搬入 game-settings-modal(游戏选项精细编辑,10 文件):设置行编辑器、按键绑定、语言选择与文案表。新增 app-settings-modal provider 与 instance-settings-context 转发,并把 instance-settings 的 closeModal 改为支持关闭回调。SyncSettings 恢复游戏设置入口。补齐 game-options 相关 en-US / zh-CN 文案。
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@@ -35,6 +35,7 @@ import CommandHistoryModal from '../settings/instances/command-history-modal.vue
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import SyncedServersModal from '../settings/instances/servers-modal.vue'
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import SyncedPacksModal from '../settings/instances/SyncedPacksModal.vue'
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import SyncSourceModal from '../settings/instances/SyncSourceModal.vue'
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import GameSettingsModal from '../settings/instances/game-settings-modal/index.vue'
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const { handleError } = injectNotificationManager()
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const { formatMessage } = useVIntl()
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@@ -42,6 +43,7 @@ const queryClient = useQueryClient()
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const syncedPacksModal = ref<InstanceType<typeof SyncedPacksModal>>()
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const commandHistoryModal = ref<InstanceType<typeof CommandHistoryModal>>()
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const syncedServersModal = ref<InstanceType<typeof SyncedServersModal>>()
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const gameSettingsModal = ref<InstanceType<typeof GameSettingsModal> | null>(null)
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const messages = defineMessages({
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globalOptionsTitle: {
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@@ -513,8 +515,7 @@ function editGlobalOption(row: (typeof globalRows)[number]) {
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if (row.editable === 'resourcepack' || row.editable === 'datapack') {
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void syncedPacksModal.value?.show(row.editable)
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} else if (row.editable === 'game-settings') {
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// Game settings modal is ported in a later pass.
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return
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openGameSettings()
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} else if (row.editable === 'commands') {
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void commandHistoryModal.value?.show()
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} else {
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@@ -522,6 +523,15 @@ function editGlobalOption(row: (typeof globalRows)[number]) {
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}
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}
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function openGameSettings() {
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if (!hasGameOptionsToEdit.value) return
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gameSettingsModal.value?.show()
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}
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async function handleGameSettingsSaved() {
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await invalidateSyncedOptions()
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}
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function clearBaseSource() {
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@@ -537,6 +547,7 @@ onScopeDispose(clearBaseSource)
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<SyncedPacksModal ref="syncedPacksModal" />
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<CommandHistoryModal ref="commandHistoryModal" />
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<SyncedServersModal ref="syncedServersModal" />
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<GameSettingsModal ref="gameSettingsModal" @saved="handleGameSettingsSaved" />
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<SyncSourceModal
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ref="baseModal"
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@@ -55,8 +55,9 @@ let serverMetadataGeneration = 0
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const instanceRef = computed(() => props.instance)
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const tabbedModal = ref<InstanceType<typeof TabbedModal> | null>(null)
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function hide() {
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function hide(onAfterClose?: () => void) {
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tabbedModal.value?.hide()
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if (onAfterClose) nextTick(onAfterClose)
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}
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provideInstanceSettings({
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+62
@@ -0,0 +1,62 @@
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<script setup lang="ts">
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import { Button } from '@modrinth/ui'
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defineProps<{
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modelValue?: boolean
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disabled?: boolean
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label: string
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onLabel: string
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offLabel: string
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placeholder?: string
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}>()
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const emit = defineEmits<{
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'update:model-value': [value: boolean]
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}>()
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</script>
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<template>
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<div
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v-tooltip="modelValue === undefined ? placeholder : undefined"
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role="group"
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:aria-label="label"
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class="inline-flex h-9 items-center gap-0.5 rounded-xl border border-solid border-surface-5 p-px shadow-[0_1px_3px_rgba(0,0,0,0.15)]"
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:class="{ 'opacity-50': disabled }"
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>
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<Button
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type="quiet"
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size="sm"
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:interaction="modelValue === true ? 'none' : 'surface'"
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class="boolean-control-on !rounded-[10px] !px-3 !font-medium disabled:!opacity-100"
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:class="modelValue === true ? '!text-green' : '!text-[var(--color-text-primary)]'"
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:aria-pressed="modelValue === true"
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:disabled="disabled"
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@click="emit('update:model-value', true)"
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>
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{{ onLabel }}
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</Button>
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<Button
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type="quiet"
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size="sm"
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:interaction="modelValue === false ? 'none' : 'surface'"
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class="boolean-control-off !rounded-[10px] !px-3 !font-medium !text-[var(--color-text-primary)] disabled:!opacity-100"
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:aria-pressed="modelValue === false"
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:disabled="disabled"
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@click="emit('update:model-value', false)"
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>
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{{ offLabel }}
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</Button>
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</div>
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</template>
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<style scoped>
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.boolean-control-on[aria-pressed='true'] {
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background-color: color-mix(in srgb, var(--color-green) 30%, var(--surface-3));
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box-shadow: inset 0 0 0 1px color-mix(in srgb, var(--color-green) 60%, transparent);
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}
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.boolean-control-off[aria-pressed='true'] {
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background-color: var(--surface-4);
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box-shadow: inset 0 0 0 1px var(--surface-5);
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}
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</style>
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+163
@@ -0,0 +1,163 @@
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import { toRaw } from 'vue'
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import type {
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EditableGameSetting,
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GameOptionCanonicalValue,
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GameSettingChange,
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GameSettingsEditorState,
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} from '@/helpers/game-options'
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function clonePlainValue(value: unknown): unknown {
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if (Array.isArray(value)) {
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return toRaw(value).map(clonePlainValue)
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}
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if (value !== null && typeof value === 'object') {
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return Object.fromEntries(
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Object.entries(toRaw(value)).map(([key, nestedValue]) => [key, clonePlainValue(nestedValue)]),
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)
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}
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return value
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}
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export function cloneGameSettingsState(state: GameSettingsEditorState): GameSettingsEditorState {
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return clonePlainValue(state) as GameSettingsEditorState
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}
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export function canonicalValuesEqual(
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left: GameOptionCanonicalValue | null | undefined,
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right: GameOptionCanonicalValue | null | undefined,
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): boolean {
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return JSON.stringify(left ?? null) === JSON.stringify(right ?? null)
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}
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export function gameSettingChanges(
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base: GameSettingsEditorState | null,
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draft: GameSettingsEditorState | null,
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forcedValueOptionIds: ReadonlySet<string> = new Set(),
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): GameSettingChange[] {
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if (!base || !draft) return []
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const baseSettings = new Map(base.settings.map((setting) => [setting.option_id, setting]))
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return draft.settings.flatMap((setting) => {
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const previous = baseSettings.get(setting.option_id)
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if (!previous) return []
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const syncChanged = previous.sync_enabled !== setting.sync_enabled
