refactor: remove telemetry and fix launcher workflows
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@@ -7,7 +7,6 @@ import { getHomeWidgetCardDensity, type HomeWidgetSize } from '@/components/home
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import { useHomeDashboardRuntime } from '@/components/home/home-dashboard-runtime'
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import WorldItem from '@/components/ui/world/WorldItem.vue'
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import { useMinecraftLaunchError } from '@/composables/useMinecraftLaunchError'
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import { trackEvent } from '@/helpers/analytics'
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import { kill, run } from '@/helpers/instance'
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import type { GameInstance } from '@/helpers/types'
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import {
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@@ -73,11 +72,6 @@ async function joinWorld(world: WorldWithInstance, instance: GameInstance) {
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try {
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await start_join_singleplayer_world(world.instance_id, world.path)
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playingWorldKey.value = key
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trackEvent('InstanceStart', {
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loader: instance.loader,
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game_version: instance.game_version,
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source: 'HomePinnedWorld',
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})
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} catch (error) {
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const handled = await handleMinecraftLaunchError(error, {
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instance_id: instance.id,
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@@ -92,11 +86,6 @@ async function joinWorld(world: WorldWithInstance, instance: GameInstance) {
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async function playInstance(instance: GameInstance) {
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try {
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await run(instance.id)
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trackEvent('InstanceStart', {
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loader: instance.loader,
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game_version: instance.game_version,
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source: 'HomePinnedWorld',
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})
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} catch (error) {
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const handled = await handleMinecraftLaunchError(error, {
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instance_id: instance.id,
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@@ -109,11 +98,6 @@ async function playInstance(instance: GameInstance) {
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async function stopInstance(instance: GameInstance) {
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await kill(instance.id).catch(handleError)
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playingWorldKey.value = null
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trackEvent('InstanceStop', {
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loader: instance.loader,
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game_version: instance.game_version,
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source: 'HomePinnedWorld',
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})
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}
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</script>
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