fix: 与reden断点不兼容的问题

This commit is contained in:
Disy authored and zly2006 committed 2024-07-11 12:14:02 +08:00
1 parent 01944bd5b4
commit ad9c61cd1a
22 files changed
+490 -57

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@@ -20,7 +20,9 @@
"carpet.rule.canUseHatCommand.name": "Enable hat command",
"carpet.rule.canUseSitCommand.name": "Enable sit command",
"carpet.rule.maxUpdateQueueSize.name": "Maximum allowed capacity of update queue",
"carpet.rule.oldRedstoneConnectionLogic.name": "Restore the previous redstone wire connection logic",
"carpet.rule.optimizedOnDragonRespawn.name": "Optimize the dragon respawn",
"carpet.rule.obtainableReinforcedDeepSlate.desc": "When an anvil falls on 64 dropped deepslates, they will be turned in a reinforced deepslate instead of disappearing.",
"carpet.rule.skipTicksForJoblessVillager.desc": "For jobless/nitwit villagers, after performing a set number of tick operations, skip the 1 tick operation.",
"carpet.rule.maxVillagersInABlock.desc": "The maximum number of villagers that can be in a block, set to -1 to disable.",
@@ -37,6 +39,8 @@
"carpet.rule.canUseHatCommand.desc": "Allows all players to use the /hat command to place their main hand items in the helmet slot",
"carpet.rule.canUseSitCommand.desc": "Allows all players to use the /sit command to sit down",
"carpet.rule.maxUpdateQueueSize.desc": "Set the maximum allowed length of the update queue",
"carpet.rule.oldRedstoneConnectionLogic.desc": "Restore the interaction logic between the Redstone wire and the trap door to the performance of versions 1.19 and earlier",
"carpet.rule.optimizedOnDragonRespawn.desc": "Optimize the dragon respawn process",
"carpet.rule.autoUrl.extra.0": "The URL sent by players to be directly clicked and redirected by other players",
"carpet.rule.skipTicksForJoblessVillager.extra.0": "Set to 0 to maintain the vanilla behavior",
@@ -20,6 +20,8 @@
"carpet.rule.canUseHatCommand.name": "启用戴帽指令",
"carpet.rule.canUseSitCommand.name": "启用坐下指令",
"carpet.rule.maxUpdateQueueSize.name": "最大更新队列容量",
"carpet.rule.oldRedstoneConnectionLogic.name": "恢复红石线连接逻辑",
"carpet.rule.optimizedOnDragonRespawn.name": "龙战优化",
"carpet.rule.maxVillagersInABlock.desc": "每个方块中最大村民数量,设置-1为无限制",
"carpet.rule.obtainableReinforcedDeepSlate.desc": "当铁砧在64个深板岩的掉落物上时,可以获得强化深板岩",
@@ -37,6 +39,8 @@
"carpet.rule.canUseHatCommand.desc": "可让所有玩家使用/hat指令,将手中的物品置于头盔位",
"carpet.rule.canUseSitCommand.desc": "可让所有玩家使用/sit指令,以在原地坐下",
"carpet.rule.maxUpdateQueueSize.desc": "设定最大允许的更新队列长度",
"carpet.rule.oldRedstoneConnectionLogic.desc": "使活板门上的红石线与其他红石线连接的逻辑恢复到1.19及之前版本的表现",
"carpet.rule.optimizedOnDragonRespawn.desc": "对重生末影龙的过程进行优化",
"carpet.rule.autoUrl.extra.0": "使玩家发出的URL可以被其他玩家直接点击跳转",
"carpet.rule.skipTicksForJoblessVillager.extra.0": "设置为0则保持原版行为",
+6 -2
View File
@@ -4,14 +4,18 @@
"package": "com.github.zly2006.carpetslsaddition.mixin",
"compatibilityLevel": "JAVA_17",
"server": [
"server.MixinMinecraftDedicatedServer"
],
"client": [
],
"mixins": [
"block.BlockPatternTestTransformInvoker",
"block.MixinBlock",
"block.MixinRedstoneWireBlock",
"carpet.MixinFakePlayer",
"carpet.MixinSettingsManager",
"entity.MixinArmorStandEntity",
"entity.MixinEnderDragonFight",
"entity.MixinFallingBlockEntity",
"entity.MixinItemEntity",
"entity.MixinPlayerEntity",
@@ -38,8 +42,8 @@
"screen.MixinSlot",
"server.MixinMinecraftServer",
"server.MixinPlayerManager",
"world.MixinChainRestrictedNeighborUpdater",
"world.MixinSpawnHelper"
"world.MixinSpawnHelper",
"world.MixinWorld"
],
"injectors": {
"defaultRequire": 1