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const valueChanged = !canonicalValuesEqual(previous.canonical_value, setting.canonical_value)
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const promoteLocalValue =
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forcedValueOptionIds.has(setting.option_id) &&
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previous.value_state !== 'canonical' &&
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setting.canonical_value !== null &&
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setting.canonical_value !== undefined
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if (!syncChanged && !valueChanged && !promoteLocalValue) return []
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return [
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{
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option_id: setting.option_id,
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base_option_revision: previous.option_revision,
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...(syncChanged ? { sync_enabled: setting.sync_enabled } : {}),
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...(valueChanged || promoteLocalValue
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? { canonical_value: setting.canonical_value ?? null }
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: {}),
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},
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]
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})
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}
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export function gameSettingNumberScale(setting: EditableGameSetting): number {
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if (setting.editor.unit !== 'percent') return 1
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return setting.option_id === 'sensitivity' ? 200 : 100
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}
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export function canonicalValueText(setting: EditableGameSetting): string {
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const value = setting.canonical_value
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if (!value) return ''
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switch (value.type) {
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case 'bool':
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return value.value ? 'true' : 'false'
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case 'integer':
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case 'decimal':
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return setting.editor.unit === 'percent'
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? String(Number((Number(value.value) * gameSettingNumberScale(setting)).toFixed(8)))
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: String(value.value)
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case 'string_list':
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return value.value.join(', ')
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default:
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return value.value
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}
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}
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export function canonicalBooleanValue(setting: EditableGameSetting): boolean | undefined {
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return setting.canonical_value?.type === 'bool' ? setting.canonical_value.value : undefined
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}
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export function isKeybindSetting(setting: EditableGameSetting): boolean {
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return (
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setting.editor.type === 'key_binding' ||
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(setting.editor.type === 'external_raw' && !!setting.raw_key?.startsWith('key_'))
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)
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}
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export function canonicalValueFromInput(
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setting: EditableGameSetting,
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value: string | number | boolean | undefined,
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): GameOptionCanonicalValue | null {
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if (value === undefined || value === '') return null
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switch (setting.editor.type) {
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case 'bool':
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return { type: 'bool', value: Boolean(value) }
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case 'integer': {
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const parsed = Number(value)
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return Number.isSafeInteger(parsed) ? { type: 'integer', value: parsed } : null
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}
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case 'decimal': {
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const parsed = Number(value)
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if (!Number.isFinite(parsed)) return null
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return {
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type: 'decimal',
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value:
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setting.editor.unit === 'percent'
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? String(Number((parsed / gameSettingNumberScale(setting)).toFixed(8)))
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: String(value),
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}
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}
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case 'enum':
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return { type: 'enum', value: String(value) }
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case 'string_list':
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return {
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type: 'string_list',
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value: String(value)
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.split(',')
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.map((item) => item.trim())
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.filter(Boolean),
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}
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case 'key_binding':
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return { type: 'key_binding', value: String(value) }
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case 'external_raw':
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return { type: 'external_raw', value: String(value) }
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default:
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return { type: 'text', value: String(value) }
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}
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}
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export function settingSearchText(
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setting: EditableGameSetting,
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label: string,
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description: string,
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): string {
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return [label, description, setting.option_id, setting.raw_key]
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.filter(Boolean)
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.join(' ')
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.toLocaleLowerCase()
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}
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export function settingCanBeEnabled(setting: EditableGameSetting): boolean {
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return (
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!setting.controlled &&
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!setting.validation_error &&
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!['mixed', 'unset', 'invalid'].includes(setting.value_state) &&
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(setting.compatibility.total_participating === 0 || setting.compatibility.will_receive > 0)
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)
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}
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@@ -0,0 +1,483 @@
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<script setup lang="ts">
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import {
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EyeIcon,
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LanguagesIcon,
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LinkIcon,
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MessageIcon,
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MonitorIcon,
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RefreshCwIcon,
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SaveIcon,
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SearchIcon,
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SettingsIcon,
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ShirtIcon,
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TagCategoryAudioIcon,
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TagCategoryGamepad2Icon,
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UnlinkIcon,
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WrenchIcon,
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XIcon,
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} from '@modrinth/assets'
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import {
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Button,
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commonMessages,
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defineMessages,
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FloatingActionBar,
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StyledInput,
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TabbedModal,
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type TabbedModalTab,
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useVIntl,
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} from '@modrinth/ui'
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import type { Component } from 'vue'
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import { computed, inject, ref, watch } from 'vue'
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import { type RouteLocationRaw, useRouter } from 'vue-router'
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import type { EditableGameSetting, GameSettingCategory } from '@/helpers/game-options'
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import { injectInstanceSettings } from '@/pages/instance/components/settings-modal/instance-settings-context'
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import { appSettingsModalContextKey } from '@/providers/app-settings-modal'
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import {
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canonicalValueText,
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isKeybindSetting,
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settingCanBeEnabled,
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settingSearchText,
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} from './editors'
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import { minecraftKeybindConflictKey } from './keybinds'
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import {
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formatGameSettingDescription,
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formatGameSettingLabel,
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gameSettingCategoryMessage,
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} from './messages'
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import GameSettingRow from './row.vue'
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import { useGameSettingsEditor } from './use-editor'
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import { useGameSettingLabels } from './use-labels'
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const props = defineProps<{
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instanceId?: string
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}>()
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const emit = defineEmits<{
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saved: []
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}>()
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const { formatMessage } = useVIntl()
