Files
Starlight_Lancher/apps/app-frontend/src/components/ui/skin-site/SkinSiteProfileView.vue
T
AxTps 9c92e157a5
Sync source to CNB / Sync Git ref (push) Skipped
feat: 皮肤站玩家管理补充二次确认、切换正版入口与默认徽章
- 删除/重命名/切换正版改为两段式确认,取消可整体复位
- 玩家列表与详情区均提供切换正版按钮
- 默认角色在列表和详情区显示「默认」徽章
- 补 rename/delete/mojang 三组确认文案
2026-10-21 22:25:30 +08:00

688 lines
22 KiB
Vue

<script setup lang="ts">
import { SpinnerIcon, TrashIcon, UploadIcon } from '@modrinth/assets'
import { Avatar, defineMessages, injectNotificationManager, useVIntl } from '@modrinth/ui'
import SkinPreviewRenderer from '@modrinth/ui/src/components/skin/SkinPreviewRenderer.vue'
import { computed, onMounted, ref, watch } from 'vue'
import {
requestSkinSitePlayers,
skinSitePlayers,
skinSitePlayersStatus,
skinSiteStatus,
skinSiteUser,
} from '@/composables/skin-site-session'
import {
skinSiteAddPlayer,
skinSiteClearDefaultPlayer,
skinSiteDefaultPlayer,
skinSiteDeletePlayer,
skinSiteDeleteTexture,
skinSitePlayerSkin,
type SkinSitePlayerSkin,
skinSiteRenamePlayer,
skinSiteSetDefaultPlayer,
skinSiteSwitchMojang,
skinSiteUploadTexture,
type SkinTextureType,
} from '@/helpers/skin-site-api'
const { formatMessage } = useVIntl()
const { handleError, addNotification } = injectNotificationManager()
const emit = defineEmits<{ (e: 'back'): void }>()
const messages = defineMessages({
title: { id: 'app.skin-site.profile-view.title', defaultMessage: 'Your players' },
signedOut: {
id: 'app.skin-site.profile-view.signed-out',
defaultMessage: 'Sign in to manage your players.',
},
loading: { id: 'app.skin-site.profile-view.loading', defaultMessage: 'Loading players…' },
noPlayers: {
id: 'app.skin-site.profile-view.no-players',
defaultMessage: 'No players yet.',
},
selectHint: {
id: 'app.skin-site.profile-view.select-hint',
defaultMessage: 'Select a player to preview and edit its textures.',
},
skin: { id: 'app.skin-site.profile-view.skin', defaultMessage: 'Skin' },
cape: { id: 'app.skin-site.profile-view.cape', defaultMessage: 'Cape' },
elytra: { id: 'app.skin-site.profile-view.elytra', defaultMessage: 'Elytra' },
upload: { id: 'app.skin-site.profile-view.upload', defaultMessage: 'Upload' },
remove: { id: 'app.skin-site.profile-view.remove', defaultMessage: 'Remove' },
readonly: {
id: 'app.skin-site.profile-view.readonly',
defaultMessage: 'Mojang accounts are managed by Mojang; textures cannot be edited here.',
},
uploaded: { id: 'app.skin-site.profile-view.uploaded', defaultMessage: 'Texture updated.' },
removed: { id: 'app.skin-site.profile-view.removed', defaultMessage: 'Texture removed.' },
back: { id: 'app.skin-site.profile-view.back', defaultMessage: 'Back to home' },
addPlayer: { id: 'app.skin-site.profile-view.add-player', defaultMessage: 'New player' },
playerNamePlaceholder: {
id: 'app.skin-site.profile-view.player-name-placeholder',
defaultMessage: 'Player name',
},
confirm: { id: 'app.skin-site.profile-view.confirm', defaultMessage: 'Confirm' },
cancel: { id: 'app.skin-site.profile-view.cancel', defaultMessage: 'Cancel' },
rename: { id: 'app.skin-site.profile-view.rename', defaultMessage: 'Rename' },
delete: { id: 'app.skin-site.profile-view.delete', defaultMessage: 'Delete' },
setDefault: { id: 'app.skin-site.profile-view.set-default', defaultMessage: 'Set as default' },
clearDefault: {
id: 'app.skin-site.profile-view.clear-default',
defaultMessage: 'Clear default',
},
toggleMojang: {
