feat: 新增 StarlightSkin 客户端 Mod,让正版客户端显示皮肤站皮肤

- TextureUrlCheckerMixin: 放行 skin.starlight.cool 域名(必需)
- YggdrasilMinecraftSessionServiceMixin: 用皮肤站公钥验签,INVALID 改 SIGNED
- GameProfileSignatureTrust: 内置公钥 + 运行时从皮肤站拉取兜底
- Minecraft 26.1.2 / Fabric / Java 25
This commit is contained in:
AxTps authored and Ap_Tx committed 2026-10-05 21:30:57 +08:00
commit 0c34fd8806
16 files changed
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.gradle/
build/
out/
run/
*.iml
.idea/
.vscode/
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# StarlightSkin
让装了 `authlib-injector`(指向 StarLight 皮肤站)的 Minecraft 客户端能正常显示皮肤站的皮肤。
- Minecraft 26.1.2 / Fabric
- 纯客户端 Mod
## 原理
Minecraft 客户端对皮肤 URL 有**硬编码的域名白名单**:
```java
// com.mojang.authlib.yggdrasil.TextureUrlChecker
private static final Set<String> ALLOWED_DOMAINS = Set.of("textures.minecraft.net");
```
皮肤站下发的皮肤 URL(`https://skin.starlight.cool/yggdrasil/textures/...`)域名不在白名单里,
`isAllowedTextureDomain` 返回 `false`,`unpackTextures` 直接丢弃该皮肤并打印:
```
Textures payload url is invalid: https://skin.starlight.cool/yggdrasil/textures/xxx
```
结果就是所有皮肤站玩家的皮肤都显示成默认皮肤。
本 Mod 通过两个 Mixin 解决:
1. **`TextureUrlCheckerMixin`**(必需)
注入 `TextureUrlChecker.isAllowedTextureDomain`,在默认判定为 `false` 时,
额外放行 `skin.starlight.cool` 域名。
2. **`YggdrasilMinecraftSessionServiceMixin`**
皮肤站用自己私钥对 `textures` 属性签名,客户端默认不信任该公钥(`SignatureState.INVALID`)。
本 Mixin 在验签失败时,用皮肤站公钥(内置 / 运行时拉取)重新验签,通过则改为 `SIGNED`。
## 公钥
- 内置兜底公钥(来自皮肤站 `https://skin.starlight.cool/yggdrasil` 的 `signaturePublickey`)
- 启动时优先从皮肤站拉取,失败则用内置
## 构建
```bash
# 需要 Java 25
./gradlew build
```
产物:`build/libs/starlight-skin-<version>.jar`,放入 `.minecraft/mods/`。
## 已知约束
- 皮肤站域名硬编码为 `skin.starlight.cool`(见 `StarlightConstants`)。
若换域名,需改 `StarlightConstants.ALLOWED_SKIN_DOMAINS` 并重新构建。
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plugins {
id 'net.fabricmc.fabric-loom' version "${loom_version}"
id 'maven-publish'
}
version = project.mod_version
group = project.maven_group
base {
archivesName = project.archives_base_name
}
repositories {
mavenCentral()
maven {
name = 'Fabric'
url = 'https://maven.fabricmc.net/'
}
}
loom {
splitEnvironmentSourceSets()
mods {
"starlight_skin" {
sourceSet sourceSets.main
sourceSet sourceSets.client
}
}
}
dependencies {
minecraft "com.mojang:minecraft:${project.minecraft_version}"
implementation "net.fabricmc:fabric-loader:${project.loader_version}"
implementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_api_version}"
clientImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_api_version}"
}
processResources {
inputs.property "version", project.version
filesMatching("fabric.mod.json") {
expand "version": project.version
}
}
tasks.withType(JavaCompile).configureEach {
it.options.release = 25
}
java {
withSourcesJar()
sourceCompatibility = JavaVersion.VERSION_25
targetCompatibility = JavaVersion.VERSION_25
}
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# Gradle 内存
org.gradle.jvmargs=-Xmx2G
org.gradle.parallel=true
# Fabric Properties(26.1.2 同 CarpetSLSAddition/turtle-reproduce)
minecraft_version=26.1.2
loader_version=0.19.5
loom_version=1.18-SNAPSHOT
fabric_api_version=0.155.3+26.1.2
# Mod Properties
mod_version=1.0.0
maven_group=cn.disy920
archives_base_name=starlight-skin
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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-9.7.1-bin.zip
networkTimeout=10000
retries=0
retryBackOffMs=500
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
Vendored
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#!/bin/sh
#
# Copyright © 2015 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# SPDX-License-Identifier: Apache-2.0
#
##############################################################################
#
# gradlew start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh gradlew
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/3d91ce3b8caaf77ad09f381f43615b715b53f72c/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
warn () {
echo "$*"
} >&2
die () {
echo
echo "$*"
echo
exit 1
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
if ! command -v java >/dev/null 2>&1
then
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command:
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# and any embedded shellness will be escaped.