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const router = useRouter()
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const appSettingsModal = inject(appSettingsModalContextKey, null)
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const instanceSettings = injectInstanceSettings(null)
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const messages = defineMessages({
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title: {
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id: 'app.settings.synced-options.game-settings.title',
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defaultMessage: 'Game settings',
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},
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syncTitle: {
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id: 'app.settings.synced-options.game-settings.sync-title',
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defaultMessage: 'Sync game settings',
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},
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syncedOptionsDescription: {
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id: 'app.settings.synced-options.game-settings.sync-description',
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defaultMessage:
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'Synced options are applied to every instance and override the values included with a modpack.',
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},
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search: {
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id: 'app.settings.synced-options.game-settings.search',
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defaultMessage: 'Search settings...',
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},
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enableAll: {
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id: 'app.settings.synced-options.game-settings.enable-all',
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defaultMessage: 'Sync all',
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},
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disableAll: {
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id: 'app.settings.synced-options.game-settings.disable-all',
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defaultMessage: 'Unsync all',
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},
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customEmpty: {
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id: 'app.settings.synced-options.game-settings.custom-empty',
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defaultMessage:
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'Settings added by mods will appear here after Modrinth finds them in one of your instances.',
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},
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empty: {
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id: 'app.settings.synced-options.game-settings.empty',
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defaultMessage: 'No settings match your search or filter.',
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},
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loading: {
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id: 'app.settings.synced-options.game-settings.loading',
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defaultMessage: 'Loading settings...',
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},
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loadFailed: {
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id: 'app.settings.synced-options.game-settings.load-failed',
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defaultMessage: 'We couldn’t load your game settings.',
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},
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retry: {
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id: 'app.settings.synced-options.game-settings.retry',
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defaultMessage: 'Retry',
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},
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saveSettings: {
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id: 'app.settings.synced-options.game-settings.save',
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defaultMessage: 'Save settings',
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},
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unsavedChanges: {
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id: 'app.settings.synced-options.game-settings.unsaved-changes',
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defaultMessage: 'You have unsaved changes.',
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},
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})
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const modal = ref<InstanceType<typeof TabbedModal> | null>(null)
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const activeCategoryId = ref('')
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const search = ref('')
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const opened = ref(false)
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let allowClose = false
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const {
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draftState,
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isLocalEditor,
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isDirty,
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hasBlockingDraft,
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loading,
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loadError,
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saving,
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load,
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reset: resetEditor,
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cancelChanges,
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setSyncEnabled,
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setCanonicalValue,
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save,
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saveAndWait,
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} = useGameSettingsEditor(
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() => props.instanceId,
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() => emit('saved'),
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)
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const categoryIcons: Record<string, Component> = {
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skin_customization: ShirtIcon,
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video: MonitorIcon,
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video_settings: MonitorIcon,
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language: LanguagesIcon,
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music_and_sound: TagCategoryAudioIcon,
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controls: TagCategoryGamepad2Icon,
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chat: MessageIcon,
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chat_settings: MessageIcon,
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accessibility: EyeIcon,
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custom: WrenchIcon,
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custom_settings: WrenchIcon,
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}
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const localeLabels = useGameSettingLabels(
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opened,
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() => props.instanceId,
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() => draftState.value?.settings ?? [],
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)
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function settingLabel(setting: EditableGameSetting) {
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if (setting.kind === 'external') {
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return (
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localeLabels.value[setting.option_id]?.label ?? formatGameSettingLabel(formatMessage, setting)
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)
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}
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return formatGameSettingLabel(formatMessage, setting)
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}
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const categories = computed<GameSettingCategory[]>(() => {
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if (!draftState.value) return []
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const settings = draftState.value.settings
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const visible = draftState.value.categories.filter(
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(category) =>
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category.is_custom || settings.some((setting) => setting.category_id === category.id),
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)
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if (!visible.some((category) => category.is_custom || category.id === 'custom_settings')) {
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visible.push({
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id: 'custom_settings',
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is_custom: true,
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})
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}
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return visible
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||||
})
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||||
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const categoryTabs = computed<TabbedModalTab[]>(() =>
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categories.value.map((category) => ({
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name: gameSettingCategoryMessage(category),
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icon: categoryIcon(category),
|
||||
})),
|
||||
)
|
||||
|
||||
const activeCategory = computed(() =>
|
||||
categories.value.find((category) => category.id === activeCategoryId.value),
|
||||
)
|
||||
|
||||
const categorySettings = computed(() => {
|
||||
if (!draftState.value) return []
|
||||
|
||||
const query = search.value.trim().toLocaleLowerCase()
|
||||
return draftState.value.settings.filter((setting) => {
|
||||
if (!query && setting.category_id !== activeCategoryId.value) return false
|
||||
if (
|
||||
query &&
|
||||
!settingSearchText(
|
||||
setting,
|
||||
settingLabel(setting),
|
||||
setting.kind === 'external'
|
||||
? (localeLabels.value[setting.option_id]?.source?.project?.title ??
|
||||
localeLabels.value[setting.option_id]?.source?.file_name ??
|
||||
'')
|
||||
: formatGameSettingDescription(formatMessage, setting),
|
||||
).includes(query)
|
||||
)
|
||||
return false
|
||||
return true
|
||||
})
|
||||
})
|
||||
|
||||
const keybindConflicts = computed(() => {
|
||||
if (!draftState.value) return new Map<string, string[]>()
|
||||
|
||||
const bindings = new Map<string, EditableGameSetting[]>()
|
||||
for (const setting of draftState.value.settings) {
|
||||
if (!isKeybindSetting(setting)) continue
|
||||
const key = minecraftKeybindConflictKey(setting.option_id, canonicalValueText(setting))
|
||||
if (!key) continue
|
||||
bindings.set(key, [...(bindings.get(key) ?? []), setting])
|
||||
}
|
||||
|
||||
const conflicts = new Map<string, string[]>()
|
||||
for (const settings of bindings.values()) {
|
||||
if (settings.length < 2) continue
|
||||
for (const setting of settings) {
|
||||
conflicts.set(
|
||||
setting.option_id,
|
||||
settings
|
||||
.filter((candidate) => candidate.option_id !== setting.option_id)
|
||||
.map((candidate) => settingLabel(candidate)),
|
||||
)
|
||||
}
|
||||
}
|
||||
return conflicts
|
||||
})
|
||||
|
||||
const enableCandidates = computed(() =>
|
||||
categorySettings.value.filter((setting) => !setting.sync_enabled && settingCanBeEnabled(setting)),
|
||||
)
|
||||
const disableCandidates = computed(() =>
|
||||
categorySettings.value.filter((setting) => setting.sync_enabled && !setting.controlled),
|
||||
)
|
||||
const toggleableCategorySettings = computed(() =>
|
||||
categorySettings.value.filter((setting) => !setting.controlled),
|
||||
)
|
||||
const allCategorySettingsSynced = computed(
|
||||
() =>
|
||||
toggleableCategorySettings.value.length > 0 &&
|
||||
toggleableCategorySettings.value.every((setting) => setting.sync_enabled),
|
||||
)
|
||||
const modalTitle = computed(() =>
|
||||
formatMessage(isLocalEditor.value ? messages.title : messages.syncTitle),
|
||||
)
|
||||
|
||||
function categoryIcon(category: GameSettingCategory): Component {
|
||||
return categoryIcons[category.id] ?? SettingsIcon
|
||||
}
|
||||
|
||||
function changeCategory(_fromIndex: number, toIndex: number): boolean {
|
||||
const category = categories.value[toIndex]
