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Author SHA1 Message Date
AxTps 8b94e7dbbe fix: 更新渠道默认值跟随安装包版本
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从 GitHub 下载 Beta 安装包安装后,更新通道默认选中 Release,
因为 update-channel.json 状态文件不存在时会硬编码回退到 release。

新增 theseus::default_update_channel(),按编译期版本号判断:含预发布
后缀(如 1.0.2-beta7)默认 Beta,否则 Release。数据库渠道与设置页
渠道两处默认值统一改为调用它,保证两者一致。
2026-10-13 22:11:06 +08:00
Disy 0f35a5f707 fix: 修复实时日志积压并更新至 1.0.2-beta7
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2026-10-12 20:00:25 +08:00
8 changed files with 155 additions and 35 deletions

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+2 -2
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@@ -6841,7 +6841,7 @@ dependencies = [
[[package]]
name = "theseus"
version = "1.0.2-beta6"
version = "1.0.2-beta7"
dependencies = [
"ariadne",
"async-minecraft-ping",
@@ -6945,7 +6945,7 @@ dependencies = [
[[package]]
name = "theseus_gui"
version = "1.0.2-beta6"
version = "1.0.2-beta7"
dependencies = [
"ashpd",
"async_zip",
+1 -1
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@@ -1,7 +1,7 @@
{
"name": "@modrinth/app-frontend",
"private": true,
"version": "1.0.2-beta6",
"version": "1.0.2-beta7",
"type": "module",
"scripts": {
"dev": "vite",
+1 -1
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@@ -1,7 +1,7 @@
[package]
name = "theseus_gui"
# The actual version is set by the theseus-build workflow on tagging
version = "1.0.2-beta6"
version = "1.0.2-beta7"
edition.workspace = true
description = "Axolotl Launcher is a cross-platform Minecraft launcher"
homepage = "https://www.ghs.red"
+1 -1
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@@ -339,7 +339,7 @@ fn get_launcher_root_dir() -> api::Result<String> {
fn get_update_channel(app: tauri::AppHandle) -> api::Result<String> {
let channel = read_update_channel_state(&app)?
.active_channel
.unwrap_or_else(|| "release".to_string());
.unwrap_or_else(|| theseus::default_update_channel().to_string());
match channel.as_str() {
"release" | "beta" => Ok(channel),
+1 -1
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@@ -1,7 +1,7 @@
[package]
name = "theseus"
# The actual version is set by the theseus-build workflow on tagging
version = "1.0.2-beta6"
version = "1.0.2-beta7"
edition.workspace = true
[dependencies]
+1 -1
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@@ -33,7 +33,7 @@ pub use logger::start_logger;
pub use state::db::{
backup_current_app_db_for_update, beta_database_exists,
copy_database_between_channels, copy_release_database_to_beta,
current_app_database_path,
current_app_database_path, default_update_channel,
};
pub use state::{DirectoryInfo, State};
pub use storage::*;
+13 -1
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@@ -304,6 +304,18 @@ async fn app_db_path(settings_dir: &Path) -> crate::Result<PathBuf> {
Ok(settings_dir.join(channel).join(LEGACY_APP_DB_FILE))
}
/// The update channel a fresh install should default to. Beta builds carry a
/// pre-release version (e.g. `1.0.2-beta7`), so their installers should start
/// on the Beta channel instead of silently falling back to Release.
pub fn default_update_channel() -> &'static str {
let version = env!("CARGO_PKG_VERSION");
if version.contains('-') {
"beta"
} else {
"release"
}
}
async fn read_update_channel(
settings_dir: &Path,
) -> crate::Result<&'static str> {
@@ -311,7 +323,7 @@ async fn read_update_channel(
let contents = match tokio::fs::read_to_string(&path).await {
Ok(contents) => contents,
Err(error) if error.kind() == std::io::ErrorKind::NotFound => {
return Ok("release");
return Ok(default_update_channel());
}
Err(error) => return Err(error.into()),
};
+135 -27
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@@ -713,16 +713,37 @@ impl Process {
pending.push_str(&String::from_utf8_lossy(&chunk[..read]));
// Drain every complete frame currently buffered.
while let Some(frame) = take_next_log4j_frame(&mut pending) {
Self::handle_log4j_frame(
instance_id,
instance_name,
process_id,
log_path.as_ref(),
&frame,
)
.await;
// Mods can write plain text to either pipe even when the
// launcher selected XML logging. Forward it as soon as a line
// is complete instead of retaining it until the game exits.
while let Some(output) = take_next_log_output(&mut pending) {
match output {
LogOutput::Xml(frame) => {
Self::handle_log4j_frame(
instance_id,
instance_name,
process_id,
log_path.as_ref(),
&frame,
)
.await;
}
LogOutput::Legacy(text) => {
if let Err(e) =
Self::append_to_log_file(&log_path, &text)
{
tracing::warn!(
"Failed to write to log file: {e}"
);
}
if !text.trim_end().is_empty() {
Self::emit_legacy_log(
instance_id,
text.trim_end(),
);
}
}
}
}
// Guard against a runaway buffer if no frame delimiters ever
@@ -1360,32 +1381,119 @@ impl Process {
Ok(())
}
}
/// Cuts the next complete `<log4j:Event …>…</log4j:Event>` frame out of the
/// live buffer and returns it as an owned string, leaving any trailing partial
/// frame in place.