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
# treated as '${Hostname}' itself on the command line.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"
Vendored
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@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@rem SPDX-License-Identifier: Apache-2.0
@rem
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem gradlew startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables, and ensure extensions are enabled
setlocal EnableExtensions
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute
echo. 1>&2
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
"%COMSPEC%" /c exit 1
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo. 1>&2
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
"%COMSPEC%" /c exit 1
:execute
@rem Setup the command line
@rem Execute gradlew
@rem endlocal doesn't take effect until after the line is parsed and variables are expanded
@rem which allows us to clear the local environment before executing the java command
endlocal & "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %* & call :exitWithErrorLevel
:exitWithErrorLevel
@rem Use "%COMSPEC%" /c exit to allow operators to work properly in scripts
"%COMSPEC%" /c exit %ERRORLEVEL%
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pluginManagement {
repositories {
maven {
name = 'Fabric'
url = 'https://maven.fabricmc.net/'
}
mavenCentral()
gradlePluginPortal()
}
plugins {
id 'net.fabricmc.fabric-loom' version providers.gradleProperty("loom_version").get()
}
}
rootProject.name = 'StarlightSkin'
@@ -0,0 +1,181 @@
package cn.disy920.starlightskin;
import com.mojang.authlib.properties.Property;
import com.mojang.authlib.yggdrasil.ServicesKeyInfo;
import com.mojang.authlib.yggdrasil.YggdrasilServicesKeyInfo;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.io.InputStream;
import java.net.HttpURLConnection;
import java.net.URI;
import java.nio.charset.StandardCharsets;
import java.util.Base64;
import java.util.concurrent.atomic.AtomicReference;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
/**
* 持有 StarLight 皮肤站的 profile 签名公钥,并用它对玩家的 textures 属性验签。
*
* 逻辑:Minecraft 客户端默认只信任 Mojang 的 ServicesKeySet。皮肤站用自己的私钥对
* textures 属性签名,客户端验不过 → SignatureState.INVALID → 皮肤被丢弃。
* 这里把皮肤站公钥也纳入信任,验签通过即认为 SIGNED。
*/
public final class GameProfileSignatureTrust {
private static final Logger LOGGER = LoggerFactory.getLogger("StarlightSkin");
/**
* 内置兜底公钥(来自皮肤站 /yggdrasil 的 signaturePublickey)。
* 与客户端 authlib-injector 的 prefetched 数据一致,离线也能用。
*/
private static final String BUILTIN_PUBLIC_KEY =
"-----BEGIN PUBLIC KEY-----\n" +
"MIICIjANBgkqhkiG9w0BAQEFAAOCAg8AMIICCgKCAgEAsFNdNxlaTYk/mu2D8ZWmAYNOAc9Qz4V6\n" +
"1ZzkwqCELxmKJ1gtCCK5mN8ZXFOhBmnZj1wtENllqwyvOwr09Oa5HUCAv/HqvL7mSexl+ZixLicc\n" +
"25+YgsxgL0SUqPdWb0IPyIQapPwgdmXfiPyaAadOGbHIxoFyKMIR/yYWAC8ksCpxySFv+5VuUM4p\n" +
"K2Jxjz9n/lCs8c7gTFrk+FjxJPGGXFuKLeouBAbAEDisxT+BSE1pEy+eTABMBBLWX2MFkrMNMS5p\n" +
"iUDHHw8pdLRc4RCVH9dyiMClfF8dV0Duc7A1EtImllR/DF4GyYMGt8rHnofJGcBmvkVacN4upK4w\n" +
"JkHyY2FEIelZlcEwwLOWX8rb8WhOowZ48VfiqxdJLPEF7etEKU1fKFe4JtnBXRQhwHCu8qvuIzcl\n" +
"9MRWEC6QLOL5B2ZJL0f2fA0rFnQY3ds1P/nFsSTwU6j/TpipVm/zhB8kNCunG7KAUm1OGRcgbV4c\n" +
"yjhfaXxObLhD/O5Z0QF2j5IAbYOxuo54Oq7wt7S352nsStX11JsOp2KmC2iTh/T2SFHaXzLpjEOy\n" +
"kd7+FfaStt0s7fTctEDddL+fE0Qxg9ABFE0wq5iCiGXwZKqC9rfGFzYbvoFoc7KQMR6CrojCo0Kj\n" +
"pE5HAOJ2nzVEZL85Stz8O4ACupYwVaSmBPC8ONz+cPsCAwEAAQ==\n" +
"-----END PUBLIC KEY-----\n";
private static final Pattern PUBKEY_PATTERN =