|
||||
if (!category) return false
|
||||
activeCategoryId.value = category.id
|
||||
search.value = ''
|
||||
return true
|
||||
}
|
||||
|
||||
watch(
|
||||
categories,
|
||||
() => {
|
||||
if (!categories.value.some((category) => category.id === activeCategoryId.value)) {
|
||||
activeCategoryId.value = categories.value[0]?.id ?? 'custom_settings'
|
||||
}
|
||||
const index = categories.value.findIndex((category) => category.id === activeCategoryId.value)
|
||||
if (index >= 0) modal.value?.setTab(index)
|
||||
},
|
||||
{ flush: 'sync' },
|
||||
)
|
||||
|
||||
function show() {
|
||||
opened.value = true
|
||||
allowClose = false
|
||||
search.value = ''
|
||||
void load()
|
||||
modal.value?.show()
|
||||
}
|
||||
|
||||
function hide() {
|
||||
modal.value?.hide()
|
||||
}
|
||||
|
||||
function reset() {
|
||||
opened.value = false
|
||||
resetEditor()
|
||||
allowClose = false
|
||||
}
|
||||
|
||||
function beforeHide(): boolean {
|
||||
if (allowClose || !isDirty.value) return true
|
||||
void saveBeforeClose()
|
||||
return false
|
||||
}
|
||||
|
||||
async function saveBeforeClose() {
|
||||
const saved = await saveAndWait()
|
||||
if (!saved) return
|
||||
allowClose = true
|
||||
modal.value?.hide()
|
||||
}
|
||||
|
||||
async function openSource(location: RouteLocationRaw) {
|
||||
if (isDirty.value || saving.value) return
|
||||
if (appSettingsModal && !appSettingsModal.close()) return
|
||||
allowClose = true
|
||||
modal.value?.hide()
|
||||
if (instanceSettings?.closeModal) {
|
||||
instanceSettings.closeModal(() => void router.push(location))
|
||||
} else {
|
||||
await router.push(location)
|
||||
}
|
||||
}
|
||||
|
||||
function toggleVisibleSync() {
|
||||
const enabled = !allCategorySettingsSynced.value
|
||||
const candidates = enabled ? enableCandidates.value : disableCandidates.value
|
||||
setSyncEnabled(
|
||||
candidates.map((setting) => setting.option_id),
|
||||
enabled,
|
||||
)
|
||||
}
|
||||
|
||||
defineExpose({ show, hide })
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<TabbedModal
|
||||
ref="modal"
|
||||
:tabs="categoryTabs"
|
||||
:header="modalTitle"
|
||||
:before-hide="beforeHide"
|
||||
:before-tab-change="changeCategory"
|
||||
:hide-tab-selection="search.trim().length > 0"
|
||||
:on-after-hide="reset"
|
||||
:floating-action-bar-shown="isDirty"
|
||||
max-width="min(1080px, calc(95vw - 2rem))"
|
||||
width="min(1080px, calc(95vw - 2rem))"
|
||||
>
|
||||
<template #sidebar-header>
|
||||
<div class="pb-4">
|
||||
<StyledInput
|
||||
v-model="search"
|
||||
:icon="SearchIcon"
|
||||
type="search"
|
||||
autocomplete="off"
|
||||
:placeholder="formatMessage(messages.search)"
|
||||
:aria-label="formatMessage(messages.search)"
|
||||
wrapper-class="w-full shrink-0"
|
||||
/>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<template #content>
|
||||
<div class="flex min-h-full min-w-0 flex-col">
|
||||
<div
|
||||
v-if="!isLocalEditor && (loading || loadError || categorySettings.length > 0)"
|
||||
class="mb-4 flex shrink-0 flex-wrap items-start justify-between gap-4 border-0 border-b border-solid border-surface-4 pb-4"
|
||||
>
|
||||
<p class="m-0 min-w-60 flex-1 text-[var(--color-text-default)]">
|
||||
{{ formatMessage(messages.syncedOptionsDescription) }}
|
||||
</p>
|
||||
<div class="ml-auto flex w-48 justify-end">
|
||||
<Button
|
||||
size="lg"
|
||||
:disabled="
|
||||
allCategorySettingsSynced
|
||||
? disableCandidates.length === 0
|
||||
: enableCandidates.length === 0
|
||||
"
|
||||
@click="toggleVisibleSync"
|
||||
>
|
||||
<LinkIcon v-if="allCategorySettingsSynced" aria-hidden="true" />
|
||||
<UnlinkIcon v-else aria-hidden="true" />
|
||||
{{
|
||||
formatMessage(allCategorySettingsSynced ? messages.disableAll : messages.enableAll)
|
||||
}}
|
||||
</Button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div
|
||||
v-if="loading"
|
||||
role="status"
|
||||
:aria-label="formatMessage(messages.loading)"
|
||||
class="flex flex-1 flex-col gap-4"
|
||||
>
|
||||
<div
|
||||
v-for="row in 5"
|
||||
:key="row"
|
||||
class="h-20 animate-pulse rounded-xl bg-surface-3"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
</div>
|
||||
<div
|
||||
v-else-if="loadError"
|
||||
class="flex min-h-40 flex-1 flex-col items-center justify-center gap-3 text-[var(--color-text-tertiary)]"
|
||||
>
|
||||
<p class="m-0">{{ formatMessage(messages.loadFailed) }}</p>
|
||||
<Button @click="load">
|
||||
<RefreshCwIcon aria-hidden="true" />
|
||||
{{ formatMessage(messages.retry) }}
|
||||
</Button>
|
||||
</div>
|
||||
<div v-else class="min-h-0 flex-1">
|
||||
<div
|
||||
v-if="categorySettings.length === 0"
|
||||
class="flex h-full min-h-40 items-center justify-center px-8 text-center text-[var(--color-text-tertiary)]"
|
||||
>
|
||||
{{
|
||||
activeCategory?.is_custom && !search
|
||||
? formatMessage(messages.customEmpty)
|
||||
: formatMessage(messages.empty)
|
||||
}}
|
||||
</div>
|
||||
<div v-else class="flex flex-col gap-4">
|
||||
<GameSettingRow
|
||||
v-for="setting in categorySettings"
|
||||
:key="setting.option_id"
|
||||
:setting="setting"
|
||||
:locale-label="localeLabels[setting.option_id]"
|
||||
:keybind-conflicts="keybindConflicts.get(setting.option_id)"
|
||||
:show-sync-toggle="!isLocalEditor"
|
||||
:source-navigation-disabled="isDirty || saving"
|
||||
@open-source="openSource"
|
||||
@update:sync-enabled="setSyncEnabled([setting.option_id], $event)"
|
||||
@update:canonical-value="setCanonicalValue(setting.option_id, $event)"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<template #floating-action-bar>
|
||||
<FloatingActionBar v-if="isDirty" shown inline :aria-label="modalTitle">
|
||||
<p class="m-0 text-sm font-semibold md:text-base">
|
||||
{{ formatMessage(messages.unsavedChanges) }}
|
||||
</p>
|
||||
<div class="ml-auto flex gap-2">
|
||||
<Button type="outlined" @click="cancelChanges">
|
||||
<XIcon aria-hidden="true" />
|
||||
{{ formatMessage(commonMessages.cancelButton) }}
|
||||
</Button>
|
||||
<Button
|
||||
type="colored"
|
||||
color="brand"
|
||||
:disabled="!isDirty || loading || saving || hasBlockingDraft"
|
||||
:loading="saving"
|
||||
@click="save"
|
||||
>
|
||||
<SaveIcon aria-hidden="true" />
|
||||
{{ formatMessage(messages.saveSettings) }}
|
||||
</Button>
|
||||
</div>
|
||||
</FloatingActionBar>
|
||||
</template>
|
||||
</TabbedModal>
|
||||
</template>
|
||||
+235
@@ -0,0 +1,235 @@
|
||||
<script setup lang="ts">
|
||||
import { TriangleAlertIcon } from '@modrinth/assets'
|
||||
import { Button, defineMessages, useVIntl } from '@modrinth/ui'
|
||||
import { computed, onBeforeUnmount, ref, useId, watch } from 'vue'
|
||||
|
||||
import {
|
||||
activateKeybindRecording,
|
||||
deactivateKeybindRecording,
|
||||
formatMinecraftKeybind,
|
||||
minecraftKeyTokenFromKeyboardEvent,
|
||||
minecraftMouseTokenFromButton,
|
||||
} from './keybinds'
|
||||
|
||||
const props = withDefaults(
|
||||
defineProps<{
|
||||
modelValue: string
|
||||
settingLabel: string
|
||||
conflicts?: string[]
|
||||
mixed?: boolean
|
||||
disabled?: boolean
|
||||
}>(),
|
||||
{
|
||||
conflicts: () => [],
|
||||
mixed: false,
|
||||
disabled: false,
|
||||
},
|
||||
)
|
||||
|
||||
const emit = defineEmits<{
|
||||
'update:model-value': [value: string]
|
||||
}>()
|
||||
|
||||
const { formatMessage, locale } = useVIntl()
|
||||
const statusId = useId()
|
||||
const conflictId = useId()
|
||||
const recording = ref(false)
|
||||
const statusMessage = ref('')
|
||||
const controlElement = ref<HTMLElement | null>(null)
|
||||
let suppressNextClick = false
|
||||
|
||||
const messages = defineMessages({
|
||||
listen: {
|
||||
id: 'app.settings.game-options.keybind.listen',
|
||||
defaultMessage: 'Press a key…',
|
||||
},
|
||||
choose: {
|
||||
id: 'app.settings.game-options.keybind.choose',
|
||||
defaultMessage: 'Choose a key',
|
||||
},
|
||||
mixed: {
|
||||
id: 'app.settings.game-options.keybind.mixed',
|
||||
defaultMessage: 'Different across instances',
|
||||
},
|
||||
change: {
|
||||
id: 'app.settings.game-options.keybind.change',
|
||||
defaultMessage: '{setting}: {binding}. Activate to change the binding.',
|
||||
},
|
||||
listeningStatus: {
|
||||
id: 'app.settings.game-options.keybind.listening-status',
|
||||
defaultMessage: 'Listening for a key or mouse button. Press Escape to clear this binding.',
|
||||
},
|
||||
recordingLabel: {
|
||||
id: 'app.settings.game-options.keybind.recording-label',
|
||||
defaultMessage:
|
||||
'{setting}: listening for a key or mouse button. Press Escape to clear this binding.',
|
||||
},
|
||||
unsupportedStatus: {
|
||||
id: 'app.settings.game-options.keybind.unsupported-status',
|
||||
defaultMessage: 'That input cannot be used by Minecraft. Press another key.',
|
||||
},
|
||||
cancelledStatus: {
|
||||
id: 'app.settings.game-options.keybind.cancelled-status',
|
||||
defaultMessage: 'Key binding change cancelled.',
|
||||
},
|
||||
assignedStatus: {
|
||||
id: 'app.settings.game-options.keybind.assigned-status',
|
||||
defaultMessage: '{setting} is now bound to {binding}.',
|
||||
},
|
||||
conflict: {
|
||||
id: 'app.settings.game-options.keybind.conflict-description',
|
||||
defaultMessage: 'This is already used by {settings}.',
|
||||
},
|
||||
})
|
||||
|
||||
const isMac = /Mac|iPhone|iPad|iPod/.test(navigator.platform)
|
||||
const bindingLabel = computed(() => {
|
||||
if (props.mixed) return formatMessage(messages.mixed)
|
||||
if (!props.modelValue) return formatMessage(messages.choose)
|
||||
return formatMinecraftKeybind(formatMessage, props.modelValue, isMac)
|
||||
})
|
||||
const visibleLabel = computed(() =>
|
||||
recording.value ? formatMessage(messages.listen) : bindingLabel.value,
|
||||
)
|
||||
const conflictSettings = computed(() =>
|
||||
new Intl.ListFormat(locale.value, { style: 'long', type: 'conjunction' }).format(
|
||||
props.conflicts.map((setting) => `‘${setting}’`),
|
||||
),
|
||||
)
|
||||
const conflictMessage = computed(() =>
|
||||
props.conflicts.length
|
||||
? formatMessage(messages.conflict, { settings: conflictSettings.value })
|
||||
: '',
|
||||
)
|
||||
const accessibleLabel = computed(() =>
|
||||
formatMessage(recording.value ? messages.recordingLabel : messages.change, {
|
||||
setting: props.settingLabel,
|
||||
binding: bindingLabel.value,
|
||||
}),
|
||||
)
|
||||
|
||||
function startRecording() {
|
||||
if (props.disabled || recording.value) return
|
||||
activateKeybindRecording(cancelRecording)
|
||||
recording.value = true
|
||||
statusMessage.value = formatMessage(messages.listeningStatus)
|
||||
window.addEventListener('keydown', handleKeydown, true)
|
||||
window.addEventListener('pointerdown', handlePointerDown, true)
|
||||
window.addEventListener('blur', cancelRecording)
|
||||
}
|
||||
|
||||
function stopRecording() {
|
||||
recording.value = false
|
||||
window.removeEventListener('keydown', handleKeydown, true)
|
||||
window.removeEventListener('pointerdown', handlePointerDown, true)
|
||||
window.removeEventListener('blur', cancelRecording)
|
||||
deactivateKeybindRecording(cancelRecording)
|
||||
}
|
||||
|
||||
function cancelRecording() {
|
||||
if (!recording.value) return
|
||||
stopRecording()
|
||||
statusMessage.value = formatMessage(messages.cancelledStatus)
|
||||
}
|
||||
|
||||
function assign(value: string) {
|
||||
if (!recording.value) return
|
||||
stopRecording()
|
||||
emit('update:model-value', value)
|
||||
statusMessage.value = formatMessage(messages.assignedStatus, {
|
||||
setting: props.settingLabel,
|
||||
binding: formatMinecraftKeybind(formatMessage, value, isMac),
|
||||
})
|
||||
}
|
||||
|
||||
function handleClick(event: MouseEvent) {
|
||||
if (suppressNextClick) {
|
||||
suppressNextClick = false
|
||||
event.preventDefault()
|
||||
event.stopPropagation()
|
||||
return
|
||||
}
|
||||
startRecording()
|
||||
}
|
||||
|
||||
function handleKeydown(event: KeyboardEvent) {
|
||||
if (!recording.value) return
|
||||
|
||||
event.preventDefault()
|
||||
event.stopPropagation()
|
||||
if (event.code === 'Escape') {
|
||||
assign('key.keyboard.unknown')
|
||||
return
|
||||
}
|
||||
if (event.repeat) return
|
||||
|
||||
const token = event.isComposing ? null : minecraftKeyTokenFromKeyboardEvent(event)
|
||||
if (!token) {
|
||||
statusMessage.value = formatMessage(messages.unsupportedStatus)
|
||||
return
|
||||
}
|
||||
assign(token)
|
||||
}
|
||||
|
||||
function handlePointerDown(event: PointerEvent) {
|
||||
if (!recording.value) return
|
||||
if (event.pointerType !== 'mouse') return
|
||||
const otherKeybindControl =
|
||||
event.target instanceof Element
|
||||
? event.target.closest<HTMLElement>('[data-game-keybind-control]')
|
||||
: null
|
||||
if (otherKeybindControl && otherKeybindControl !== controlElement.value) return
|
||||
|
||||
event.preventDefault()
|
||||
event.stopPropagation()
|
||||
const token = minecraftMouseTokenFromButton(event.button)
|
||||
if (!token) {
|
||||
statusMessage.value = formatMessage(messages.unsupportedStatus)
|
||||
return
|
||||
}
|
||||
suppressNextClick = event.button === 0 && otherKeybindControl === controlElement.value
|
||||
assign(token)
|
||||
}
|
||||
|
||||
watch(
|
||||
() => props.disabled,
|
||||
(disabled) => {
|
||||
if (disabled) cancelRecording()
|
||||
},
|
||||
)
|
||||
onBeforeUnmount(cancelRecording)