///
/// Returns `None` when the buffer does not yet contain a full frame. This is a
/// plain string operation on purpose: it never poisons any parser state, so a
/// split or malformed frame on the live pipe cannot stop log forwarding.
fn take_next_log4j_frame(buffer: &mut String) -> Option<String> {
#[derive(Debug, Eq, PartialEq)]
enum LogOutput {
Xml(String),
Legacy(String),
}
/// Drains complete XML frames or plain text in stream order. Partial frames
/// and plain text lines remain buffered until their next chunk arrives.
fn take_next_log_output(buffer: &mut String) -> Option<LogOutput> {
const OPEN: &str = "<log4j:Event";
const CLOSE: &str = "</log4j:Event>";
let start = buffer.find(OPEN)?;
// Discard anything before the frame (raw text, XML prolog, …).
if start > 0 {
buffer.drain(..start);
match buffer.find(OPEN) {
Some(0) => {
let close = buffer.find(CLOSE)?;
let end = close + CLOSE.len();
Some(LogOutput::Xml(buffer.drain(..end).collect()))
}
Some(start) => Some(LogOutput::Legacy(buffer.drain(..start).collect())),
None => {
let end = buffer.find('\n')? + 1;
Some(LogOutput::Legacy(buffer.drain(..end).collect()))
}
}
let close = buffer.find(CLOSE)?;
let end = close + CLOSE.len();
let frame = buffer[..end].to_string();
buffer.drain(..end);
Some(frame)
}
#[cfg(test)]
mod post_upgrade_tests {
use super::*;
#[test]
fn mixed_log_output_keeps_partial_xml_and_multiline_messages() {
let mut pending = "raw\n<log4j:Ev".to_string();
assert_eq!(
take_next_log_output(&mut pending),
Some(LogOutput::Legacy("raw\n".into()))
);
assert_eq!(take_next_log_output(&mut pending), None);
pending.push_str("ent><log4j:Message><![CDATA[first\nsecond");
assert_eq!(take_next_log_output(&mut pending), None);
pending.push_str("]]></log4j:Message></log4j:Event>\nafter\n");
assert_eq!(take_next_log_output(&mut pending), Some(LogOutput::Xml("<log4j:Event><log4j:Message><![CDATA[first\nsecond]]></log4j:Message></log4j:Event>".into())));
assert_eq!(
take_next_log_output(&mut pending),
Some(LogOutput::Legacy("\n".into()))
);
assert_eq!(
take_next_log_output(&mut pending),
Some(LogOutput::Legacy("after\n".into()))
);
assert!(pending.is_empty());
}
#[tokio::test]
async fn xml_logging_forwards_plain_text_before_pipe_closes() {
use tokio::io::AsyncWriteExt;
let instance_id = Uuid::new_v4().to_string();
let directory = tempfile::tempdir().unwrap();
let log_path = directory.path().join("live.log");
let (mut writer, reader) = tokio::io::duplex(1024);
let output = Process::process_output(
&instance_id,
"instance",
"Instance",
"process",
reader,
&log_path,
true,
);
tokio::pin!(output);
writer.write_all(b"mod output\n").await.unwrap();
let forwarded = async {
loop {
if get_log_buffer(&instance_id) == ["mod output"] {
break;
}
tokio::time::sleep(std::time::Duration::from_millis(5)).await;
}
};
tokio::select! {
_ = &mut output => panic!("reader ended while writer is still open"),
result = tokio::time::timeout(std::time::Duration::from_secs(1), forwarded) => {
result.expect("plain text was buffered until EOF");
}
}
assert_eq!(std::fs::read_to_string(&log_path).unwrap(), "mod output\n");
drop(writer);
output.await;
remove_log_buffer(&instance_id);
}
#[tokio::test]
async fn xml_logging_preserves_plain_text_before_xml_frames() {
let instance_id = Uuid::new_v4().to_string();
let directory = tempfile::tempdir().unwrap();
let log_path = directory.path().join("mixed.log");
let input = "mod output\n<log4j:Event level=\"INFO\"><log4j:Message><![CDATA[xml output]]></log4j:Message></log4j:Event>\n";
Process::process_output(
&instance_id,
"instance",
"Instance",
"process",
std::io::Cursor::new(input),
&log_path,
true,
)
.await;
let lines = get_log_buffer(&instance_id);
assert_eq!(lines.first().map(String::as_str), Some("mod output"));
assert!(lines.iter().any(|line| line.contains("xml output")));
remove_log_buffer(&instance_id);
}
#[test]
fn live_log_snapshot_sequences_batches_and_preserves_position_after_clear()
{