716 lines
25 KiB
Rust
716 lines
25 KiB
Rust
//! Theseus directory information
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use crate::LoadingBarType;
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use crate::event::emit::{emit_loading, init_loading};
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use crate::state::LAUNCHER_STATE;
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use crate::state::{JavaVersion, Settings};
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use crate::util::fetch::IoSemaphore;
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use dashmap::DashSet;
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use std::path::{Path, PathBuf};
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use std::sync::Arc;
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use tokio::fs;
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pub const CACHES_FOLDER_NAME: &str = "caches";
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pub const LAUNCHER_LOGS_FOLDER_NAME: &str = "launcher_logs";
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pub const INSTANCES_FOLDER_NAME: &str = "profiles";
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pub const SERVERS_FOLDER_NAME: &str = "servers";
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pub const INSTALL_ROLLBACKS_FOLDER_NAME: &str = "install-rollbacks";
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pub const METADATA_FOLDER_NAME: &str = "meta";
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#[derive(Debug)]
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pub struct DirectoryInfo {
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pub settings_dir: PathBuf, // Base settings directory- app database
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pub config_dir: PathBuf, // Base config directory- instances, minecraft downloads, etc. Changeable as a setting.
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pub app_identifier: String,
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}
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impl DirectoryInfo {
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pub fn global_handle_if_ready() -> Option<&'static Self> {
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LAUNCHER_STATE.get().map(|x| &x.directories)
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}
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pub fn get_initial_settings_dir(&self) -> Option<PathBuf> {
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Self::initial_settings_dir_path(&self.app_identifier)
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}
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// Get the settings directory
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// init() is not needed for this function
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pub fn initial_settings_dir_path(app_identifier: &str) -> Option<PathBuf> {
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Self::env_path("THESEUS_CONFIG_DIR")
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.or_else(|| Some(dirs::data_dir()?.join(app_identifier)))
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}
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/// Get all paths needed for Theseus to operate properly
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#[tracing::instrument]
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pub async fn init(
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config_dir: Option<String>,
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app_identifier: &str,
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) -> crate::Result<Self> {
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let settings_dir = Self::initial_settings_dir_path(app_identifier)
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.ok_or(crate::ErrorKind::FSError(
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"Could not find valid settings dir".to_string(),
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))?;
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fs::create_dir_all(&settings_dir).await.map_err(|err| {
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crate::ErrorKind::FSError(format!(
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"Error creating Theseus config directory: {err}"
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))
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})?;
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let config_dir =
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config_dir.map_or_else(|| settings_dir.clone(), PathBuf::from);
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Ok(Self {
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settings_dir,
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config_dir,
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app_identifier: app_identifier.to_owned(),
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})
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}
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/// Get the Minecraft instance metadata directory
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#[inline]
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pub fn metadata_dir(&self) -> PathBuf {
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self.config_dir.join(METADATA_FOLDER_NAME)
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}
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/// Get the Minecraft java versions metadata directory
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#[inline]
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pub fn java_versions_dir(&self) -> PathBuf {
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self.metadata_dir().join("java_versions")
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}
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/// Get the Minecraft versions metadata directory
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#[inline]
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pub fn versions_dir(&self) -> PathBuf {
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self.metadata_dir().join("versions")
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}
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/// Get the metadata directory for a given version
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#[inline]
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pub fn version_dir(&self, version: &str) -> PathBuf {
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self.versions_dir().join(version)
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}
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/// Get the Minecraft libraries metadata directory
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#[inline]
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pub fn libraries_dir(&self) -> PathBuf {
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self.metadata_dir().join("libraries")
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}
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/// Get the Minecraft assets metadata directory
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#[inline]
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pub fn assets_dir(&self) -> PathBuf {
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self.metadata_dir().join("assets")
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}
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/// Get the assets index directory
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#[inline]
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pub fn assets_index_dir(&self) -> PathBuf {
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self.assets_dir().join("indexes")
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}
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/// Get the assets objects directory
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#[inline]
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pub fn objects_dir(&self) -> PathBuf {
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self.assets_dir().join("objects")
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}
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/// Get the directory for a specific object
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#[inline]
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pub fn object_dir(&self, hash: &str) -> PathBuf {
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self.objects_dir().join(&hash[..2]).join(hash)
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}
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/// Get the Minecraft log config's directory
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#[inline]
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pub fn log_configs_dir(&self) -> PathBuf {
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self.metadata_dir().join("log_configs")
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}
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/// Get the Minecraft legacy assets metadata directory
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#[inline]
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pub fn legacy_assets_dir(&self) -> PathBuf {
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self.metadata_dir().join("resources")
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}
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/// Get the Minecraft legacy assets metadata directory
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#[inline]
