fix: 与reden断点不兼容的问题
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@@ -20,7 +20,9 @@
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"carpet.rule.canUseHatCommand.name": "Enable hat command",
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"carpet.rule.canUseSitCommand.name": "Enable sit command",
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"carpet.rule.maxUpdateQueueSize.name": "Maximum allowed capacity of update queue",
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"carpet.rule.oldRedstoneConnectionLogic.name": "Restore the previous redstone wire connection logic",
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"carpet.rule.optimizedOnDragonRespawn.name": "Optimize the dragon respawn",
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"carpet.rule.obtainableReinforcedDeepSlate.desc": "When an anvil falls on 64 dropped deepslates, they will be turned in a reinforced deepslate instead of disappearing.",
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"carpet.rule.skipTicksForJoblessVillager.desc": "For jobless/nitwit villagers, after performing a set number of tick operations, skip the 1 tick operation.",
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"carpet.rule.maxVillagersInABlock.desc": "The maximum number of villagers that can be in a block, set to -1 to disable.",
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@@ -37,6 +39,8 @@
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"carpet.rule.canUseHatCommand.desc": "Allows all players to use the /hat command to place their main hand items in the helmet slot",
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"carpet.rule.canUseSitCommand.desc": "Allows all players to use the /sit command to sit down",
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"carpet.rule.maxUpdateQueueSize.desc": "Set the maximum allowed length of the update queue",
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"carpet.rule.oldRedstoneConnectionLogic.desc": "Restore the interaction logic between the Redstone wire and the trap door to the performance of versions 1.19 and earlier",
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"carpet.rule.optimizedOnDragonRespawn.desc": "Optimize the dragon respawn process",
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"carpet.rule.autoUrl.extra.0": "The URL sent by players to be directly clicked and redirected by other players",
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"carpet.rule.skipTicksForJoblessVillager.extra.0": "Set to 0 to maintain the vanilla behavior",
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@@ -20,6 +20,8 @@
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"carpet.rule.canUseHatCommand.name": "启用戴帽指令",
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"carpet.rule.canUseSitCommand.name": "启用坐下指令",
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"carpet.rule.maxUpdateQueueSize.name": "最大更新队列容量",
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"carpet.rule.oldRedstoneConnectionLogic.name": "恢复红石线连接逻辑",
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"carpet.rule.optimizedOnDragonRespawn.name": "龙战优化",
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"carpet.rule.maxVillagersInABlock.desc": "每个方块中最大村民数量,设置-1为无限制",
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"carpet.rule.obtainableReinforcedDeepSlate.desc": "当铁砧在64个深板岩的掉落物上时,可以获得强化深板岩",
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@@ -37,6 +39,8 @@
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"carpet.rule.canUseHatCommand.desc": "可让所有玩家使用/hat指令,将手中的物品置于头盔位",
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"carpet.rule.canUseSitCommand.desc": "可让所有玩家使用/sit指令,以在原地坐下",
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"carpet.rule.maxUpdateQueueSize.desc": "设定最大允许的更新队列长度",
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"carpet.rule.oldRedstoneConnectionLogic.desc": "使活板门上的红石线与其他红石线连接的逻辑恢复到1.19及之前版本的表现",
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"carpet.rule.optimizedOnDragonRespawn.desc": "对重生末影龙的过程进行优化",
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"carpet.rule.autoUrl.extra.0": "使玩家发出的URL可以被其他玩家直接点击跳转",
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"carpet.rule.skipTicksForJoblessVillager.extra.0": "设置为0则保持原版行为",
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@@ -4,14 +4,18 @@
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"package": "com.github.zly2006.carpetslsaddition.mixin",
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"compatibilityLevel": "JAVA_17",
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"server": [
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"server.MixinMinecraftDedicatedServer"
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],
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"client": [
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],
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"mixins": [
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"block.BlockPatternTestTransformInvoker",
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"block.MixinBlock",
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"block.MixinRedstoneWireBlock",
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"carpet.MixinFakePlayer",
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"carpet.MixinSettingsManager",
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"entity.MixinArmorStandEntity",
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"entity.MixinEnderDragonFight",
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"entity.MixinFallingBlockEntity",
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"entity.MixinItemEntity",
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"entity.MixinPlayerEntity",
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@@ -38,8 +42,8 @@
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"screen.MixinSlot",
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"server.MixinMinecraftServer",
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"server.MixinPlayerManager",
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"world.MixinChainRestrictedNeighborUpdater",
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"world.MixinSpawnHelper"
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"world.MixinSpawnHelper",
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"world.MixinWorld"
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],
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"injectors": {
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"defaultRequire": 1
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