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div class="flex w-full min-w-0 items-center gap-1.5">
|
||||
<span
|
||||
ref="controlElement"
|
||||
v-tooltip="!recording && conflictMessage ? conflictMessage : undefined"
|
||||
data-game-keybind-control
|
||||
class="flex min-w-0 flex-1"
|
||||
>
|
||||
<Button
|
||||
:type="recording || conflicts.length ? 'outlined' : 'base'"
|
||||
:color="recording ? 'brand' : conflicts.length ? 'orange' : undefined"
|
||||
size="md"
|
||||
:disabled="disabled"
|
||||
:aria-label="accessibleLabel"
|
||||
:aria-describedby="recording ? statusId : conflicts.length ? conflictId : undefined"
|
||||
class="w-full overflow-hidden"
|
||||
@click="handleClick"
|
||||
@contextmenu.prevent.stop
|
||||
@auxclick.prevent.stop
|
||||
>
|
||||
<TriangleAlertIcon v-if="!recording && conflicts.length" aria-hidden="true" />
|
||||
<span class="min-w-0 truncate">{{ visibleLabel }}</span>
|
||||
</Button>
|
||||
</span>
|
||||
|
||||
<span :id="statusId" class="visually-hidden" role="status" aria-live="polite">
|
||||
{{ statusMessage }}
|
||||
</span>
|
||||
<span v-if="conflicts.length" :id="conflictId" class="visually-hidden">
|
||||
{{ conflictMessage }}
|
||||
</span>
|
||||
</div>
|
||||
</template>
|
||||
+426
@@ -0,0 +1,426 @@
|
||||
import { defineMessages, type MessageDescriptor, type VIntlFormatters } from '@modrinth/ui'
|
||||
|
||||
type FormatMessage = VIntlFormatters['formatMessage']
|
||||
|
||||
type StopKeybindRecording = () => void
|
||||
let stopActiveKeybindRecording: StopKeybindRecording | null = null
|
||||
|
||||
export function activateKeybindRecording(stop: StopKeybindRecording) {
|
||||
if (stopActiveKeybindRecording === stop) return
|
||||
const stopPrevious = stopActiveKeybindRecording
|
||||
stopActiveKeybindRecording = stop
|
||||
stopPrevious?.()
|
||||
}
|
||||
|
||||
export function deactivateKeybindRecording(stop: StopKeybindRecording) {
|
||||
if (stopActiveKeybindRecording === stop) {
|
||||
stopActiveKeybindRecording = null
|
||||
}
|
||||
}
|
||||
|
||||
const keyMessages = defineMessages({
|
||||
unbound: {
|
||||
id: 'app.settings.game-options.keybind.key.unbound',
|
||||
defaultMessage: 'Unbound',
|
||||
},
|
||||
escape: {
|
||||
id: 'app.settings.game-options.keybind.key.escape',
|
||||
defaultMessage: 'Escape',
|
||||
},
|
||||
backspace: {
|
||||
id: 'app.settings.game-options.keybind.key.backspace',
|
||||
defaultMessage: 'Backspace',
|
||||
},
|
||||
tab: {
|
||||
id: 'app.settings.game-options.keybind.key.tab',
|
||||
defaultMessage: 'Tab',
|
||||
},
|
||||
enter: {
|
||||
id: 'app.settings.game-options.keybind.key.enter',
|
||||
defaultMessage: 'Enter',
|
||||
},
|
||||
leftControl: {
|
||||
id: 'app.settings.game-options.keybind.key.left-control',
|
||||
defaultMessage: 'Left Ctrl',
|
||||
},
|
||||
rightControl: {
|
||||
id: 'app.settings.game-options.keybind.key.right-control',
|
||||
defaultMessage: 'Right Ctrl',
|
||||
},
|
||||
leftShift: {
|
||||
id: 'app.settings.game-options.keybind.key.left-shift',
|
||||
defaultMessage: 'Left Shift',
|
||||
},
|
||||
rightShift: {
|
||||
id: 'app.settings.game-options.keybind.key.right-shift',
|
||||
defaultMessage: 'Right Shift',
|
||||
},
|
||||
leftAlt: {
|
||||
id: 'app.settings.game-options.keybind.key.left-alt',
|
||||
defaultMessage: 'Left Alt',
|
||||
},
|
||||
rightAlt: {
|
||||
id: 'app.settings.game-options.keybind.key.right-alt',
|
||||
defaultMessage: 'Right Alt',
|
||||
},
|
||||
space: {
|
||||
id: 'app.settings.game-options.keybind.key.space',
|
||||
defaultMessage: 'Space',
|
||||
},
|
||||
capsLock: {
|
||||
id: 'app.settings.game-options.keybind.key.caps-lock',
|
||||
defaultMessage: 'Caps Lock',
|
||||
},
|
||||
numLock: {
|
||||
id: 'app.settings.game-options.keybind.key.num-lock',
|
||||
defaultMessage: 'Num Lock',
|
||||
},
|
||||
scrollLock: {
|
||||
id: 'app.settings.game-options.keybind.key.scroll-lock',
|
||||
defaultMessage: 'Scroll Lock',
|
||||
},
|
||||
printScreen: {
|
||||
id: 'app.settings.game-options.keybind.key.print-screen',
|
||||
defaultMessage: 'Print Screen',
|
||||
},
|
||||
pause: {
|
||||
id: 'app.settings.game-options.keybind.key.pause',
|
||||
defaultMessage: 'Pause',
|
||||
},
|
||||
home: {
|
||||
id: 'app.settings.game-options.keybind.key.home',
|
||||
defaultMessage: 'Home',
|
||||
},
|
||||
end: {
|
||||
id: 'app.settings.game-options.keybind.key.end',
|
||||
defaultMessage: 'End',
|
||||
},
|
||||
pageUp: {
|
||||
id: 'app.settings.game-options.keybind.key.page-up',
|
||||
defaultMessage: 'Page Up',
|
||||
},
|
||||
pageDown: {
|
||||
id: 'app.settings.game-options.keybind.key.page-down',
|
||||
defaultMessage: 'Page Down',
|
||||
},
|
||||
insert: {
|
||||
id: 'app.settings.game-options.keybind.key.insert',
|
||||
defaultMessage: 'Insert',
|
||||
},
|
||||
delete: {
|
||||
id: 'app.settings.game-options.keybind.key.delete',
|
||||
defaultMessage: 'Delete',
|
||||
},
|
||||
arrowUp: {
|
||||
id: 'app.settings.game-options.keybind.key.arrow-up',
|
||||
defaultMessage: 'Up Arrow',
|
||||
},
|
||||
arrowDown: {
|
||||
id: 'app.settings.game-options.keybind.key.arrow-down',
|
||||
defaultMessage: 'Down Arrow',
|
||||
},
|
||||
arrowLeft: {
|
||||
id: 'app.settings.game-options.keybind.key.arrow-left',
|
||||
defaultMessage: 'Left Arrow',
|
||||
},
|
||||
arrowRight: {
|
||||
id: 'app.settings.game-options.keybind.key.arrow-right',
|
||||
defaultMessage: 'Right Arrow',
|
||||
},
|
||||
leftSuper: {
|
||||
id: 'app.settings.game-options.keybind.key.left-super',
|
||||
defaultMessage: 'Left Super',
|
||||
},
|
||||
rightSuper: {
|
||||
id: 'app.settings.game-options.keybind.key.right-super',
|
||||
defaultMessage: 'Right Super',
|
||||
},
|
||||
leftCommand: {
|
||||
id: 'app.settings.game-options.keybind.key.left-command',
|
||||
defaultMessage: 'Left Command',
|
||||
},
|
||||
rightCommand: {
|
||||
id: 'app.settings.game-options.keybind.key.right-command',
|
||||
defaultMessage: 'Right Command',
|
||||
},
|
||||
menu: {
|
||||
id: 'app.settings.game-options.keybind.key.menu',
|
||||
defaultMessage: 'Menu',
|
||||
},
|
||||
keypadKey: {
|
||||
id: 'app.settings.game-options.keybind.key.keypad-key',
|
||||
defaultMessage: 'Numpad {key}',
|
||||
},
|
||||
leftMouse: {
|
||||
id: 'app.settings.game-options.keybind.mouse.left',
|
||||
defaultMessage: 'Left Mouse',
|
||||
},
|
||||
rightMouse: {
|
||||
id: 'app.settings.game-options.keybind.mouse.right',
|
||||
defaultMessage: 'Right Mouse',
|
||||
},
|
||||
middleMouse: {
|
||||
id: 'app.settings.game-options.keybind.mouse.middle',
|
||||
defaultMessage: 'Middle Mouse',
|
||||
},
|
||||
mouseButton: {
|
||||
id: 'app.settings.game-options.keybind.mouse.button',
|
||||
defaultMessage: 'Mouse {button}',
|
||||
},
|
||||
scancode: {
|
||||
id: 'app.settings.game-options.keybind.scancode',
|
||||
defaultMessage: 'Scancode {code}',
|
||||
},
|
||||
unknownKey: {
|
||||
id: 'app.settings.game-options.keybind.key.unknown',
|
||||
defaultMessage: 'Unknown key',
|
||||
},
|
||||
controlModifier: {
|
||||
id: 'app.settings.game-options.keybind.modifier.control',
|
||||
defaultMessage: 'Ctrl',
|
||||
},
|
||||
shiftModifier: {
|
||||
id: 'app.settings.game-options.keybind.modifier.shift',
|
||||
defaultMessage: 'Shift',
|
||||
},
|
||||
altModifier: {
|
||||
id: 'app.settings.game-options.keybind.modifier.alt',
|
||||
defaultMessage: 'Alt',
|
||||
},
|
||||
commandModifier: {
|
||||
id: 'app.settings.game-options.keybind.modifier.command',
|
||||
defaultMessage: 'Command',
|
||||
},
|
||||
superModifier: {
|
||||
id: 'app.settings.game-options.keybind.modifier.super',
|
||||
defaultMessage: 'Super',
|
||||
},
|
||||
})
|
||||
|
||||
const keyboardCodeTokens: Record<string, string> = {
|
||||
Escape: 'escape',
|
||||
Minus: 'minus',
|
||||
Equal: 'equal',
|
||||
Backspace: 'backspace',
|
||||
Tab: 'tab',
|
||||
BracketLeft: 'left.bracket',
|
||||
BracketRight: 'right.bracket',
|
||||
Enter: 'enter',
|
||||
ControlLeft: 'left.control',
|
||||
Semicolon: 'semicolon',
|
||||
Quote: 'apostrophe',
|
||||
Backquote: 'grave.accent',
|
||||
ShiftLeft: 'left.shift',
|
||||
Backslash: 'backslash',
|
||||
Comma: 'comma',
|
||||
Period: 'period',
|
||||
Slash: 'slash',
|
||||
ShiftRight: 'right.shift',
|
||||
AltLeft: 'left.alt',
|
||||
Space: 'space',
|
||||
CapsLock: 'caps.lock',
|
||||
NumLock: 'num.lock',
|
||||
ScrollLock: 'scroll.lock',
|
||||
NumpadSubtract: 'keypad.subtract',
|
||||
NumpadAdd: 'keypad.add',
|
||||
NumpadDecimal: 'keypad.decimal',
|
||||
NumpadComma: 'keypad.decimal',
|
||||
NumpadEqual: 'keypad.equal',
|
||||
NumpadEnter: 'keypad.enter',
|
||||
ControlRight: 'right.control',
|
||||
NumpadDivide: 'keypad.divide',
|
||||
NumpadMultiply: 'keypad.multiply',
|
||||
PrintScreen: 'print.screen',
|
||||
AltRight: 'right.alt',
|
||||
Pause: 'pause',
|
||||
Home: 'home',
|
||||
ArrowUp: 'up',
|
||||
PageUp: 'page.up',
|
||||
ArrowLeft: 'left',
|
||||
ArrowRight: 'right',
|
||||
End: 'end',
|
||||
ArrowDown: 'down',
|
||||
PageDown: 'page.down',
|
||||
Insert: 'insert',
|
||||
Delete: 'delete',
|
||||
MetaLeft: 'left.win',
|
||||
MetaRight: 'right.win',
|
||||
ContextMenu: 'menu',
|
||||
}
|
||||
|
||||
const keyboardLabels: Record<string, MessageDescriptor | string> = {
|
||||
escape: keyMessages.escape,
|
||||
minus: '-',
|
||||
equal: '=',
|
||||
backspace: keyMessages.backspace,
|
||||
tab: keyMessages.tab,
|
||||
'left.bracket': '[',
|
||||
'right.bracket': ']',
|
||||
enter: keyMessages.enter,
|
||||
'left.control': keyMessages.leftControl,
|
||||
semicolon: ';',
|
||||
apostrophe: "'",
|
||||
'grave.accent': '`',
|
||||
'left.shift': keyMessages.leftShift,
|
||||
backslash: '\\',
|
||||
comma: ',',
|
||||
period: '.',
|
||||
slash: '/',
|
||||
'right.shift': keyMessages.rightShift,
|
||||
'left.alt': keyMessages.leftAlt,
|
||||
space: keyMessages.space,
|
||||
'caps.lock': keyMessages.capsLock,
|
||||
'num.lock': keyMessages.numLock,
|
||||
'scroll.lock': keyMessages.scrollLock,
|
||||
'keypad.subtract': '-',
|
||||
'keypad.add': '+',
|
||||
'keypad.decimal': '.',
|
||||
'keypad.equal': '=',
|
||||
'keypad.enter': keyMessages.enter,
|
||||
'right.control': keyMessages.rightControl,
|
||||
'keypad.divide': '/',
|
||||
'keypad.multiply': '*',
|
||||
'print.screen': keyMessages.printScreen,
|
||||
'right.alt': keyMessages.rightAlt,
|
||||
pause: keyMessages.pause,
|
||||
home: keyMessages.home,
|
||||
up: keyMessages.arrowUp,
|
||||
'page.up': keyMessages.pageUp,
|
||||
left: keyMessages.arrowLeft,
|
||||
right: keyMessages.arrowRight,
|
||||
end: keyMessages.end,
|
||||
down: keyMessages.arrowDown,
|
||||
'page.down': keyMessages.pageDown,
|
||||
insert: keyMessages.insert,
|
||||
delete: keyMessages.delete,
|
||||
menu: keyMessages.menu,
|
||||
}
|
||||
|
||||
function splitKeybind(value: string): [key: string, modifier?: string] {
|
||||
const separator = value.indexOf(':')
|
||||
return separator === -1 ? [value] : [value.slice(0, separator), value.slice(separator + 1)]
|
||||
}
|
||||
|
||||
function keyboardIdentifierFromCode(code: string): string | null {
|
||||
const letter = /^Key([A-Z])$/.exec(code)
|
||||
if (letter) return letter[1].toLowerCase()
|
||||
|
||||
const digit = /^Digit([0-9])$/.exec(code)
|
||||
if (digit) return digit[1]
|
||||
|
||||
const functionKey = /^F([1-9]|1[0-9]|2[0-5])$/.exec(code)
|
||||
if (functionKey) return `f${functionKey[1]}`
|
||||
|
||||
const keypadDigit = /^Numpad([0-9])$/.exec(code)
|
||||
if (keypadDigit) return `keypad.${keypadDigit[1]}`
|
||||
|
||||
return keyboardCodeTokens[code] ?? null
|
||||
}
|
||||
|
||||
export function minecraftKeyTokenFromKeyboardEvent(event: KeyboardEvent): string | null {
|
||||
const identifier = keyboardIdentifierFromCode(event.code)
|
||||
return identifier ? `key.keyboard.${identifier}` : null
|
||||
}
|
||||
|
||||
export function minecraftMouseTokenFromButton(button: number): string | null {
|
||||
if (!Number.isInteger(button) || button < 0 || button > 15) return null
|
||||
if (button === 0) return 'key.mouse.left'
|
||||
if (button === 1) return 'key.mouse.middle'
|
||||
if (button === 2) return 'key.mouse.right'
|
||||
return `key.mouse.${button + 1}`
|
||||
}
|
||||
|
||||
function formatKeyboardLabel(
|
||||
formatMessage: FormatMessage,
|
||||
identifier: string,
|
||||
isMac: boolean,
|
||||
): string {
|
||||
if (identifier === 'unknown') return formatMessage(keyMessages.unbound)
|
||||
if (/^[a-z]$/.test(identifier)) return identifier.toUpperCase()
|
||||
if (/^[0-9]$/.test(identifier)) return identifier
|
||||
if (/^f([1-9]|1[0-9]|2[0-5])$/.test(identifier)) return identifier.toUpperCase()
|
||||
|
||||
const keypad = /^keypad\.(.+)$/.exec(identifier)
|
||||
if (keypad) {
|
||||
const label = keyboardLabels[identifier]
|
||||
const key = typeof label === 'string' ? label : label ? formatMessage(label) : keypad[1]
|
||||
return formatMessage(keyMessages.keypadKey, { key })
|
||||
}
|
||||
|
||||
if (identifier === 'left.win') {
|
||||
return formatMessage(isMac ? keyMessages.leftCommand : keyMessages.leftSuper)
|
||||
}
|
||||
if (identifier === 'right.win') {
|
||||
return formatMessage(isMac ? keyMessages.rightCommand : keyMessages.rightSuper)
|
||||
}
|
||||
|
||||
const label = keyboardLabels[identifier]
|
||||
if (typeof label === 'string') return label
|
||||
if (label) return formatMessage(label)
|
||||
return identifier
|
||||
.split('.')