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pub fn natives_dir(&self) -> PathBuf {
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self.metadata_dir().join("natives")
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}
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/// Get the natives directory for a version of Minecraft
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#[inline]
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pub fn version_natives_dir(&self, version: &str) -> PathBuf {
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self.natives_dir().join(version)
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}
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/// Get the directory containing instance icons
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#[inline]
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pub fn icon_dir(&self) -> PathBuf {
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self.config_dir.join("icons")
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}
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/// Get the instances directory
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#[inline]
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pub fn instances_dir(&self) -> PathBuf {
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self.config_dir.join(INSTANCES_FOLDER_NAME)
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}
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/// Get the directory containing managed dedicated servers
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#[inline]
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pub fn servers_dir(&self) -> PathBuf {
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self.config_dir.join(SERVERS_FOLDER_NAME)
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}
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/// Gets the directory of a managed dedicated server by id
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#[inline]
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pub fn server_dir(&self, server_id: &str) -> PathBuf {
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self.servers_dir().join(server_id)
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}
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#[inline]
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pub fn install_rollbacks_dir(&self) -> PathBuf {
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self.config_dir.join(INSTALL_ROLLBACKS_FOLDER_NAME)
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}
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/// Gets the logs dir for a given instance path
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#[inline]
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pub fn instance_logs_dir(&self, instance_path: &str) -> PathBuf {
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self.instances_dir().join(instance_path).join("logs")
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}
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/// Gets the logs dir for a resolved game directory (honours a per-instance
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/// `game_dir_override`), so launcher-captured logs follow the game dir.
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#[inline]
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pub fn game_logs_dir(&self, game_dir: &std::path::Path) -> PathBuf {
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game_dir.join("logs")
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}
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/// Gets the crash reports dir for a given instance path
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#[inline]
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pub fn crash_reports_dir(&self, instance_path: &str) -> PathBuf {
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self.instances_dir()
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.join(instance_path)
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.join("crash-reports")
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}
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/// Gets the crash reports dir for a resolved game directory (honours a
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/// per-instance `game_dir_override`), so game-written crash reports are
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/// read from the same place the game writes them.
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#[inline]
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pub fn game_crash_reports_dir(
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&self,
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game_dir: &std::path::Path,
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) -> PathBuf {
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game_dir.join("crash-reports")
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}
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/// Resolve the game working directory (the "content" directory the game
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/// actually reads and writes: mods, saves, config, logs, crash-reports,
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/// options.txt, resourcepacks, datapacks, shaders, worlds) for an instance.
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///
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/// Returns the per-instance override when set (an external /
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/// non-version-isolated folder), otherwise the managed folder under the
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/// instances directory.
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///
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/// This is the SOLE resolver for anything that represents the game's own
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/// content. Launcher-owned bookkeeping (instance config file, icon, install
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/// rollbacks, content-backup metadata) must keep using `instances_dir()` and
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/// not go through this function.
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pub fn resolve_game_dir(
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&self,
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instance_path: &str,
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game_dir_override: Option<&str>,
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) -> PathBuf {
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match game_dir_override {
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// The override must be an absolute path; a relative override would
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// make the game's working directory depend on the process cwd, so
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// treat it as unset and fall back to the managed folder.
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Some(override_dir)
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if !override_dir.is_empty()
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&& (Path::new(override_dir).is_absolute()
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|| Self::is_absolute_override(override_dir)) =>
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{
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PathBuf::from(override_dir)
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}
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_ => self.instances_dir().join(instance_path),
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}
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}
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/// Convenience: `resolve_game_dir` for an `Instance`, borrowing its
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/// relative `path` and optional `game_dir_override`.
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pub fn instance_game_dir(
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&self,
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instance: &crate::state::instances::Instance,
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) -> PathBuf {
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// Symlink imports persist the exact external target independently of
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// the optional game-dir override. Use it as a fallback so content
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// management keeps operating on the real directory even for older
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// imports that predate the override field.
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let game_dir = instance
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.game_dir_override
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.as_deref()
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.or(instance.symlink_target.as_deref());
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self.resolve_game_dir(&instance.path, game_dir)
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}
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/// `Path::is_absolute` treats a Windows drive-letter path (e.g.
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/// `D:\Games\.minecraft`) as relative on non-Windows builds. Overrides are
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/// persisted and round-trip across OSes, so a drive-letter path must be
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/// honored as absolute on every platform.