Pattern.compile("\"signaturePublickey\"\\s*:\\s*\"((?:\\\\.|[^\"\\\\])*)\"");
private static final AtomicReference<ServicesKeyInfo> KEY_INFO = new AtomicReference<>();
private static volatile boolean initialized = false;
private GameProfileSignatureTrust() {
}
/** 初始化:先尝试拉取皮肤站公钥,失败则用内置公钥。幂等。 */
public static synchronized void init() {
if (initialized) {
return;
}
initialized = true;
ServicesKeyInfo info = null;
String fetched = fetchPublicKey();
if (fetched != null) {
info = parseKey(fetched);
if (info != null) {
LOGGER.info("[StarlightSkin] 已从皮肤站获取签名公钥");
}
}
if (info == null) {
info = parseKey(BUILTIN_PUBLIC_KEY);
if (info != null) {
LOGGER.info("[StarlightSkin] 使用内置签名公钥");
}
}
if (info == null) {
LOGGER.error("[StarlightSkin] 无法初始化皮肤站公钥,皮肤签名信任将不可用");
} else {
KEY_INFO.set(info);
}
}
/**
* 用皮肤站公钥验证 textures 属性签名。
*
* @param property 待验证的属性
* @return 验签通过返回 true
*/
public static boolean validates(Property property) {
if (property == null || !property.hasSignature()) {
return false;
}
ServicesKeyInfo info = KEY_INFO.get();
if (info == null) {
return false;
}
try {
return info.validateProperty(property);
} catch (Throwable t) {
LOGGER.warn("[StarlightSkin] 验签异常", t);
return false;
}
}
/** 从皮肤站拉取 signaturePublickey 字符串;失败返回 null。 */
private static String fetchPublicKey() {
HttpURLConnection conn = null;
try {
conn = (HttpURLConnection) URI.create(StarlightConstants.YGGDRASIL_URL).toURL().openConnection();
conn.setRequestMethod("GET");
conn.setRequestProperty("Accept", "application/json");
conn.setConnectTimeout(5000);
conn.setReadTimeout(5000);
if (conn.getResponseCode() != 200) {
LOGGER.warn("[StarlightSkin] 拉取公钥失败,HTTP {}", conn.getResponseCode());
return null;
}
String body;
try (InputStream in = conn.getInputStream()) {
body = new String(in.readAllBytes(), StandardCharsets.UTF_8);
}
Matcher m = PUBKEY_PATTERN.matcher(body);
if (!m.find()) {
LOGGER.warn("[StarlightSkin] 响应中未找到 signaturePublickey");
return null;
}
// 解 JSON 字符串转义(\n -> 换行)
return unescapeJsonString(m.group(1));
} catch (Throwable t) {
LOGGER.warn("[StarlightSkin] 拉取公钥异常,将使用内置公钥", t);
return null;
} finally {
if (conn != null) {
conn.disconnect();
}
}
}
/** 将 PEM 文本解析为 ServicesKeyInfo。 */
private static ServicesKeyInfo parseKey(String pem) {
try {
String base64 = pem
.replace("-----BEGIN PUBLIC KEY-----", "")
.replace("-----END PUBLIC KEY-----", "")
.replaceAll("\\s", "");
byte[] der = Base64.getDecoder().decode(base64);
return YggdrasilServicesKeyInfo.parse(der);
} catch (Throwable t) {
LOGGER.error("[StarlightSkin] 公钥解析失败", t);
return null;
}
}
private static String unescapeJsonString(String s) {
StringBuilder sb = new StringBuilder(s.length());
for (int i = 0; i < s.length(); i++) {
char c = s.charAt(i);
if (c == '\\' && i + 1 < s.length()) {
char n = s.charAt(++i);
switch (n) {
case 'n' -> sb.append('\n');
case 'r' -> sb.append('\r');
case 't' -> sb.append('\t');
case '"' -> sb.append('"');
case '\\' -> sb.append('\\');
case '/' -> sb.append('/');
default -> sb.append(n);
}
} else {
sb.append(c);
}
}
return sb.toString();
}
}
@@ -0,0 +1,50 @@
package cn.disy920.starlightskin;
import java.net.URI;
import java.util.Locale;
import java.util.Set;
/**
* StarLight 皮肤站相关常量与工具方法。
*
* <p>独立于 Mixin 类,避免字段被合并进目标类造成污染。
*/
public final class StarlightConstants {
/** 皮肤站 yggdrasil 元数据地址。 */
public static final String YGGDRASIL_URL = "https://skin.starlight.cool/yggdrasil";
/** 额外允许的皮肤 URL 域名(与皮肤站 skinDomains 对应)。 */
public static final Set<String> ALLOWED_SKIN_DOMAINS = Set.of(
"skin.starlight.cool"
