Files
Starlight_Launcher/packages/app-lib/src/state/instances/model/instance.rs
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AxTps fae16a0184
Sync source to CNB / Sync Git ref (push) Has been cancelled
style: 对跨实例同步移植代码执行 cargo fmt
2026-10-04 07:42:48 +08:00

155 lines
5.0 KiB
Rust

use crate::state::{
InstanceInstallStage, LauncherFeatureVersion, ReleaseChannel,
};
use chrono::{DateTime, Utc};
use serde::{Deserialize, Serialize};
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct Instance {
pub id: String,
pub path: String,
pub applied_content_set_id: Option<String>,
pub install_stage: InstanceInstallStage,
pub launcher_feature_version: LauncherFeatureVersion,
pub update_channel: ReleaseChannel,
pub name: String,
pub icon_path: Option<String>,
pub symlink_target: Option<String>,
/// For "directly associated" instances: which external launcher manages
/// the linked `.minecraft` (`hmcl`, `pcl2`, `pcl2_ce`, `generic`).
#[serde(default)]
pub linked_launcher: Option<String>,
/// Canonical root selected for the external launcher import scan.
#[serde(default)]
pub linked_launcher_root: Option<String>,
/// Absolute path of the linked `.minecraft` root the instance launches
/// from; files are used in place, never copied or written to.
#[serde(default)]
pub linked_dot_minecraft: Option<String>,
/// The actual version JSON stem used as the external version ID.
#[serde(default)]
pub linked_version_id: Option<String>,
/// Canonical path of the actual local version JSON selected at creation.
#[serde(default)]
pub linked_version_json_path: Option<String>,
/// Explicit game-directory layout selected for this external root. `None`
/// preserves the launcher-specific behavior used by links created before
/// external-root modes were configurable.
#[serde(default)]
pub linked_game_dir_mode: Option<String>,
/// Optional absolute game-directory override for ordinary instances;
/// directly associated instances resolve their game dir from the link
/// metadata instead.
#[serde(default)]
pub game_dir_override: Option<String>,
pub created: DateTime<Utc>,
pub modified: DateTime<Utc>,
pub last_played: Option<DateTime<Utc>>,
pub pinned_at: Option<DateTime<Utc>>,
pub submitted_time_played: u64,
pub recent_time_played: u64,
}
impl Instance {
/// Whether this instance is "directly associated" with an external
/// launcher (HMCL/PCL): it has no profile directory of its own and its
/// files live inside the linked `.minecraft`.
pub fn is_direct_linked(&self) -> bool {
self.linked_dot_minecraft
.as_deref()
.is_some_and(|linked| !linked.trim().is_empty())
}
}
#[derive(Clone, Debug, Serialize)]
pub struct DailyPlaytime {
pub date: String,
pub played_seconds: u64,
pub session_count: u64,
pub top_instance_name: Option<String>,
}
#[derive(Clone, Debug, Serialize)]
pub struct DailyPlaytimeEntry {
pub instance_id: String,
pub instance_name: String,
pub played_seconds: u64,
pub session_count: u64,
}
pub(crate) fn playtime_to_storage(
value: u64,
column: &str,
) -> crate::Result<i64> {
i64::try_from(value).map_err(|_| {
crate::ErrorKind::InputError(format!(
"Expected {column} to fit in SQLite INTEGER"
))
.into()
})
}
/// Per-instance synchronization feature switches. Mirrors the Axolotl
/// `InstanceSyncedOptions` shape so the sync subsystem can be ported on top of
/// the shared `instance_sync_preferences` table.
#[derive(Clone, Debug, Default, Serialize, Deserialize)]
pub struct InstanceSyncedOptions {
#[serde(default)]
pub game_options: bool,
#[serde(default)]
pub command_history: bool,
#[serde(default)]
pub multiplayer_servers: bool,
#[serde(default)]
pub creative_hotbars: bool,
#[serde(default)]
pub screenshots: bool,
#[serde(default)]
pub resource_packs: bool,
#[serde(default)]
pub data_packs: bool,
}
/// The set of per-instance synchronization features. Mirrors the Axolotl
/// `SyncedOption` enum, including its string keys used by the
/// `instance_sync_preferences` / `sync_feature_settings` tables.
#[derive(Clone, Copy, Debug, Eq, PartialEq, Serialize, Deserialize)]
#[serde(rename_all = "snake_case")]
pub enum SyncedOption {
GameOptions,
CommandHistory,
MultiplayerServers,
CreativeHotbars,
Screenshots,
ResourcePacks,
DataPacks,
}
impl SyncedOption {
pub const ALL: [Self; 7] = [
Self::GameOptions,
Self::CommandHistory,
Self::MultiplayerServers,
Self::CreativeHotbars,
Self::Screenshots,
Self::ResourcePacks,
Self::DataPacks,
];
pub const fn is_available(self) -> bool {
true
}
pub const fn as_str(self) -> &'static str {
match self {
Self::GameOptions => "game_options",
Self::CommandHistory => "command_history",
Self::MultiplayerServers => "multiplayer_servers",
Self::CreativeHotbars => "creative_hotbars",
Self::Screenshots => "screenshots",
Self::ResourcePacks => "resource_packs",
Self::DataPacks => "data_packs",
}
}
}