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fn is_absolute_override(value: &str) -> bool {
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let bytes = value.as_bytes();
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bytes.len() >= 3
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&& bytes[0].is_ascii_alphabetic()
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&& bytes[1] == b':'
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&& matches!(bytes[2], b'/' | b'\\')
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}
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#[inline]
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pub fn launcher_logs_dir(&self) -> Option<PathBuf> {
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self.get_initial_settings_dir()
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.map(|d| d.join(LAUNCHER_LOGS_FOLDER_NAME))
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}
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#[inline]
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pub fn launcher_logs_dir_path(app_identifier: &str) -> Option<PathBuf> {
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Self::initial_settings_dir_path(app_identifier)
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.map(|d| d.join(LAUNCHER_LOGS_FOLDER_NAME))
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}
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/// Get the cache directory for Theseus
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#[inline]
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pub fn caches_dir(&self) -> PathBuf {
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self.config_dir.join(CACHES_FOLDER_NAME)
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}
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/// Get path from environment variable
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#[inline]
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fn env_path(name: &str) -> Option<PathBuf> {
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std::env::var_os(name).map(PathBuf::from)
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}
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#[tracing::instrument(skip(settings, exec, io_semaphore))]
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pub async fn move_launcher_directory<'a, E>(
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settings: &mut Settings,
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exec: E,
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io_semaphore: &IoSemaphore,
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app_identifier: &str,
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) -> crate::Result<()>
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where
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E: sqlx::Executor<'a, Database = sqlx::Sqlite> + Copy,
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{
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let app_dir = DirectoryInfo::initial_settings_dir_path(app_identifier)
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.ok_or(crate::ErrorKind::FSError(
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"Could not find valid config dir".to_string(),
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))?;
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if let Some(ref prev_custom_dir) = settings.prev_custom_dir {
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let prev_dir = PathBuf::from(prev_custom_dir);
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let move_dir = settings
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.custom_dir
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.as_ref()
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.map_or_else(|| app_dir.clone(), PathBuf::from);
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async fn is_dir_writable(
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new_config_dir: &Path,
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) -> crate::Result<bool> {
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let temp_path = new_config_dir.join(".tmp");
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match fs::write(temp_path.clone(), "test").await {
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Ok(_) => {
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fs::remove_file(temp_path).await?;
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Ok(true)
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}
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Err(e) => {
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tracing::error!(
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"Error writing to new config dir: {}",
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e
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);
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Ok(false)
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}
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}
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}
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fn get_disk_usage(path: &Path) -> crate::Result<Option<u64>> {
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let path = crate::util::io::canonicalize(path)?;
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let disks = sysinfo::Disks::new_with_refreshed_list();
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for disk in &disks {
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if path.starts_with(disk.mount_point()) {
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return Ok(Some(disk.available_space()));
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}
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}
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Ok(None)
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}
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let new_dir = move_dir.to_string_lossy().to_string();
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if prev_dir != move_dir {
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let loader_bar_id = init_loading(
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LoadingBarType::DirectoryMove {
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old: prev_dir.clone(),
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new: move_dir.clone(),
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},
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100.0,
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"Moving launcher directory",
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)
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.await?;
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if !is_dir_writable(&move_dir).await? {
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return Err(crate::ErrorKind::DirectoryMoveError(format!("Cannot move directory to {}: directory is not writable", move_dir.display())).into());
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}
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const MOVE_DIRS: &[&str] = &[
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CACHES_FOLDER_NAME,
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INSTANCES_FOLDER_NAME,
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METADATA_FOLDER_NAME,
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];
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struct MovePath {
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old: PathBuf,
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new: PathBuf,
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size: u64,
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}
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async fn add_paths(
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source: &Path,
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destination: &Path,
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paths: &mut Vec<MovePath>,
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total_size: &mut u64,
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) -> crate::Result<()> {
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if !source.exists() {
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crate::util::io::create_dir_all(source).await?;
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}
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if !destination.exists() {
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crate::util::io::create_dir_all(destination).await?;
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}
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for entry_path in
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crate::pack::import::get_all_subfiles(source, false)
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.await?