id: 'app.skin-site.profile-view.toggle-mojang',
defaultMessage: 'Toggle Mojang',
},
isDefault: { id: 'app.skin-site.profile-view.is-default', defaultMessage: 'Default' },
added: { id: 'app.skin-site.profile-view.added', defaultMessage: 'Player added.' },
renamed: { id: 'app.skin-site.profile-view.renamed', defaultMessage: 'Player renamed.' },
deleted: { id: 'app.skin-site.profile-view.deleted', defaultMessage: 'Player deleted.' },
defaultSet: {
id: 'app.skin-site.profile-view.default-set',
defaultMessage: 'Default player updated.',
},
mojangToggled: {
id: 'app.skin-site.profile-view.mojang-toggled',
defaultMessage: 'Mojang status updated.',
},
deleteConfirm: {
id: 'app.skin-site.profile-view.delete-confirm',
defaultMessage: 'Delete this player? This cannot be undone.',
},
mojangConfirm: {
id: 'app.skin-site.profile-view.mojang-confirm',
defaultMessage: 'Toggle Mojang status for this player?',
},
renameConfirm: {
id: 'app.skin-site.profile-view.rename-confirm',
defaultMessage: 'Rename this player?',
},
})
const selectedId = ref<string | null>(null)
const texture = ref<SkinSitePlayerSkin>({})
const loadingTexture = ref(false)
const uploading = ref<SkinTextureType | null>(null)
const signedIn = computed(() => skinSiteStatus.value === 'signed-in' && !!skinSiteUser.value)
const players = computed(() => skinSitePlayers.value)
const playersLoading = computed(
() => skinSitePlayersStatus.value === 'checking' || skinSitePlayersStatus.value === 'idle',
)
const selectedPlayer = computed(
() => players.value.find((p) => p.uuid === selectedId.value) ?? null,
)
const editable = computed(() => !!selectedPlayer.value && !selectedPlayer.value.isMojang)
const skinVariant = computed<'CLASSIC' | 'SLIM'>(() =>
texture.value.model === 'slim' ? 'SLIM' : 'CLASSIC',
)
function selectPlayer(id: string) {
selectedId.value = id
}
async function loadTexture(uuid: string) {
loadingTexture.value = true
texture.value = {}
try {
const result = await skinSitePlayerSkin(uuid)
if (result.success && result.payload) texture.value = result.payload
} catch (error) {
handleError(error)
} finally {
loadingTexture.value = false
}
}
watch(selectedId, (id) => {
if (id) void loadTexture(id)
else texture.value = {}
})
// --- Player management ---
const defaultUuid = ref<string | null>(null)
const busy = ref<string | null>(null)
async function loadDefaultPlayer() {
if (!signedIn.value) {
defaultUuid.value = null
return
}
try {
const res = await skinSiteDefaultPlayer()
defaultUuid.value = res.success ? (res.payload?.uuid ?? null) : null
} catch {
defaultUuid.value = null
}
}
const showAdd = ref(false)
const newName = ref('')
const renamingId = ref<string | null>(null)
const renameValue = ref('')
const confirmingRename = ref(false)
const confirmingDeleteId = ref<string | null>(null)
const confirmingMojangId = ref<string | null>(null)
function resetDialogs() {
showAdd.value = false
newName.value = ''
renamingId.value = null
renameValue.value = ''
confirmingRename.value = false
confirmingDeleteId.value = null
confirmingMojangId.value = null
}
async function submitAdd() {
const name = newName.value.trim()
if (!name || busy.value) return
busy.value = 'add'
try {
const res = await skinSiteAddPlayer(name)
if (!res.success) throw new Error(res.errorMessage)
addNotification({ type: 'success', title: formatMessage(messages.added) })
resetDialogs()
await requestSkinSitePlayers()
