {
assert_eq!(info.loader.as_deref(), Some("fabric"));
assert_eq!(info.loader_version.as_deref(), Some("0.15.11"));
}
#[test]
fn sanitizes_loader_version_with_launcher_suffix() {
// PCL and other launchers may embed composite coordinates such as
// `net.neoforged:neoforge:21.1.250:client]`; the extracted version must
// stop at the first extra `:` instead of swallowing `:client]`.
assert_eq!(sanitize_loader_version("21.1.250:client]"), "21.1.250");
assert_eq!(sanitize_loader_version("44.0.3 "), "44.0.3");
assert_eq!(sanitize_loader_version("0.15.11\n"), "0.15.11");
assert_eq!(sanitize_loader_version("1.21.1-52.0.0"), "1.21.1-52.0.0");
assert_eq!(
sanitize_loader_version("1.7.10-10.13.4.1614-1.7.10"),
"1.7.10-10.13.4.1614-1.7.10"
);
}
#[test]
fn detect_loader_version_stops_at_extra_colon() {
assert_loader(
r#"{
"id": "1.21.1-neoforge-21.1.250",
"libraries": [
{
"name": "net.neoforged:neoforge:21.1.250:client]"
}
]
}"#,
"neoforge",
Some("21.1.250"),
);
}
}

View File

@ -303,7 +303,9 @@ async fn import_mmc_unmanaged(
let state = State::get().await?;
finish_import(
instance_id,
minecraft_folder,
Some(minecraft_folder),
None,
false,
&state.io_semaphore,
reporter,
details,