);
private StarlightConstants() {
}
/**
* 判断给定皮肤 URL 是否属于本模组放行的域名。
*
* @param url 皮肤 URL
* @return 属于放行域名返回 true
*/
public static boolean isAllowedSkinUrl(String url) {
if (url == null) {
return false;
}
try {
URI uri = new URI(url).normalize();
String scheme = uri.getScheme();
if (scheme == null || !(scheme.equals("http") || scheme.equals("https"))) {
return false;
}
String host = uri.getHost();
if (host == null) {
return false;
}
return ALLOWED_SKIN_DOMAINS.contains(host.toLowerCase(Locale.ROOT));
} catch (Throwable t) {
return false;
}
}
}
@@ -0,0 +1,14 @@
package cn.disy920.starlightskin;
import net.fabricmc.api.ClientModInitializer;
public class StarlightSkinClient implements ClientModInitializer {
@Override
public void onInitializeClient() {
// 异步初始化公钥,避免阻塞游戏启动。
Thread t = new Thread(GameProfileSignatureTrust::init, "StarlightSkin-KeyInit");
t.setDaemon(true);
t.start();
}
}
@@ -0,0 +1,39 @@
package cn.disy920.starlightskin.mixin;
import cn.disy920.starlightskin.StarlightConstants;
import com.mojang.authlib.yggdrasil.TextureUrlChecker;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
/**
* Minecraft 客户端硬编码只允许 {@code textures.minecraft.net} 作为皮肤 URL 域名
* (见 {@link TextureUrlChecker} 的静态 ALLOWED_DOMAINS)。
* 这里在默认判定为不允许时,额外放行 StarLight 皮肤站域名,
* 使皮肤站下发的皮肤 URL 能通过校验。
*
* <p>注意:Mixin 类的字段会被合并进目标类,故域名常量放在 {@link StarlightConstants},
* 避免污染 {@code TextureUrlChecker}。
*/
@Mixin(value = TextureUrlChecker.class, remap = false)
public abstract class TextureUrlCheckerMixin {
@Inject(
method = "isAllowedTextureDomain",
at = @At("RETURN"),
cancellable = true,
remap = false
)
private static void starlight_skin$allowStarlightDomains(
String url,
CallbackInfoReturnable<Boolean> cir
) {
if (Boolean.TRUE.equals(cir.getReturnValue())) {
return;
}
if (StarlightConstants.isAllowedSkinUrl(url)) {
cir.setReturnValue(true);
}
}
}
@@ -0,0 +1,34 @@
package cn.disy920.starlightskin.mixin;
import cn.disy920.starlightskin.GameProfileSignatureTrust;
import com.mojang.authlib.SignatureState;
import com.mojang.authlib.properties.Property;
import com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
/**
* 拦截 {@link YggdrasilMinecraftSessionService#getPropertySignatureState(Property)},
* 当默认验签结果为 INVALID 时,尝试用皮肤站公钥重新验签;通过则改为 SIGNED。
*/
@Mixin(value = YggdrasilMinecraftSessionService.class, remap = false)
public abstract class YggdrasilMinecraftSessionServiceMixin {
@Inject(
method = "getPropertySignatureState",
at = @At("RETURN"),
cancellable = true,
remap = false
)
private void starlight_skin$trustStarlightKey(
Property property,
CallbackInfoReturnable<SignatureState> cir
) {
if (cir.getReturnValue() == SignatureState.INVALID
&& GameProfileSignatureTrust.validates(property)) {
cir.setReturnValue(SignatureState.SIGNED);
}
}
}
+26
View File
@@ -0,0 +1,26 @@
{
"schemaVersion": 1,
"id": "starlight_skin",
"version": "${version}",
"name": "Starlight Skin",
"description": "让 Minecraft 客户端信任 StarLight 皮肤站的 profile 签名公钥,从而正常显示皮肤站皮肤。",
"authors": [
"AxTps"
],
"license": "MIT",
"environment": "client",
"entrypoints": {
"client": [
"cn.disy920.starlightskin.StarlightSkinClient"
]
},
"mixins": [
"starlight_skin.mixins.json"
],
"depends": {
"fabricloader": ">=0.19.5",
"minecraft": "~26.1.2",
"java": ">=25",
"fabric-api": "*"
}
}
@@ -0,0 +1,13 @@
{
"required": true,
"minVersion": "0.8",
"package": "cn.disy920.starlightskin.mixin",
"compatibilityLevel": "JAVA_25",
"mixins": [
"YggdrasilMinecraftSessionServiceMixin",
"TextureUrlCheckerMixin"
],
"injectors": {
"defaultRequire": 1
}
}