await loadDefaultPlayer()
} catch (error) {
handleError(error)
} finally {
busy.value = null
}
}
function startRename(player: { uuid: string; name: string }) {
renamingId.value = player.uuid
renameValue.value = player.name
confirmingRename.value = false
}
function requestRename() {
const name = renameValue.value.trim()
if (!renamingId.value || !name) return
confirmingRename.value = true
}
async function submitRename() {
const name = renameValue.value.trim()
if (!renamingId.value || !name || busy.value) return
if (!confirmingRename.value) {
confirmingRename.value = true
return
}
busy.value = 'rename'
try {
const res = await skinSiteRenamePlayer(renamingId.value, name)
if (!res.success) throw new Error(res.errorMessage)
addNotification({ type: 'success', title: formatMessage(messages.renamed) })
resetDialogs()
await requestSkinSitePlayers()
} catch (error) {
handleError(error)
} finally {
busy.value = null
}
}
function requestDelete(uuid: string) {
if (busy.value) return
confirmingDeleteId.value = uuid
}
async function submitDelete(uuid: string) {
if (busy.value) return
if (confirmingDeleteId.value !== uuid) {
confirmingDeleteId.value = uuid
return
}
busy.value = 'delete'
try {
const res = await skinSiteDeletePlayer(uuid)
if (!res.success) throw new Error(res.errorMessage)
addNotification({ type: 'success', title: formatMessage(messages.deleted) })
resetDialogs()
if (selectedId.value === uuid) selectedId.value = null
await requestSkinSitePlayers()
await loadDefaultPlayer()
} catch (error) {
handleError(error)
} finally {
busy.value = null
}
}
async function setDefaultPlayer(uuid: string) {
if (busy.value) return
busy.value = 'default'
try {
const res = await skinSiteSetDefaultPlayer(uuid)
if (!res.success) throw new Error(res.errorMessage)
addNotification({ type: 'success', title: formatMessage(messages.defaultSet) })
await loadDefaultPlayer()
} catch (error) {
handleError(error)
} finally {
busy.value = null
}
}
async function clearDefaultPlayer() {
if (busy.value) return
busy.value = 'default'
try {
const res = await skinSiteClearDefaultPlayer()
if (!res.success) throw new Error(res.errorMessage)
addNotification({ type: 'success', title: formatMessage(messages.defaultSet) })
await loadDefaultPlayer()
} catch (error) {
handleError(error)
} finally {
busy.value = null
}
}
function requestToggleMojang(uuid: string) {
if (busy.value) return
confirmingMojangId.value = uuid
}
async function toggleMojang(uuid: string) {
if (busy.value) return
if (confirmingMojangId.value !== uuid) {
confirmingMojangId.value = uuid
return
}
busy.value = 'mojang'
try {
const res = await skinSiteSwitchMojang(uuid)
if (!res.success) throw new Error(res.errorMessage)
addNotification({ type: 'success', title: formatMessage(messages.mojangToggled) })
await requestSkinSitePlayers()
await loadDefaultPlayer()
} catch (error) {
handleError(error)
} finally {
busy.value = null
}
}
async function onUpload(type: SkinTextureType, event: Event) {
const input = event.target as HTMLInputElement
const file = input.files?.[0]
input.value = ''
if (!file || !selectedId.value) return
uploading.value = type
try {
const metadata: Record<string, string> = {}
if (type === 'SKIN') metadata.model = texture.value.model ?? 'default'
const result = await skinSiteUploadTexture(selectedId.value, file, type, metadata)
if (!result.success) {