View File

@ -661,6 +661,10 @@ pub(crate) struct ImportOverrides {
pub game_version: Option<String>,
pub loader: Option<ModLoader>,
pub loader_version: Option<String>,
/// The user's explicit game directory (version isolation choice). When set,
/// it is the absolute path the instance should use as its working
/// directory; when `None`, the layout is auto-detected.
pub game_dir_override: Option<String>,
}
pub(crate) async fn import_instance_with_reporter(
@ -1045,7 +1049,9 @@ pub async fn recache_icon(
pub(crate) async fn copy_dotminecraft_with_reporter(
instance_id: &str,
dotminecraft: PathBuf,
content_source: Option<PathBuf>,
version_dir: Option<PathBuf>,
isolated: bool,
io_semaphore: &IoSemaphore,
reporter: InstallProgressReporter,
details: InstallPhaseDetails,
@ -1053,7 +1059,36 @@ pub(crate) async fn copy_dotminecraft_with_reporter(
let instance_path =
crate::api::instance::get_full_path(instance_id).await?;
let files = collect_dotminecraft_files(&dotminecraft).await?;
let mut files: Vec<(PathBuf, PathBuf)> = Vec::new();
if let Some(content_root) = &content_source {
// Copy the shared content (mods/saves/config/…). When a specific
// version folder is in play, every sibling under `versions/` belongs to
// a different instance and must not be cloned here.
//
// - shared import: keep the selected version, drop the rest;
// - isolated import (甲): drop the whole `versions/` tree here — the
// selected version is copied separately below and merged into the
// instance root.
let keep_version = if isolated {
None
} else {
version_dir.as_deref()
};
let mut content_files =
collect_dotminecraft_files(content_root, keep_version, isolated)
.await?;
files.append(&mut content_files);
}
if isolated && let Some(version) = &version_dir {
// Merge the selected version files (`<name>.json`, `<name>.jar`, and any
// nested `mods/`, `config/`, … that live inside the version folder)
// directly into the instance root so the instance directory becomes a
// self-contained game dir.
let mut version_files = collect_version_files(version).await?;
files.append(&mut version_files);
}
let total = files.len() as u64;
if total == 0 {
@ -1085,6 +1120,8 @@ pub(crate) async fn copy_dotminecraft_with_reporter(
/// at the source root (`<dirname>.json` and `<dirname>.jar`).
async fn collect_dotminecraft_files(
dotminecraft: &Path,
keep_version: Option<&Path>,
isolated: bool,
) -> crate::Result<Vec<(PathBuf, PathBuf)>> {
// Collect all files recursively
let files = get_all_subfiles(dotminecraft, false).await?;
@ -1098,6 +1135,14 @@ async fn collect_dotminecraft_files(
let skip_json = format!("{dirname}.json");
let skip_jar = format!("{dirname}.jar");
// When a specific version folder is requested from a shared `.minecraft`
// root, every other entry under `versions/` belongs to a different
// instance. Resolve the relative keep-path once so the loop can compare
// cheaply (e.g. `versions/1.21.1-NeoForge_21.1.250`).
let keep_relative = keep_version
.and_then(|version| version.strip_prefix(dotminecraft).ok())
.map(|rel| rel.to_path_buf());
let mut collected = Vec::new();
for abs_path in files {
let metadata = tokio::fs::symlink_metadata(&abs_path)
@ -1117,6 +1162,23 @@ async fn collect_dotminecraft_files(
else {
continue;
};
// In the isolated strategy the whole `versions/` tree is handled
// separately (only the selected version is copied, and it is merged
// into the instance root), so skip it entirely here to avoid cloning
// sibling versions.
if isolated {
if rel.components().next().map(|c| c.as_os_str())
== Some("versions".as_ref())
{
continue;
}
} else if let Some(keep) = &keep_relative
&& is_other_version_entry(&rel, keep)
{
continue;
}
if rel
.parent()
.is_some_and(|path| !path.as_os_str().is_empty())
@ -1132,6 +1194,70 @@ async fn collect_dotminecraft_files(
Ok(collected)
}
/// Collects every file inside a selected `versions/<name>` folder, mapping each
/// path relative to that folder so the contents merge directly into the
/// instance root (the instance becomes a self-contained, version-isolated game
/// dir).
async fn collect_version_files(
version_dir: &Path,
) -> crate::Result<Vec<(PathBuf, PathBuf)>> {
let files = get_all_subfiles(version_dir, false).await?;
let mut collected = Vec::new();
for abs_path in files {
let metadata = tokio::fs::symlink_metadata(&abs_path)
.await
.map_err(|error| IOError::with_path(error, &abs_path))?;
if crate::util::io::is_symlink_or_reparse(&metadata) {
tracing::warn!(
path = %abs_path.display(),
"Skipping nested symlink or reparse point while copying a version folder"
);
continue;
}
if let Ok(rel) = abs_path.strip_prefix(version_dir) {
collected.push((abs_path, rel.to_path_buf()));
}
}
Ok(collected)
}
/// True if `rel` lives under `versions/` but does not belong to the selected
/// version folder `keep` (which is itself relative to the `.minecraft` root,
/// e.g. `versions/1.21.1-NeoForge_21.1.250`).
///
/// `rel` may be the version directory itself, a file directly inside it, or a
/// path nested deeper. Anything sharing the first two path components with
/// `keep` is kept; every other `versions/<other>` entry is excluded.
fn is_other_version_entry(rel: &Path, keep: &Path) -> bool {
let mut rel_components = rel.components();
let mut keep_components = keep.components();
// Both must start with the literal `versions` component.
if rel_components.next().map(|c| c.as_os_str()) != Some("versions".as_ref()) {
return false;
}
if keep_components.next().map(|c| c.as_os_str()) != Some("versions".as_ref()) {
return false;
}
let rel_version = rel_components.next().map(|c| c.as_os_str());
let keep_version = keep_components.next().map(|c| c.as_os_str());
// `rel` is always a *file* path relative to the `.minecraft` root. A file
// that sits directly under `versions/` (e.g. `versions/version_manifest.json`)
// has exactly two components and is shared metadata, not a version folder:
// leave it alone. Only when there is at least a third component
// (`versions/<name>/<file>`) can the second component be treated as a
// version directory name.
let rel_is_inside_version_dir = rel_components.next().is_some();
match (rel_version, keep_version) {
(Some(rel_v), Some(keep_v)) if rel_is_inside_version_dir => rel_v != keep_v,
// A file directly under `versions/`, shared metadata: keep it.
_ => false,
}
}
/// Copies the collected files into the instance profile concurrently, bounded
/// by the I/O semaphore, reporting progress after every completed file.
async fn copy_files_with_progress(
@ -1225,7 +1351,7 @@ async fn copy_files_with_progress(
/// back to the source folder itself: the game creates the content folders
/// there on first run, and for imports the user's explicit game-dir choice
/// (or no override, i.e. the managed symlink) decides the rest.
fn resolve_import_game_root(source: &Path) -> PathBuf {
pub(crate) fn resolve_import_game_root(source: &Path) -> PathBuf {
// The source is itself the game root: either a whole Minecraft folder that
// carries a game body, or any folder that already holds game content
// (a version-isolated `versions/<name>` with mods/saves/config inside).
@ -1300,19 +1426,27 @@ fn dir_has_game_content(root: &Path) -> bool {
pub(crate) async fn finish_import(
instance_id: &str,
dotminecraft: PathBuf,
content_source: Option<PathBuf>,
version_dir: Option<PathBuf>,
isolated: bool,
io_semaphore: &IoSemaphore,
reporter: InstallProgressReporter,
details: InstallPhaseDetails,
symlink: bool,
) -> crate::Result<()> {
let local_source = LocalRuntimeSource::discover(&dotminecraft);
// The directory the game body / version JSON lives in, used to discover the
// local runtime source. Prefer the selected version folder, else the
// content root.
let primary_source = version_dir
.clone()
.or_else(|| content_source.clone())
.ok_or_else(|| {
crate::ErrorKind::InputError(
"Import has no content source".to_string(),
)
})?;
let local_source = LocalRuntimeSource::discover(&primary_source);
// Respect an explicitly chosen game-dir override (the user's isolated /
// not-isolated selection, already stored on the instance row at creation).
// Only fall back to auto-detection for symlink imports that did not carry
// an explicit override, so copy imports always stay built-in (no override)
// and the frontend's choice is never clobbered.
let state = crate::state::State::get().await?;
let pool = &state.pool;
let existing_override =
@ -1324,17 +1458,15 @@ pub(crate) async fn finish_import(
.map(|(_, override_dir)| override_dir)
.unwrap_or(None);
if existing_override.is_none() && symlink {
// For a non-version-isolated import the game content (mods, saves, config)
// lives in the `.minecraft` root, not in the detected `versions/<name>`
// subfolder. Detect that and record the override so the instance uses the
// real game root directly instead of an empty version subfolder.
let game_root = resolve_import_game_root(&dotminecraft);
if game_root != dotminecraft {
// For a symlinked import the game dir is the referenced source root,
// not the empty managed instance folder. Record it so the instance
// launches from the real location.
if let Some(content_root) = &content_source {
crate::state::edit_instance(
instance_id,
crate::state::EditInstance {
game_dir_override: Some(Some(
game_root.to_string_lossy().to_string(),
content_root.to_string_lossy().to_string(),
)),
..Default::default()
},
@ -1345,6 +1477,11 @@ pub(crate) async fn finish_import(
}
if symlink {
let source_root = content_source.clone().ok_or_else(|| {
crate::ErrorKind::InputError(
"Symlink import requires a content source".to_string(),
)
})?;
let state = State::get().await?;
let relative_path =
instance_rows::get_instance_path_by_id(instance_id, &state.pool)
@ -1354,7 +1491,7 @@ pub(crate) async fn finish_import(
})?;
// The instance's managed folder lives at instances_dir/<path>. This is
// where the symlink is created; it must NOT go through the game-dir
// override (which points at the external .minecraft root).
// override (which points at the external source root).
let instance_path =
state.directories.instances_dir().join(&relative_path);
@ -1402,7 +1539,7 @@ pub(crate) async fn finish_import(
return Err(error.into());
}
if let Err(error) =
io::create_symlink(&dotminecraft, &instance_path).await
io::create_symlink(&source_root, &instance_path).await
{
let _ = io::rename_or_move(&backup_path, &instance_path).await;
watch_instance_folder(
@ -1423,14 +1560,14 @@ pub(crate) async fn finish_import(
)
.await;
} else {
io::create_symlink(&dotminecraft, &instance_path).await?;
io::create_symlink(&source_root, &instance_path).await?;
}
crate::state::edit_instance(
instance_id,
crate::state::EditInstance {
symlink_target: Some(Some(
dotminecraft.to_string_lossy().to_string(),
source_root.to_string_lossy().to_string(),
)),
..Default::default()
},
@ -1440,7 +1577,9 @@ pub(crate) async fn finish_import(
} else {
copy_dotminecraft_with_reporter(
instance_id,
dotminecraft,
content_source,
version_dir,
isolated,
io_semaphore,
reporter.clone(),
details,

