Files
Starlight_Launcher/apps/app-frontend/src/helpers/shortcut-bindings.ts
T
AxTps 2e92887eb2
Sync source to CNB / Sync Git ref (push) Skipped
feat: 新增键盘快捷键设置
- 设置页新增「键盘快捷键」分类,可自定义快捷键绑定
- 支持快速滚动(Home/End/PageUp/PageDown)与导航跳转(Ctrl/Cmd+数字)
- 快捷键绑定与开关按动作独立持久化,默认关闭
- 新增 ui 包 keybinding 组件与工具(KeybindingModal/KeybindingChips 等)
2026-10-11 11:14:46 +08:00

121 lines
3.6 KiB
TypeScript

import type { BindingConflict, KeyBinding } from '@modrinth/ui'
import { SHORTCUT_ACTIONS, shortcutAction } from '@/helpers/shortcut-actions'
const BINDING_STORAGE_PREFIX = 'starlight-shortcut-binding-'
/**
* Combinations the shell or the operating system answers to before the launcher
* sees them. Saved shortcuts may not take these over.
*/
export const RESERVED_BINDINGS: BindingConflict[] = [
{
id: 'system-find',
label: 'Find in page (Ctrl/Cmd + F)',
binding: keyboard('KeyF', true),
reserved: true,
},
{
id: 'system-devtools',
label: 'Developer tools (F12)',
binding: keyboard('F12'),
reserved: true,
},
{
id: 'system-close',
label: 'Close window (Ctrl/Cmd + W)',
binding: keyboard('KeyW', true),
reserved: true,
},
{
id: 'system-quit',
label: 'Quit (Ctrl/Cmd + Q)',
binding: keyboard('KeyQ', true),
reserved: true,
},
{
id: 'system-reload',
label: 'Reload (Ctrl/Cmd + R)',
binding: keyboard('KeyR', true),
reserved: true,
},
{ id: 'system-refresh', label: 'Refresh (F5)', binding: keyboard('F5'), reserved: true },
{
id: 'system-exit',
label: 'Close window (Alt + F4)',
binding: keyboard('F4', false, true),
reserved: true,
},
]
function keyboard(code: string, mod = false, alt = false, shift = false): KeyBinding {
return { device: 'keyboard', code, mod, alt, shift }
}
function isKeyBinding(value: unknown): value is KeyBinding {
if (!value || typeof value !== 'object') return false
const candidate = value as Partial<KeyBinding>
return (
(candidate.device === 'keyboard' || candidate.device === 'mouse') &&
typeof candidate.code === 'string' &&
candidate.code.length > 0 &&
typeof candidate.mod === 'boolean' &&
typeof candidate.shift === 'boolean' &&
typeof candidate.alt === 'boolean'
)
}
/** The combination recorded for an action, if it has one. */
export function readStoredBinding(id: string): KeyBinding | null {
const raw = localStorage.getItem(BINDING_STORAGE_PREFIX + id)
if (!raw) return null
try {
const parsed = JSON.parse(raw)
return isKeyBinding(parsed) ? parsed : null
} catch {
// A value that cannot be read is treated as unset, so the action keeps
// working with its default rather than becoming unreachable.
return null
}
}
export function storeBinding(id: string, binding: KeyBinding) {
localStorage.setItem(BINDING_STORAGE_PREFIX + id, JSON.stringify(binding))
}
/** Drops the recorded combination, putting the action back on its default. */
export function clearStoredBinding(id: string) {
if (readStoredBinding(id)) localStorage.removeItem(BINDING_STORAGE_PREFIX + id)
}
/** The combination an action answers to now: the recorded one, or its default. */
export function resolveBinding(id: string): KeyBinding | null {
const action = shortcutAction(id)
if (!action) return null
return readStoredBinding(id) ?? action.defaultBinding
}
export function resolveAllBindings(): Record<string, KeyBinding> {
const bindings: Record<string, KeyBinding> = {}
for (const action of SHORTCUT_ACTIONS) {
bindings[action.id] = resolveBinding(action.id) ?? action.defaultBinding
}
return bindings
}
/**
* Everything a new combination would collide with: the other actions, plus the
* combinations the shell owns. `label` is what the dialog names in the error.
*/
export function buildConflicts(exceptId: string, label: (id: string) => string): BindingConflict[] {
const conflicts = SHORTCUT_ACTIONS.filter((action) => action.id !== exceptId).flatMap(
(action) => {
const binding = resolveBinding(action.id)
return binding ? [{ id: action.id, label: label(action.id), binding }] : []
},
)
return [...conflicts, ...RESERVED_BINDINGS]
}