handleError(new Error(result.errorMessage))
return
}
addNotification({ type: 'success', title: formatMessage(messages.uploaded) })
await loadTexture(selectedId.value)
} catch (error) {
handleError(error)
} finally {
uploading.value = null
}
}
async function removeTexture(type: SkinTextureType) {
if (!selectedId.value) return
uploading.value = type
try {
const result = await skinSiteDeleteTexture(selectedId.value, type)
if (!result.success) {
handleError(new Error(result.errorMessage))
return
}
addNotification({ type: 'success', title: formatMessage(messages.removed) })
await loadTexture(selectedId.value)
} catch (error) {
handleError(error)
} finally {
uploading.value = null
}
}
onMounted(() => {
if (signedIn.value) {
void requestSkinSitePlayers().catch(() => {})
void loadDefaultPlayer()
}
})
watch(signedIn, (value) => {
if (value) void requestSkinSitePlayers().catch(() => {})
})
</script>
<template>
<div class="flex flex-col gap-4">
<button
type="button"
class="flex w-fit items-center gap-1 rounded-full bg-button-bg px-3 py-1 text-xs font-semibold text-contrast hover:brightness-110"
@click="emit('back')"
>
← {{ formatMessage(messages.back) }}
</button>
<div v-if="!signedIn" class="rounded-2xl border border-solid border-surface-5 bg-bg-raised p-4">
<p class="m-0 text-sm text-secondary">{{ formatMessage(messages.signedOut) }}</p>
</div>
<div v-else class="grid grid-cols-1 gap-4 lg:grid-cols-[18rem_minmax(0,1fr)]">
<!-- Player list -->
<div
class="flex flex-col gap-2 rounded-2xl border border-solid border-surface-5 bg-bg-raised p-3"
>
<div class="flex items-center justify-between gap-2">
<h3 class="m-0 text-base font-semibold text-contrast">
{{ formatMessage(messages.title) }}
</h3>
<button
v-if="!showAdd"
type="button"
class="shrink-0 rounded-full bg-brand px-2.5 py-1 text-xs font-semibold text-contrast hover:brightness-110"
@click="showAdd = true"
>
+ {{ formatMessage(messages.addPlayer) }}
</button>
</div>
<div v-if="showAdd" class="flex flex-col gap-1.5 rounded-xl bg-button-bg p-2">
<input
v-model="newName"
type="text"
:placeholder="formatMessage(messages.playerNamePlaceholder)"
class="w-full rounded-lg border border-solid border-surface-5 bg-bg px-2 py-1 text-xs text-contrast outline-none focus:border-brand"
@keyup.enter="submitAdd"
/>
<div class="flex gap-1.5">
<button
type="button"
class="flex-1 rounded-lg bg-brand px-2 py-1 text-xs font-semibold text-contrast disabled:opacity-50"
:disabled="busy === 'add' || !newName.trim()"
@click="submitAdd"
>
{{ formatMessage(messages.confirm) }}
</button>
<button
type="button"
class="rounded-lg bg-bg-raised px-2 py-1 text-xs font-semibold text-secondary"
@click="resetDialogs"
>
{{ formatMessage(messages.cancel) }}
</button>
</div>
</div>
<div
v-if="renamingId"
class="flex flex-col gap-1.5 rounded-xl bg-button-bg p-2"
>
<input
v-model="renameValue"
type="text"
:placeholder="formatMessage(messages.playerNamePlaceholder)"
class="w-full rounded-lg border border-solid border-surface-5 bg-bg px-2 py-1 text-xs text-contrast outline-none focus:border-brand"
@keyup.enter="submitRename"
/>
<p v-if="confirmingRename" class="m-0 text-[11px] text-secondary">
{{ formatMessage(messages.renameConfirm) }}
</p>
<div class="flex gap-1.5">
<button
type="button"
class="flex-1 rounded-lg bg-brand px-2 py-1 text-xs font-semibold text-contrast disabled:opacity-50"
:disabled="busy === 'rename' || !renameValue.trim()"