View File

@ -210,7 +210,9 @@ pub async fn import_instance(
let state = State::get().await?;
finish_import(
instance_id,
source,
Some(source),
None,
false,
&state.io_semaphore,
reporter,
details,

View File

@ -1529,10 +1529,10 @@ async fn run_request(
game_version,
loader,
loader_version,
game_dir_override: _,
game_dir_override,
} => {
tracing::debug!(
"InstallRequest::ImportInstance: launcher_type={launcher_type} base_path={} instance_folder={instance_folder} symlink={symlink}",
"InstallRequest::ImportInstance: launcher_type={launcher_type} base_path={} instance_folder={instance_folder} symlink={symlink} game_dir_override={game_dir_override:?}",
base_path.display()
);
let Some(instance_id) = current_instance_id(job_state) else {
@ -1562,6 +1562,7 @@ async fn run_request(
game_version,
loader,
loader_version,
game_dir_override,
},
// TODO(B2): apply overrides to launcher-specific importers
// (MultiMC/Prism/ATLauncher/GDLauncher/Curseforge/ModrinthApp);
@ -1590,8 +1591,12 @@ async fn run_request(
let state = State::get().await?;
crate::api::pack::import::copy_dotminecraft_with_reporter(
&instance_id,
crate::api::instance::get_full_path(&source_instance_id)
.await?,
Some(
crate::api::instance::get_full_path(&source_instance_id)
.await?,
),
None,
false,
&state.io_semaphore,
InstallProgressReporter::new(job_id, job_state.clone()),
InstallPhaseDetails::Empty,
@ -2526,7 +2531,9 @@ async fn copy_physical_instance_contents(
)?;
crate::api::pack::import::copy_dotminecraft_with_reporter(
target_instance_id,
source_path,
Some(source_path),
None,
false,
&state.io_semaphore,
InstallProgressReporter::new(job_id, job_state.clone()),
InstallPhaseDetails::Empty,