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从 Axolotl 移植跨实例同步子系统,当前进度: - 第1轮:synced_options/files.rs + mod.rs 骨架,state 层补齐 SyncedOption/InstanceSyncedOptions/CanonicalValue/GameOptionKind 等 - 2a:game_options 的 api_types/options_file/catalog(10文件) - 2b:game_options 除 resource_pack_options/local_settings_editor 外的全部(settings_editor/write_shared_settings/fullscreen/launch_overrides/instance_support/read_instance_changes/pack_updates/source_selection + locales/5文件);State 补 synced_options_lock/game_locale_indexer/lock_synced_options - synced_servers:6 文件全部搬入 - 35+20 处 sqlx::query! 宏改写为非宏 query+bind 已知未完成:synced_servers::operations 依赖 synced_options::instance_option_supported(属 orchestration,第5轮),当前编译不通。
113 lines
3.0 KiB
Rust
113 lines
3.0 KiB
Rust
use super::super::synced_options::{
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nbt_from_bytes, nbt_to_bytes, read_nbt_file,
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};
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use crate::ErrorKind;
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use quartz_nbt::{NbtCompound, NbtList, NbtTag};
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use std::path::Path;
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pub(crate) async fn read_servers(
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path: &Path,
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) -> crate::Result<Vec<NbtCompound>> {
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if !path.exists() {
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return Ok(Vec::new());
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}
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servers_from_root(read_nbt_file(path).await?)
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}
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pub(super) fn servers_from_bytes(
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bytes: Vec<u8>,
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) -> crate::Result<Vec<NbtCompound>> {
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servers_from_root(nbt_from_bytes(bytes)?)
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}
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fn servers_from_root(root: NbtCompound) -> crate::Result<Vec<NbtCompound>> {
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let list = root.get::<_, &NbtList>("servers").map_err(|_| {
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ErrorKind::InputError(
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"servers.dat does not contain a valid servers list".to_string(),
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)
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})?;
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list.iter()
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.map(|tag| match tag {
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NbtTag::Compound(compound) => Ok(compound.clone()),
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_ => Err(ErrorKind::InputError(
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"servers.dat contains an invalid server entry".to_string(),
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)
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.into()),
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})
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.collect()
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}
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pub(crate) async fn write_servers(
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path: &Path,
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servers: &[NbtCompound],
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) -> crate::Result<()> {
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if let Some(parent) = path.parent() {
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crate::util::io::create_dir_all(parent).await?;
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}
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crate::util::io::write(path, servers_to_bytes(servers)?).await?;
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Ok(())
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}
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pub(super) fn servers_to_bytes(
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servers: &[NbtCompound],
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) -> crate::Result<Vec<u8>> {
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let mut list = NbtList::new();
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for server in servers {
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list.push(server.clone());
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}
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let mut root = NbtCompound::new();
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root.insert("servers", list);
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nbt_to_bytes(&root)
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}
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pub(crate) fn server_data(
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name: String,
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address: String,
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accept_textures: Option<bool>,
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) -> NbtCompound {
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let mut server = NbtCompound::new();
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server.insert("name", name);
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server.insert("ip", address);
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if let Some(accept_textures) = accept_textures {
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server.insert("acceptTextures", i8::from(accept_textures));
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}
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server.insert("hidden", 0_i8);
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server
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}
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pub(super) fn update_server_data(
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server: &mut NbtCompound,
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name: String,
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address: String,
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accept_textures: Option<bool>,
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) {
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server.insert("name", name);
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server.insert("ip", address);
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match accept_textures {
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Some(value) => server.insert("acceptTextures", i8::from(value)),
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None => {
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server.inner_mut().remove("acceptTextures");
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}
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}
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}
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pub(super) fn server_hidden(server: &NbtCompound) -> bool {
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server.get::<_, i8>("hidden").unwrap_or(0) != 0
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}
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pub(super) fn server_address(server: &NbtCompound) -> String {
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server.get::<_, &str>("ip").unwrap_or_default().to_string()
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}
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pub(super) fn server_identity_address(server: &NbtCompound) -> String {
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server_address(server).trim().to_ascii_lowercase()
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}
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pub(super) fn server_identity_name(server: &NbtCompound) -> String {
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server
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.get::<_, &str>("name")
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.unwrap_or_default()
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.trim()
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.to_ascii_lowercase()
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}
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