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d17a66e44f | ||
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871b0ee001 | ||
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adebde714d | ||
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8b94e7dbbe |
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@@ -32,6 +32,31 @@ export const ANNOUNCEMENT_CHANGE_TYPES: readonly AnnouncementChangeType[] = [
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]
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]
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export const launcherAnnouncements: readonly LauncherAnnouncement[] = [
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export const launcherAnnouncements: readonly LauncherAnnouncement[] = [
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{
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id: 'launcher-1.0.2-beta7',
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version: '1.0.2-beta7',
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publishedAt: '2026-10-17',
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title: {
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'en-US': 'Starlight Launcher 1.0.2-beta7',
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'zh-CN': 'Starlight Launcher 1.0.2-beta7',
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},
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changes: {
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fixed: [
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{
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'en-US': 'Fixed real-time log backlog that could stall the console under heavy output.',
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'zh-CN': '修复实时日志积压导致控制台卡顿的问题。',
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},
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{
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'en-US': 'The update channel now defaults to the build type: installing a Beta build starts on the Beta channel instead of Release.',
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'zh-CN': '更新通道默认值改为跟随安装包版本:安装 Beta 版后默认使用 Beta 通道,不再回落为 Release。',
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},
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{
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'en-US': 'On Linux, the default game directory for StarLight instances no longer points at the system install path (e.g. /usr/bin); it falls back to the home directory.',
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'zh-CN': 'Linux 上 StarLight 实例的默认游戏目录不再指向系统安装路径(如 /usr/bin),改为回退到用户主目录。',
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},
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],
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},
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},
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{
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{
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id: 'launcher-1.0.2-beta6',
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id: 'launcher-1.0.2-beta6',
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version: '1.0.2-beta6',
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version: '1.0.2-beta6',
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@@ -336,7 +336,7 @@ fn get_launcher_root_dir() -> api::Result<String> {
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fn get_update_channel(app: tauri::AppHandle) -> api::Result<String> {
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fn get_update_channel(app: tauri::AppHandle) -> api::Result<String> {
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let channel = read_update_channel_state(&app)?
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let channel = read_update_channel_state(&app)?
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.active_channel
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.active_channel
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.unwrap_or_else(|| "release".to_string());
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.unwrap_or_else(|| theseus::default_update_channel().to_string());
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match channel.as_str() {
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match channel.as_str() {
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"release" | "beta" => Ok(channel),
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"release" | "beta" => Ok(channel),
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@@ -33,7 +33,7 @@ pub use logger::start_logger;
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pub use state::db::{
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pub use state::db::{
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backup_current_app_db_for_update, beta_database_exists,
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backup_current_app_db_for_update, beta_database_exists,
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copy_database_between_channels, copy_release_database_to_beta,
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copy_database_between_channels, copy_release_database_to_beta,
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current_app_database_path,
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current_app_database_path, default_update_channel,
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};
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};
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pub use state::{DirectoryInfo, State};
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pub use state::{DirectoryInfo, State};
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pub use storage::*;
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pub use storage::*;
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@@ -304,6 +304,18 @@ async fn app_db_path(settings_dir: &Path) -> crate::Result<PathBuf> {
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Ok(settings_dir.join(channel).join(LEGACY_APP_DB_FILE))
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Ok(settings_dir.join(channel).join(LEGACY_APP_DB_FILE))
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}
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}
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/// The update channel a fresh install should default to. Beta builds carry a
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/// pre-release version (e.g. `1.0.2-beta7`), so their installers should start
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/// on the Beta channel instead of silently falling back to Release.
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pub fn default_update_channel() -> &'static str {
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let version = env!("CARGO_PKG_VERSION");
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if version.contains('-') {
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"beta"
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} else {
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"release"
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}
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}
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async fn read_update_channel(
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async fn read_update_channel(
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settings_dir: &Path,
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settings_dir: &Path,
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) -> crate::Result<&'static str> {
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) -> crate::Result<&'static str> {
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@@ -311,7 +323,7 @@ async fn read_update_channel(
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let contents = match tokio::fs::read_to_string(&path).await {
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let contents = match tokio::fs::read_to_string(&path).await {
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Ok(contents) => contents,
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Ok(contents) => contents,
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Err(error) if error.kind() == std::io::ErrorKind::NotFound => {
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Err(error) if error.kind() == std::io::ErrorKind::NotFound => {
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return Ok("release");
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return Ok(default_update_channel());
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}
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}
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Err(error) => return Err(error.into()),
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Err(error) => return Err(error.into()),
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};
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};
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