|
||||
.map((part) => `${part.charAt(0).toUpperCase()}${part.slice(1)}`)
|
||||
.join(' ')
|
||||
}
|
||||
|
||||
function formatModifier(formatMessage: FormatMessage, modifier: string, isMac: boolean): string {
|
||||
switch (modifier.toUpperCase()) {
|
||||
case 'CONTROL':
|
||||
case 'CTRL':
|
||||
return formatMessage(keyMessages.controlModifier)
|
||||
case 'SHIFT':
|
||||
return formatMessage(keyMessages.shiftModifier)
|
||||
case 'ALT':
|
||||
return formatMessage(keyMessages.altModifier)
|
||||
case 'META':
|
||||
case 'SUPER':
|
||||
return formatMessage(isMac ? keyMessages.commandModifier : keyMessages.superModifier)
|
||||
default:
|
||||
return modifier
|
||||
}
|
||||
}
|
||||
|
||||
export function formatMinecraftKeybind(
|
||||
formatMessage: FormatMessage,
|
||||
value: string,
|
||||
isMac: boolean,
|
||||
): string {
|
||||
const [key, modifier] = splitKeybind(value)
|
||||
let label: string
|
||||
|
||||
if (key.startsWith('key.keyboard.')) {
|
||||
label = formatKeyboardLabel(formatMessage, key.slice('key.keyboard.'.length), isMac)
|
||||
} else if (key === 'key.mouse.left') {
|
||||
label = formatMessage(keyMessages.leftMouse)
|
||||
} else if (key === 'key.mouse.right') {
|
||||
label = formatMessage(keyMessages.rightMouse)
|
||||
} else if (key === 'key.mouse.middle') {
|
||||
label = formatMessage(keyMessages.middleMouse)
|
||||
} else if (key.startsWith('key.mouse.')) {
|
||||
label = formatMessage(keyMessages.mouseButton, {
|
||||
button: key.slice('key.mouse.'.length),
|
||||
})
|
||||
} else if (key.startsWith('scancode.')) {
|
||||
label = formatMessage(keyMessages.scancode, { code: key.slice('scancode.'.length) })
|
||||
} else {
|
||||
label = formatMessage(keyMessages.unknownKey)
|
||||
}
|
||||
|
||||
if (!modifier || key === 'key.keyboard.unknown') return label
|
||||
const modifiers = modifier
|
||||
.split(/[+:]/)
|
||||
.filter(Boolean)
|
||||
.map((part) => formatModifier(formatMessage, part, isMac))
|
||||
return [...modifiers, label].join(' + ')
|
||||
}
|
||||
|
||||
export function minecraftKeybindConflictKey(optionId: string, value: string): string | null {
|
||||
const normalized = value.trim().toLowerCase()
|
||||
if (!normalized || normalized === 'key.keyboard.unknown') return null
|
||||
|
||||
if (optionId === 'key.debug.modifier') return null
|
||||
if (optionId.startsWith('key.debug.') && optionId !== 'key.debug.overlay') {
|
||||
return `debug:${normalized}`
|
||||
}
|
||||
return `direct:${normalized}`
|
||||
}
|
||||
+152
@@ -0,0 +1,152 @@
|
||||
import type { ComboboxOption } from '@modrinth/ui'
|
||||
|
||||
/** Java Edition language names and regions from https://github.com/misode/mcmeta/blob/assets/pack.mcmeta. */
|
||||
const languageNames: Record<string, string> = {
|
||||
en_us: 'English (US)',
|
||||
af_za: 'Afrikaans (Suid-Afrika)',
|
||||
esan: 'Andalûh (Andaluçía)',
|
||||
enp: 'Anglish (Oned Riches)',
|
||||
ast_es: 'Asturianu (Asturies)',
|
||||
az_az: 'Azərbaycanca (Azərbaycan)',
|
||||
id_id: 'Bahasa Indonesia (Indonesia)',
|
||||
ms_my: 'Bahasa Melayu (Malaysia)',
|
||||
tzo_mx: "Bats'i k'op (Jobel)",
|
||||
qid: 'Bhs. Indonesia edjaän lama (Indonesia tempo doeloe)',
|
||||
be_latn: 'Biełaruskaja (Biełaruś)',
|
||||
bar: 'Boarisch (Bayern)',
|
||||
bs_ba: 'Bosanski (Bosna i Hercegovina)',
|
||||
brb: 'Braobans (Braobant)',
|
||||
br_fr: 'Brezhoneg (Breizh)',
|
||||
ca_es: 'Català (Catalunya)',
|
||||
val_es: 'Català (Valencià) (País Valencià)',
|
||||
cy_gb: 'Cymraeg (Cymru)',
|
||||
qcb_es: 'Cántabru/Montañés (Cantabria)',
|
||||
da_dk: 'Dansk (Danmark)',
|
||||
se_no: 'Davvisámegiella (Sápmi)',
|
||||
de_at: 'Deitsch (Österreich)',
|
||||
de_de: 'Deutsch (Deutschland)',
|
||||
et_ee: 'Eesti keel (Eesti)',
|
||||
en_au: 'English (Australia)',
|
||||
en_ca: 'English (Canada)',
|
||||
en_nz: 'English (New Zealand)',
|
||||
en_gb: 'English (United Kingdom)',
|
||||
es_ar: 'Español (Argentina)',
|
||||
es_cl: 'Español (Chile)',
|
||||
es_ec: 'Español (Ecuador)',
|
||||
es_es: 'Español (España)',
|
||||
es_mx: 'Español (México)',
|
||||
es_uy: 'Español (Uruguay)',
|
||||
es_ve: 'Español (Venezuela)',
|
||||
eo_uy: 'Esperanto (Esperantujo)',
|
||||
eu_es: 'Euskara (Euskal Herria)',
|
||||
fil_ph: 'Filipino (Pilipinas)',
|
||||
fr_ca: 'Français (Canada)',
|
||||
fr_fr: 'Français (France)',
|
||||
fr_ch: 'Français (Suisse)',
|
||||
fy_nl: 'Frysk (Fryslân)',
|
||||
fra_de: 'Fränggisch (Franggn)',
|
||||
fur_it: 'Furlan (Friûl)',
|
||||
fo_fo: 'Føroyskt (Føroyar)',
|
||||
ga_ie: 'Gaeilge (Éire)',
|
||||
gl_es: 'Galego (Galicia / Galiza)',
|
||||
go_fr: 'Galo (Bertègn)',
|
||||
gd_gb: 'Gàidhlig (Alba)',
|
||||
hr_hr: 'Hrvatski (Hrvatska)',
|
||||
hn_no: 'Høgnorsk (Norig)',
|
||||
io_en: 'Ido (Idia)',
|
||||
ig_ng: 'Igbo (Naigeria)',
|
||||
it_it: 'Italiano (Italia)',
|
||||
kw_gb: 'Kernewek (Kernow)',
|
||||
ksh: 'Kölsch/Ripoarisch (Rhingland)',
|
||||
lol_us: 'LOLCAT (Kingdom of Cats)',
|
||||
la_la: 'Latina (Latium)',
|
||||
lv_lv: 'Latviešu (Latvija)',
|
||||
lt_lt: 'Lietuvių (Lietuva)',
|
||||
li_li: 'Limburgs (Limburg)',
|
||||
lmo: 'Lombard (Lombardia)',
|
||||
lb_lu: 'Lëtzebuergesch (Lëtzebuerg)',
|
||||
hu_hu: 'Magyar (Magyarország)',
|
||||
mt_mt: 'Malti (Malta)',
|
||||
isv: 'Medžuslovjansky (Slovjanščina)',
|
||||
nah: 'Mēxikatlahtōlli (Mēxiko)',
|
||||
nl_nl: 'Nederlands (Nederland)',
|
||||
pls: 'Ngiiwà (Ndanìꞌngà)',
|
||||
no_no: 'Norsk bokmål (Norge)',
|
||||
nn_no: 'Norsk nynorsk (Noreg)',
|
||||
uz_uz: "O'zbekcha (O'zbekiston)",
|
||||
oc_fr: 'Occitan (Occitània)',
|
||||
en_pt: 'Pirate Speak (The Seven Seas)',
|
||||
nds_de: 'Plattdüütsch (Düütschland)',
|
||||
pl_pl: 'Polski (Polska)',
|
||||
pt_br: 'Português (Brasil)',
|
||||
pt_pt: 'Português (Portugal)',
|
||||
qya_aa: 'Quenya (Arda)',
|
||||
ro_ro: 'Română (România)',
|
||||
de_ch: 'Schwiizerdütsch (Schwiiz)',
|
||||
enws: 'Shakespearean English (Kingdom of England)',
|
||||
sq_al: 'Shqip (Shqipëri)',
|
||||
sk_sk: 'Slovenčina (Slovensko)',
|
||||
sl_si: 'Slovenščina (Slovenija)',
|
||||
so_so: 'Soomaali (Soomaaliya)',
|
||||
sr_cs: 'Srpski (Srbija)',
|
||||
fi_fi: 'Suomi (Suomi)',
|
||||
sv_se: 'Svenska (Sverige)',
|
||||
sxu: 'Säggs’sch (Saggsn)',
|
||||
tl_ph: 'Tagalog (Pilipinas)',
|
||||
vi_vn: 'Tiếng Việt (Việt Nam)',
|
||||
tr_tr: 'Türkçe (Türkiye)',
|
||||
vp_vl: 'Viossa (Vilant)',
|
||||
nl_be: 'Vlaams (België)',
|
||||
vec_it: 'Vèneto (Veneto)',
|
||||
vro: 'Võro (Eesti)',
|
||||
yo_ng: 'Yorùbá (Nàìjíríà)',
|
||||
jbo_en: "la .lojban. (la jbogu'e)",
|
||||
tlh_aa: "tlhIngan Hol (tlhIngan wo')",
|
||||
tok: 'toki pona (kulupu pona)',
|
||||
is_is: 'Íslenska (Ísland)',
|
||||
ovd: 'Övdalska (Swerre)',
|
||||
cs_cz: 'Čeština (Česko)',
|
||||
szl: 'Ślōnski (Gōrny Ślōnsk)',
|
||||
en_ud: 'ɥsᴉꞁᵷuƎ (uʍoᗡ ǝpᴉsd∩)',
|
||||
haw_us: 'ʻŌlelo Hawaiʻi (Hawaiʻi)',
|
||||
el_gr: 'Ελληνικά (Ελλάδα)',
|
||||
ba_ru: 'Башҡортса (Башҡортостан, Рәсәй)',
|
||||
be_by: 'Беларуская (Беларусь)',
|
||||
bg_bg: 'Български (България)',
|
||||
hal_ua: 'Галицка (Галичина, Вкраїна)',
|
||||
ky_kg: 'Кыргызча (Кыргызстан)',
|
||||
mk_mk: 'Македонски (Северна Македонија)',
|
||||
mn_mn: 'Монгол (Монгол Улс)',
|
||||
ry_ua: 'Руснацькый (Пудкарпатя, Украина)',
|
||||
ru_ru: 'Русский (Россия)',
|
||||
rpr: 'Русскій дореформенный (Россійская имперія)',
|
||||
sah_sah: 'Сахалыы (Cаха Сирэ)',
|
||||
sr_sp: 'Српски (Србија)',
|
||||
tt_ru: 'Татарча (Татарстан, Рәсәй)',
|
||||
uk_ua: 'Українська (Україна)',
|
||||
cv_cu: 'Чӑвашла (Чӑваш Ен, Раҫҫей)',
|
||||
kk_kz: 'Қазақша (Қазақстан)',
|
||||
hy_am: 'Հայերեն (Հայաստան)',
|
||||
yi_de: 'ייִדיש (אשכנזיש יידן)',
|
||||
he_il: 'עברית (ישראל)',
|
||||
ar_sa: 'العربية (العالم العربي)',
|
||||
zlm_arab: 'بهاس ملايو (مليسيا)',
|
||||
fa_ir: 'فارسی (ايران)',
|
||||
hi_in: 'हिंदी (भारत)',
|
||||
ta_in: 'தமிழ் (இந்தியா)',
|
||||
kn_in: 'ಕನ್ನಡ (ಭಾರತ)',
|
||||
th_th: 'ไทย (ประเทศไทย)',
|
||||
lo_la: 'ລາວ (ປະເທດລາວ)',
|
||||
ka_ge: 'ქართული (საქართველო)',
|
||||
lzh: '文言 (華夏)',
|
||||
ja_jp: '日本語 (日本)',
|
||||
zh_cn: '简体中文 (中国大陆)',
|
||||
zh_tw: '繁體中文 (台灣)',
|
||||
zh_hk: '繁體中文 (香港特別行政區)',
|
||||
ko_kr: '한국어 (대한민국)',
|
||||
got_de: '𐌲𐌿𐍄𐍂𐌰𐌶𐌳𐌰 (𐌲𐌿𐍄𐌸𐌹𐌿𐌳𐌰)',
|
||||
}
|
||||
|
||||
export const minecraftLanguageOptions: ComboboxOption<string>[] = Object.entries(languageNames)
|
||||
.map(([value, label]) => ({ value, label, searchTerms: [value] }))
|
||||
.sort((a, b) => a.label.localeCompare(b.label))
|
||||
+1428
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,384 @@
|
||||
<script setup lang="ts">
|
||||
import { LinkIcon, UnknownIcon, UnlinkIcon } from '@modrinth/assets'
|
||||
import {
|
||||
Avatar,
|
||||
Combobox,
|
||||
type ComboboxOption,
