fix: 修复objective重复创建崩溃(ensure推迟到scoreboard load后)

onServerLoaded时机太早,scoreboard.dat还没load完,getObjective返回null导致重复addObjective崩溃。改为syncScores首次调用时ensure。
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AxTps committed 2026-10-06 20:52:24 +08:00
1 parent 33542f9678
commit de966ac511
2 files changed
+6 -1

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@@ -54,7 +54,6 @@ public class ServerMain implements ModInitializer, CarpetExtension {
public void onServerLoaded(MinecraftServer server) {
ServerMain.server = server;
com.github.zly2006.carpetslsaddition.util.BotListManager.load();
com.github.zly2006.carpetslsaddition.util.BoardManager.ensureObjectives(server);
startBoardWatcher(server);
}
@@ -74,9 +74,15 @@ public final class BoardManager {
access.set(value);
}
private static boolean objectivesEnsured = false;
/** 从 stats 同步所有在线玩家的分数到 scoreboard(定期调用)。 */
public static void syncScores(MinecraftServer server) {
Scoreboard sb = server.getScoreboard();
if (!objectivesEnsured) {
ensureObjectives(server);
objectivesEnsured = true;
}
Objective deaths = sb.getObjective(OBJ_DEATHS);
Objective mined = sb.getObjective(OBJ_MINED);
if (deaths == null && mined == null) {