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{
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let relative_path = entry_path.strip_prefix(source)?;
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let new_path = destination.join(relative_path);
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let path_size =
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entry_path.metadata().map(|x| x.len()).unwrap_or(0);
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*total_size += path_size;
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paths.push(MovePath {
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old: entry_path,
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new: new_path,
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size: path_size,
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});
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}
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Ok(())
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}
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let mut paths: Vec<MovePath> = vec![];
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let mut total_size = 0;
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for dir in MOVE_DIRS {
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add_paths(
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&prev_dir.join(dir),
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&move_dir.join(dir),
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&mut paths,
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&mut total_size,
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)
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.await?;
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emit_loading(
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&loader_bar_id,
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10.0 / (MOVE_DIRS.len() as f64),
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None,
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)?;
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}
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let paths_len = paths.len();
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if crate::util::io::is_same_disk(&prev_dir, &move_dir)
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.unwrap_or(false)
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{
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let success_idxs = Arc::new(DashSet::new());
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let loader_bar_id = Arc::new(&loader_bar_id);
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let res =
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futures::future::try_join_all(paths.iter().enumerate().map(|(idx, x)| {
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let loader_bar_id = loader_bar_id.clone();
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let success_idxs = success_idxs.clone();
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async move {
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let _permit = io_semaphore.0.acquire().await?;
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if let Some(parent) = x.new.parent() {
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crate::util::io::create_dir_all(parent).await.map_err(|e| {
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crate::Error::from(crate::ErrorKind::DirectoryMoveError(
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format!(
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"Failed to create directory {}: {}",
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parent.display(),
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e
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)
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))
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})?;
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}
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crate::util::io::rename_or_move(
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&x.old,
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&x.new,
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)
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.await
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.map_err(|e| {
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crate::Error::from(crate::ErrorKind::DirectoryMoveError(
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format!(
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"Failed to move directory from {} to {}: {e:?}",
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x.old.display(),
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x.new.display(),
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),
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))
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})?;
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let _ = emit_loading(
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&loader_bar_id,
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90.0 / paths_len as f64,
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None,
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);
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success_idxs.insert(idx);
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Ok::<(), crate::Error>(())
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}
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}))
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.await;
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if let Err(e) = res {
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for idx in success_idxs.iter() {
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let path = &paths[*idx.key()];
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let res =
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tokio::fs::rename(&path.new, &path.old).await;
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if let Err(e) = res {
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tracing::warn!(
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"Failed to rollback directory {}: {}",
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path.new.display(),
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e
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);
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}
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}
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return Err(e);
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}
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} else {
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if let Some(disk_usage) = get_disk_usage(&move_dir)?
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&& total_size > disk_usage
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{
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return Err(crate::ErrorKind::DirectoryMoveError(format!("Not enough space to move directory to {}: only {} bytes available", app_dir.display(), disk_usage)).into());
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}
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let loader_bar_id = Arc::new(&loader_bar_id);
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futures::future::try_join_all(paths.iter().map(|x| {
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let loader_bar_id = loader_bar_id.clone();
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async move {
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crate::util::fetch::copy(
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&x.old,
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&x.new,
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io_semaphore,
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)
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.await.map_err(|e| { crate::Error::from(
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crate::ErrorKind::DirectoryMoveError(format!("Failed to move directory from {} to {}: {e:?}", x.old.display(), x.new.display())))
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})?;
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let _ = emit_loading(
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&loader_bar_id,
|
|
((x.size as f64) / (total_size as f64)) * 60.0,
|
|
None,
|
|
);
|
|
|
|
Ok::<(), crate::Error>(())
|
|
}
|
|
}))
|
|
.await?;
|
|
|
|
futures::future::join_all(paths.iter().map(|x| {
|
|
let loader_bar_id = loader_bar_id.clone();
|
|
|
|
async move {
|
|
let res = async {
|
|
let _permit = io_semaphore.0.acquire().await?;
|
|
crate::util::io::remove_file(&x.old).await?;
|
|
|
|
emit_loading(
|
|
&loader_bar_id,
|
|
30.0 / paths_len as f64,
|
|
None,
|
|
)?;
|
|
|
|
Ok::<(), crate::Error>(())
|
|
};
|
|
|
|
if let Err(e) = res.await {
|
|
tracing::warn!(
|
|
"Failed to remove old file {}: {}",
|
|
x.old.display(),
|
|
e
|
|
);
|
|
}
|
|
}
|
|
}))
|
|
.await;
|
|
}
|
|
|
|
let java_versions = JavaVersion::get_all(exec).await?;
|
|
for java_version in java_versions {
|
|
let new_java_path = java_version.path.replace(
|
|
prev_custom_dir,
|
|
new_dir.trim_end_matches('/').trim_end_matches('\\'),
|
|
);
|
|
if crate::util::jre::is_java_install_staging_path(
|
|
Path::new(&new_java_path),
|
|
) {
|
|
tracing::warn!(
|
|
java = %new_java_path,
|
|
"Dropping incomplete Java installation during directory migration"
|
|
);
|
|
JavaVersion::delete(&java_version.path, exec).await?;
|
|
continue;
|
|
}
|
|
if new_java_path != java_version.path {
|
|
JavaVersion::update_path(
|
|
&java_version.path,
|
|
&new_java_path,
|
|
exec,
|
|
)
|
|
.await?;
|
|
}
|
|
}
|
|
sqlx::query(
|
|
"
|
|
UPDATE discovered_javas
|
|
SET path = replace(path, $1, $2)
|
|
WHERE path LIKE $1 || '%'
|
|
",
|
|
)
|
|
.bind(prev_custom_dir)
|
|
.bind(new_dir.trim_end_matches('/').trim_end_matches('\\'))
|
|
.execute(exec)
|
|
.await?;
|
|
|
|
let new_dir = new_dir
|
|
.trim_end_matches('/')
|
|
.trim_end_matches('\\')
|
|
.to_string();
|
|
let new_dir = new_dir.as_str();
|
|
sqlx::query!(
|
|
"
|
|
UPDATE instances
|
|
SET icon_path = replace(icon_path, ?, ?)