|
||||
defineMessages,
|
||||
IconButton,
|
||||
Slider,
|
||||
StyledInput,
|
||||
truncatedTooltip,
|
||||
useVIntl,
|
||||
} from '@modrinth/ui'
|
||||
import { computed, ref } from 'vue'
|
||||
import { type RouteLocationRaw, RouterLink } from 'vue-router'
|
||||
|
||||
import type {
|
||||
EditableGameSetting,
|
||||
GameOptionCanonicalValue,
|
||||
GameSettingLocaleLabel,
|
||||
} from '@/helpers/game-options'
|
||||
|
||||
import GameSettingBooleanControl from './boolean-control.vue'
|
||||
import {
|
||||
canonicalBooleanValue,
|
||||
canonicalValueFromInput,
|
||||
canonicalValueText,
|
||||
gameSettingNumberScale,
|
||||
isKeybindSetting,
|
||||
settingCanBeEnabled,
|
||||
} from './editors'
|
||||
import GameKeybindInput from './keybind-input.vue'
|
||||
import { minecraftLanguageOptions } from './languages'
|
||||
import {
|
||||
formatGameSettingChoice,
|
||||
formatGameSettingDescription,
|
||||
formatGameSettingLabel,
|
||||
formatGameSettingValidation,
|
||||
presentationMessages,
|
||||
} from './messages'
|
||||
|
||||
const props = withDefaults(
|
||||
defineProps<{
|
||||
setting: EditableGameSetting
|
||||
localeLabel?: GameSettingLocaleLabel
|
||||
keybindConflicts?: string[]
|
||||
disabled?: boolean
|
||||
showSyncToggle?: boolean
|
||||
sourceNavigationDisabled?: boolean
|
||||
}>(),
|
||||
{
|
||||
keybindConflicts: () => [],
|
||||
disabled: false,
|
||||
showSyncToggle: true,
|
||||
sourceNavigationDisabled: false,
|
||||
},
|
||||
)
|
||||
|
||||
const emit = defineEmits<{
|
||||
'update:sync-enabled': [enabled: boolean]
|
||||
'update:canonical-value': [value: GameOptionCanonicalValue | null]
|
||||
'open-source': [location: RouteLocationRaw]
|
||||
}>()
|
||||
|
||||
const { formatMessage } = useVIntl()
|
||||
const settingLabelRef = ref<HTMLElement | null>(null)
|
||||
|
||||
const messages = defineMessages({
|
||||
on: {
|
||||
id: 'app.settings.synced-options.game-settings.value-on',
|
||||
defaultMessage: 'On',
|
||||
},
|
||||
off: {
|
||||
id: 'app.settings.synced-options.game-settings.value-off',
|
||||
defaultMessage: 'Off',
|
||||
},
|
||||
mixed: {
|
||||
id: 'app.settings.synced-options.game-settings.value-mixed',
|
||||
defaultMessage: 'Different across instances',
|
||||
},
|
||||
unset: {
|
||||
id: 'app.settings.synced-options.game-settings.value-unset',
|
||||
defaultMessage: 'Choose a value',
|
||||
},
|
||||
syncSetting: {
|
||||
id: 'app.settings.synced-options.game-settings.sync-setting',
|
||||
defaultMessage: 'Sync {setting} across instances',
|
||||
},
|
||||
unsyncSetting: {
|
||||
id: 'app.settings.synced-options.game-settings.unsync-setting',
|
||||
defaultMessage: 'Stop syncing {setting} across instances',
|
||||
},
|
||||
syncedAcrossInstances: {
|
||||
id: 'app.settings.synced-options.game-settings.synced-across-instances',
|
||||
defaultMessage: 'Synced across instances',
|
||||
},
|
||||
notBeingSynced: {
|
||||
id: 'app.settings.synced-options.game-settings.not-being-synced',
|
||||
defaultMessage: 'Not being synced',
|
||||
},
|
||||
})
|
||||
|
||||
const settingLabel = computed(() => {
|
||||
if (props.setting.kind === 'external') {
|
||||
return props.localeLabel?.label ?? formatGameSettingLabel(formatMessage, props.setting)
|
||||
}
|
||||
return formatGameSettingLabel(formatMessage, props.setting)
|
||||
})
|
||||
const settingDescription = computed(() =>
|
||||
formatGameSettingDescription(formatMessage, props.setting),
|
||||
)
|
||||
const settingSource = computed(() =>
|
||||
props.setting.kind === 'external' ? props.localeLabel?.source : undefined,
|
||||
)
|
||||
const sourceLocation = computed<RouteLocationRaw>(() => {
|
||||
const source = settingSource.value
|
||||
if (source?.project) {
|
||||
return { path: `/project/${source.project.id}` }
|
||||
}
|
||||
return {
|
||||
name: 'InstanceContent',
|
||||
params: { id: source?.instance_id },
|
||||
query: { highlight: source?.file_path },
|
||||
}
|
||||
})
|
||||
const valueText = computed(() => canonicalValueText(props.setting))
|
||||
const languageOptions = computed<ComboboxOption<string>[]>(() => {
|
||||
const value = valueText.value
|
||||
if (value && !minecraftLanguageOptions.some((option) => option.value === value)) {
|
||||
return [{ value, label: value }, ...minecraftLanguageOptions]
|
||||
}
|
||||
return minecraftLanguageOptions
|
||||
})
|
||||
const enumOptions = computed<ComboboxOption<string>[]>(() =>
|
||||
(props.setting.editor.choices ?? []).map((choice) => ({
|
||||
value: choice.value,
|
||||
label:
|
||||
props.setting.kind === 'external'
|
||||
? (props.localeLabel?.choices[choice.value] ?? choice.value)
|
||||
: formatGameSettingChoice(formatMessage, props.setting.option_id, choice.value),
|
||||
})),
|
||||
)
|
||||
const isNumber = computed(
|
||||
() => props.setting.editor.type === 'integer' || props.setting.editor.type === 'decimal',
|
||||
)
|
||||
const isSlider = computed(
|
||||
() => isNumber.value && props.setting.editor.min != null && props.setting.editor.max != null,
|
||||
)
|
||||
const booleanValue = computed(() => canonicalBooleanValue(props.setting))
|
||||
const numberScale = computed(() => gameSettingNumberScale(props.setting))
|
||||
const inputMin = computed(() =>
|
||||
props.setting.editor.min === null || props.setting.editor.min === undefined
|
||||
? undefined
|
||||
: props.setting.editor.min * numberScale.value,
|
||||
)
|
||||
const inputMax = computed(() =>
|
||||
props.setting.editor.max === null || props.setting.editor.max === undefined
|
||||
? undefined
|
||||
: props.setting.editor.max * numberScale.value,
|
||||
)
|
||||
const inputStep = computed(() =>
|
||||
props.setting.editor.step === null || props.setting.editor.step === undefined
|
||||
? undefined
|
||||
: props.setting.editor.step * numberScale.value,
|
||||
)
|
||||
const sliderValue = computed(() => {
|
||||
if (valueText.value === '') return null
|
||||
const value = Number(valueText.value)
|
||||
return Number.isFinite(value) ? value : null
|
||||
})
|
||||
const inputValue = computed(() =>
|
||||
isNumber.value ? (sliderValue.value ?? undefined) : valueText.value,
|
||||
)
|
||||
const editorDisabled = computed(
|
||||
() =>
|
||||
props.disabled ||
|
||||
props.setting.controlled ||
|
||||
(props.showSyncToggle && !props.setting.sync_enabled),
|
||||
)
|
||||
const syncToggleDisabled = computed(
|
||||
() =>
|
||||
props.disabled ||
|
||||
props.setting.controlled ||
|
||||
(!props.setting.sync_enabled && !settingCanBeEnabled(props.setting)),
|
||||
)
|
||||
const placeholder = computed(() => {
|
||||
if (props.setting.value_state === 'mixed') return formatMessage(messages.mixed)
|
||||
if (props.setting.value_state === 'unset') return formatMessage(messages.unset)
|
||||
if (props.setting.editor.type === 'external_raw') {
|
||||
return formatMessage(presentationMessages.customValuePlaceholder)
|
||||
}
|
||||
return undefined
|
||||
})
|
||||
const validationMessage = computed(() =>
|
||||
formatGameSettingValidation(formatMessage, props.setting.validation_error),
|
||||
)
|
||||
const syncDisabledReason = computed(() => {
|
||||
if (validationMessage.value) return validationMessage.value
|
||||
if (props.setting.value_state === 'invalid') {
|
||||
return formatMessage(presentationMessages.validationInvalidValue)
|
||||
}
|
||||
if (props.setting.value_state === 'mixed' || props.setting.value_state === 'unset') {
|
||||
return formatMessage(presentationMessages.validationMissingValue)
|
||||
}
|
||||
if (props.setting.controlled) {
|
||||
return formatMessage(presentationMessages.bucketLauncherControlled, { count: 1 })
|
||||
}
|
||||
if (
|
||||
props.setting.compatibility.total_participating > 0 &&
|
||||
props.setting.compatibility.will_receive === 0
|
||||
) {
|
||||
return formatMessage(presentationMessages.compatibilityNone)
|
||||
}
|
||||
return undefined
|
||||
})
|
||||
const syncActionLabel = computed(() =>
|
||||
formatMessage(props.setting.sync_enabled ? messages.unsyncSetting : messages.syncSetting, {
|
||||
setting: settingLabel.value,
|
||||
}),
|
||||
)
|
||||
const syncStatusTooltip = computed(() =>
|
||||
formatMessage(
|
||||
props.setting.sync_enabled ? messages.syncedAcrossInstances : messages.notBeingSynced,
|
||||
),
|
||||
)
|
||||
|
||||
function updateValue(value: string | number | boolean | undefined) {
|
||||
emit('update:canonical-value', canonicalValueFromInput(props.setting, value))
|
||||
}
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div
|
||||
class="grid min-h-[54px] min-w-0 items-center gap-2"
|
||||
:class="
|
||||
isSlider
|
||||
? showSyncToggle
|
||||