@click="submitRename"
>
{{ formatMessage(confirmingRename ? messages.confirm : messages.rename) }}
</button>
<button
type="button"
class="rounded-lg bg-bg-raised px-2 py-1 text-xs font-semibold text-secondary"
@click="resetDialogs"
>
{{ formatMessage(messages.cancel) }}
</button>
</div>
</div>
<div v-if="playersLoading" class="flex items-center gap-2 text-sm text-secondary">
<SpinnerIcon class="size-4 animate-spin" />
{{ formatMessage(messages.loading) }}
</div>
<p v-else-if="!players.length" class="m-0 text-sm text-secondary">
{{ formatMessage(messages.noPlayers) }}
</p>
<div
v-for="player in players"
:key="player.uuid"
class="flex items-center gap-2 rounded-xl px-2 py-1.5 transition-colors"
:class="
player.uuid === selectedId
? 'bg-brand-highlight text-contrast'
: 'bg-button-bg hover:brightness-110'
"
@click="selectPlayer(player.uuid)"
>
<Avatar
:src="player.headDataUrl"
:alt="player.name"
size="1.75rem"
pixelated
class="!rounded-md"
/>
<span class="min-w-0 flex-1 truncate text-sm font-medium">{{ player.name }}</span>
<span
v-if="defaultUuid === player.uuid"
class="shrink-0 rounded bg-brand px-1.5 py-0.5 text-[10px] font-semibold text-contrast"
>
{{ formatMessage(messages.isDefault) }}
</span>
<span v-if="player.isMojang" class="shrink-0 text-[10px] uppercase text-secondary"
>Mojang</span
>
<div class="flex shrink-0 items-center gap-1">
<button
v-if="defaultUuid === player.uuid"
type="button"
class="rounded px-1.5 py-0.5 text-[10px] font-semibold text-brand"
:disabled="busy !== null"
@click.stop="clearDefaultPlayer"
>
{{ formatMessage(messages.clearDefault) }}
</button>
<button
v-else
type="button"
class="rounded px-1.5 py-0.5 text-[10px] font-semibold text-secondary hover:bg-bg"
:disabled="busy !== null"
@click.stop="setDefaultPlayer(player.uuid)"
>
{{ formatMessage(messages.setDefault) }}
</button>
<button
type="button"
class="rounded px-1.5 py-0.5 text-[10px] font-semibold text-secondary hover:bg-bg"
:disabled="busy !== null"
@click.stop="startRename(player)"
>
{{ formatMessage(messages.rename) }}
</button>
<button
type="button"
class="rounded px-1.5 py-0.5 text-[10px] font-semibold text-secondary hover:bg-bg"
:disabled="busy !== null"
@click.stop="requestToggleMojang(player.uuid)"
>
{{ formatMessage(messages.toggleMojang) }}
</button>
<button
v-if="confirmingDeleteId === player.uuid"
type="button"
class="rounded bg-red px-1.5 py-0.5 text-[10px] font-semibold text-contrast"
:disabled="busy !== null"
@click.stop="submitDelete(player.uuid)"
>
{{ formatMessage(messages.confirm) }}
</button>
<button
v-else
type="button"
class="rounded px-1.5 py-0.5 text-[10px] font-semibold text-red hover:bg-bg"
:disabled="busy !== null"
@click.stop="requestDelete(player.uuid)"
>
{{ formatMessage(messages.delete) }}
</button>
<button
v-if="confirmingDeleteId === player.uuid || confirmingMojangId === player.uuid"
type="button"
class="rounded px-1.5 py-0.5 text-[10px] font-semibold text-secondary hover:bg-bg"
@click.stop="resetDialogs"
>
{{ formatMessage(messages.cancel) }}
</button>
</div>
</div>
<div
v-if="confirmingDeleteId === player.uuid"
class="rounded-lg bg-button-bg px-2 py-1 text-[11px] text-red"
>
{{ formatMessage(messages.deleteConfirm) }}
</div>
<div
v-if="confirmingMojangId === player.uuid"
class="rounded-lg bg-button-bg px-2 py-1 text-[11px] text-secondary"
>
{{ formatMessage(messages.mojangConfirm) }}