|
|
WHERE icon_path IS NOT NULL
|
|
",
|
|
prev_custom_dir,
|
|
new_dir,
|
|
)
|
|
.execute(exec)
|
|
.await?;
|
|
sqlx::query!(
|
|
"
|
|
UPDATE instance_files
|
|
SET icon_path = replace(icon_path, ?, ?)
|
|
WHERE icon_path IS NOT NULL AND icon_path != ''
|
|
",
|
|
prev_custom_dir,
|
|
new_dir,
|
|
)
|
|
.execute(exec)
|
|
.await?;
|
|
sqlx::query!(
|
|
"
|
|
UPDATE instance_launch_overrides
|
|
SET overrides = jsonb(json_set(
|
|
overrides,
|
|
'$.java_path',
|
|
replace(json_extract(overrides, '$.java_path'), ?, ?)
|
|
))
|
|
WHERE json_type(overrides, '$.java_path') = 'text'
|
|
",
|
|
prev_custom_dir,
|
|
new_dir,
|
|
)
|
|
.execute(exec)
|
|
.await?;
|
|
crate::state::instances::adapters::sqlite::config_sync_rows::mark_all_config_dirty(
|
|
exec,
|
|
)
|
|
.await?;
|
|
}
|
|
|
|
settings.custom_dir = Some(new_dir);
|
|
}
|
|
|
|
settings.prev_custom_dir.clone_from(&settings.custom_dir);
|
|
if settings.custom_dir.is_none() {
|
|
settings.custom_dir = Some(app_dir.to_string_lossy().to_string());
|
|
}
|
|
|
|
settings.update(exec).await?;
|
|
|
|
Ok(())
|
|
}
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod resolve_game_dir_tests {
|
|
use super::DirectoryInfo;
|
|
use std::path::PathBuf;
|
|
|
|
fn dirs() -> DirectoryInfo {
|
|
DirectoryInfo {
|
|
settings_dir: PathBuf::from(r"C:\launcher\settings"),
|
|
config_dir: PathBuf::from(r"C:\launcher"),
|
|
app_identifier: "test".to_string(),
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn override_used_when_set_and_absolute() {
|
|
let dirs = dirs();
|
|
assert_eq!(
|
|
dirs.resolve_game_dir("inst", Some(r"D:\Games\.minecraft")),
|
|
PathBuf::from(r"D:\Games\.minecraft")
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn managed_folder_used_without_override() {
|
|
let dirs = dirs();
|
|
assert_eq!(
|
|
dirs.resolve_game_dir("inst", None),
|
|
dirs.instances_dir().join("inst")
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn managed_folder_used_for_empty_override() {
|
|
let dirs = dirs();
|
|
assert_eq!(
|
|
dirs.resolve_game_dir("inst", Some("")),
|
|
dirs.instances_dir().join("inst")
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn managed_folder_used_for_relative_override() {
|
|
// A relative override must be treated as unset to avoid a cwd-dependent
|
|
// game working directory.
|
|
let dirs = dirs();
|
|
assert_eq!(
|
|
dirs.resolve_game_dir("inst", Some(r"relative\dir")),
|
|
dirs.instances_dir().join("inst")
|
|
);
|
|
}
|
|
}
|