<button
type="button"
class="ml-1 rounded bg-brand px-1.5 py-0.5 text-[10px] font-semibold text-contrast"
:disabled="busy !== null"
@click.stop="toggleMojang(player.uuid)"
>
{{ formatMessage(messages.confirm) }}
</button>
</div>
</div>
<!-- Preview + texture actions -->
<div
class="flex flex-col gap-4 rounded-2xl border border-solid border-surface-5 bg-bg-raised p-4"
>
<p v-if="!selectedPlayer" class="m-0 text-sm text-secondary">
{{ formatMessage(messages.selectHint) }}
</p>
<template v-else>
<div class="flex flex-wrap items-center gap-2">
<h3 class="m-0 text-base font-semibold text-contrast">{{ selectedPlayer.name }}</h3>
<span
v-if="defaultUuid === selectedPlayer.uuid"
class="rounded bg-brand px-1.5 py-0.5 text-[10px] font-semibold text-contrast"
>
{{ formatMessage(messages.isDefault) }}
</span>
<span v-if="selectedPlayer.isMojang" class="text-xs text-secondary">Mojang</span>
<button
v-if="confirmingMojangId === selectedPlayer.uuid"
type="button"
class="rounded-full bg-brand px-2.5 py-1 text-xs font-semibold text-contrast"
:disabled="busy !== null"
@click="toggleMojang(selectedPlayer.uuid)"
>
{{ formatMessage(messages.confirm) }}
</button>
<button
v-else
type="button"
class="rounded-full bg-button-bg px-2.5 py-1 text-xs font-semibold text-secondary hover:brightness-110"
:disabled="busy !== null"
@click="requestToggleMojang(selectedPlayer.uuid)"
>
{{ formatMessage(messages.toggleMojang) }}
</button>
</div>
<p v-if="confirmingMojangId === selectedPlayer.uuid" class="m-0 text-xs text-secondary">
{{ formatMessage(messages.mojangConfirm) }}
</p>
<div class="relative h-80 w-full overflow-hidden rounded-xl bg-button-bg">
<div v-if="loadingTexture" class="absolute inset-0 flex items-center justify-center">
<SpinnerIcon class="size-6 animate-spin text-secondary" />
</div>
<SkinPreviewRenderer
v-else
:texture-src="texture.skin ?? ''"
:cape-src="texture.cape"
:variant="skinVariant"
:nametag="selectedPlayer.name"
:initial-rotation="Math.PI / 8"
class="size-full"
/>
</div>
<p v-if="!editable" class="m-0 text-xs text-secondary">
{{ formatMessage(messages.readonly) }}
</p>
<div v-else class="flex flex-col gap-2">
<div
v-for="entry in [
{ type: 'SKIN' as SkinTextureType, label: messages.skin, value: texture.skin },
{ type: 'CAPE' as SkinTextureType, label: messages.cape, value: texture.cape },
{
type: 'ELYTRA' as SkinTextureType,
label: messages.elytra,
value: texture.elytra,
},
]"
:key="entry.type"
class="flex items-center gap-2 rounded-xl bg-button-bg px-3 py-2"
>
<span class="min-w-0 flex-1 text-sm font-medium text-contrast">
{{ formatMessage(entry.label) }}
</span>
<span class="shrink-0 text-xs text-secondary">
{{ entry.value ? '✓' : '—' }}
</span>
<label
class="flex shrink-0 cursor-pointer items-center gap-1 rounded-full bg-brand px-3 py-1 text-xs font-semibold text-contrast"
>
<UploadIcon class="size-3" />
{{ formatMessage(messages.upload) }}
<input
type="file"
accept="image/png"
class="hidden"
:disabled="uploading !== null"
@change="(e) => onUpload(entry.type, e)"
/>
</label>
<button
v-if="entry.value"
type="button"
class="flex shrink-0 items-center gap-1 rounded-full bg-button-bg px-3 py-1 text-xs font-semibold text-red"
:disabled="uploading !== null"
@click="removeTexture(entry.type)"
>
<TrashIcon class="size-3" />
{{ formatMessage(messages.remove) }}
</button>
</div>
</div>
</template>
</div>
</div>
</div>
</template>