? 'grid-cols-[minmax(10rem,0.65fr)_minmax(0,1.35fr)_2.25rem]'
|
||||
: 'grid-cols-[minmax(10rem,0.65fr)_minmax(0,1.35fr)]'
|
||||
: showSyncToggle
|
||||
? 'grid-cols-[minmax(0,1fr)_12rem_2.25rem]'
|
||||
: 'grid-cols-[minmax(0,1fr)_12rem]'
|
||||
"
|
||||
>
|
||||
<div class="min-w-0 pr-2">
|
||||
<div class="flex items-center gap-2">
|
||||
<h3
|
||||
ref="settingLabelRef"
|
||||
v-tooltip="truncatedTooltip(settingLabelRef, settingLabel)"
|
||||
class="m-0 truncate text-lg font-semibold text-[var(--color-text-primary)]"
|
||||
>
|
||||
{{ settingLabel }}
|
||||
</h3>
|
||||
<span
|
||||
v-if="validationMessage"
|
||||
v-tooltip="validationMessage"
|
||||
tabindex="0"
|
||||
role="img"
|
||||
class="flex shrink-0 rounded-md text-orange outline-none focus-visible:ring-4 focus-visible:ring-brand-shadow"
|
||||
>
|
||||
<UnknownIcon class="size-4" aria-hidden="true" />
|
||||
</span>
|
||||
</div>
|
||||
<RouterLink v-if="settingSource" v-slot="{ href }" :to="sourceLocation" custom>
|
||||
<a
|
||||
:href="sourceNavigationDisabled ? undefined : href"
|
||||
:aria-disabled="sourceNavigationDisabled || undefined"
|
||||
class="mt-2 inline-flex max-w-full items-center gap-1.5 text-[var(--color-text-default)]"
|
||||
:class="sourceNavigationDisabled ? 'cursor-default' : 'hover:underline'"
|
||||
@click.prevent="!sourceNavigationDisabled && emit('open-source', sourceLocation)"
|
||||
>
|
||||
<Avatar
|
||||
v-if="settingSource.project"
|
||||
:src="settingSource.project.icon_url"
|
||||
size="1.25rem"
|
||||
no-shadow
|
||||
/>
|
||||
<span class="truncate">{{
|
||||
settingSource.project?.title ?? settingSource.file_name
|
||||
}}</span>
|
||||
</a>
|
||||
</RouterLink>
|
||||
<p v-else-if="settingDescription" class="m-0 mt-0.5 text-[var(--color-text-default)]">
|
||||
{{ settingDescription }}
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div class="flex min-w-0 items-center justify-end">
|
||||
<Slider
|
||||
v-if="isSlider"
|
||||
size="standard"
|
||||
:model-value="sliderValue"
|
||||
:min="inputMin ?? 0"
|
||||
:max="inputMax ?? 100"
|
||||
:step="inputStep ?? 1"
|
||||
:snap-points="setting.category_id === 'music_and_sound' ? [0, 50, 100] : []"
|
||||
:snap-range="5"
|
||||
:unit="setting.editor.unit === 'percent' ? '%' : undefined"
|
||||
:placeholder="placeholder"
|
||||
:aria-label="settingLabel"
|
||||
:disabled="editorDisabled"
|
||||
@update:model-value="updateValue"
|
||||
/>
|
||||
|
||||
<GameSettingBooleanControl
|
||||
v-else-if="setting.editor.type === 'bool'"
|
||||
:model-value="booleanValue"
|
||||
:label="settingLabel"
|
||||
:on-label="formatMessage(messages.on)"
|
||||
:off-label="formatMessage(messages.off)"
|
||||
:placeholder="placeholder"
|
||||
:disabled="editorDisabled"
|
||||
@update:model-value="updateValue"
|
||||
/>
|
||||
|
||||
<Combobox
|
||||
v-else-if="setting.option_id === 'language'"
|
||||
:model-value="valueText"
|
||||
:options="languageOptions"
|
||||
:placeholder="placeholder"
|
||||
:disabled="editorDisabled"
|
||||
:aria-label="settingLabel"
|
||||
:search-input-attrs="{ 'aria-label': settingLabel }"
|
||||
searchable
|
||||
select-search-text-on-focus
|
||||
class="min-w-0"
|
||||
@update:model-value="updateValue"
|
||||
/>
|
||||
|
||||
<Combobox
|
||||
v-else-if="setting.editor.type === 'enum'"
|
||||
:model-value="valueText"
|
||||
:options="enumOptions"
|
||||
:placeholder="placeholder"
|
||||
:disabled="editorDisabled"
|
||||
:aria-label="settingLabel"
|
||||
class="min-w-0"
|
||||
@update:model-value="updateValue"
|
||||
/>
|
||||
|
||||
<GameKeybindInput
|
||||
v-else-if="isKeybindSetting(setting)"
|
||||
:model-value="valueText"
|
||||
:setting-label="settingLabel"
|
||||
:conflicts="keybindConflicts"
|
||||
:mixed="setting.value_state === 'mixed'"
|
||||
:disabled="editorDisabled"
|
||||
@update:model-value="updateValue"
|
||||
/>
|
||||
|
||||
<StyledInput
|
||||
v-else
|
||||
:model-value="inputValue"
|
||||
:type="isNumber ? 'number' : 'text'"
|
||||
:min="inputMin"
|
||||
:max="inputMax"
|
||||
:step="inputStep"
|
||||
:placeholder="placeholder"
|
||||
:disabled="editorDisabled"
|
||||
:aria-label="settingLabel"
|
||||
wrapper-class="w-full"
|
||||
@update:model-value="updateValue"
|
||||
/>
|
||||
</div>
|
||||
|
||||
<span
|
||||
v-if="showSyncToggle"
|
||||
v-tooltip="syncToggleDisabled && syncDisabledReason ? syncDisabledReason : syncStatusTooltip"
|
||||
class="flex justify-center"
|
||||
>
|
||||
<IconButton
|
||||
:type="setting.sync_enabled ? 'chip' : 'base'"
|
||||
:color="setting.sync_enabled ? 'blue' : undefined"
|
||||
:label="syncActionLabel"
|
||||
:disabled="syncToggleDisabled"
|
||||
:aria-pressed="setting.sync_enabled"
|
||||
@click="emit('update:sync-enabled', !setting.sync_enabled)"
|
||||
>
|
||||
<LinkIcon v-if="setting.sync_enabled" aria-hidden="true" />
|
||||
<UnlinkIcon v-else aria-hidden="true" />
|
||||
</IconButton>
|
||||
</span>
|
||||
</div>
|
||||
</template>
|
||||
+448
@@ -0,0 +1,448 @@
|
||||
import { defineMessages, injectNotificationManager, useVIntl } from '@modrinth/ui'
|
||||
import { useMutation, useQuery, useQueryClient } from '@tanstack/vue-query'
|
||||
import { computed, type MaybeRefOrGetter, nextTick, onScopeDispose, ref, toValue, watch } from 'vue'
|
||||
|
||||
import {
|
||||
type EditableGameSetting,
|
||||
type GameOptionCanonicalValue,
|
||||
type GameSettingChange,
|
||||
type GameSettingsEditorState,
|
||||
gameSettingsKeys,
|
||||
gameSettingsQueryOptions,
|
||||
get_local_game_options_config,
|
||||
get_synced_game_options_config,
|
||||
preview_local_game_option_changes,
|
||||
preview_synced_game_option_changes,
|
||||
save_local_game_option_changes,
|
||||
save_synced_game_option_changes,
|
||||
type UpdateGameSettingsRequest,
|
||||
} from '@/helpers/game-options'
|
||||
|
||||
import { canonicalValuesEqual, cloneGameSettingsState, gameSettingChanges } from './editors'
|
||||
|
||||
export function useGameSettingsEditor(
|
||||
instanceId: MaybeRefOrGetter<string | undefined>,
|
||||
onSaved: () => void,
|
||||
) {
|
||||
const { addNotification, handleError } = injectNotificationManager()
|
||||
const { formatMessage } = useVIntl()
|
||||
const queryClient = useQueryClient()
|
||||
const messages = defineMessages({
|
||||
conflictTitle: {
|
||||
id: 'app.settings.synced-options.game-settings.conflict-title',
|
||||
defaultMessage: 'These settings changed elsewhere',
|
||||
},
|
||||
conflictText: {
|
||||
id: 'app.settings.synced-options.game-settings.conflict-text',
|
||||
defaultMessage: 'We loaded the latest settings. Check your changes, then save again.',
|
||||
},
|
||||
})
|
||||
|
||||
const baseState = ref<GameSettingsEditorState | null>(null)
|
||||
const draftState = ref<GameSettingsEditorState | null>(null)
|
||||
const touchedValueOptionIds = ref<Set<string>>(new Set())
|
||||
let previewTimer: ReturnType<typeof setTimeout> | null = null
|
||||
let previewGeneration = 0
|
||||
let loadGeneration = 0
|
||||
let saveGeneration = 0
|
||||
|
||||
const editorInstanceId = ref<string>()
|
||||
const isLocalEditor = computed(() => !!editorInstanceId.value)
|
||||
|
||||
const dirtyChanges = computed(() =>
|
||||
gameSettingChanges(baseState.value, draftState.value, touchedValueOptionIds.value),
|
||||
)
|
||||
const isDirty = computed(() => dirtyChanges.value.length > 0)
|
||||
const dirtyOptionIds = computed(
|
||||
() => new Set(dirtyChanges.value.map((change) => change.option_id)),
|
||||
)
|
||||
const hasBlockingDraft = computed(
|
||||
() =>
|
||||
draftState.value?.settings.some(
|
||||
(setting) =>
|
||||
dirtyOptionIds.value.has(setting.option_id) &&
|
||||
(isLocalEditor.value || setting.sync_enabled) &&
|
||||
(!!setting.validation_error ||
|
||||
['mixed', 'unset', 'invalid'].includes(setting.value_state)),
|
||||
) ?? false,
|
||||
)
|
||||
const stateQuery = useQuery(
|
||||
computed(() => ({
|
||||
...gameSettingsQueryOptions(editorInstanceId.value),
|
||||
enabled: false,
|
||||
})),
|
||||
)
|
||||
const loading = computed(
|
||||
() => !draftState.value && (stateQuery.isPending.value || stateQuery.isFetching.value),
|
||||
)
|
||||
const loadError = computed(() => !draftState.value && stateQuery.isError.value)
|
||||
const previewMutation = useMutation({
|
||||
mutationFn: ({
|
||||
instanceId,
|
||||
request,
|
||||
}: {
|
||||
instanceId?: string
|
||||
request: UpdateGameSettingsRequest
|
||||
}) =>
|
||||
instanceId
|
||||
? preview_local_game_option_changes(instanceId, request)
|
||||
: preview_synced_game_option_changes(request),
|
||||
})
|
||||
const saveMutation = useMutation({
|
||||
mutationFn: saveDraft,
|
||||
onError: handleError,
|
||||
})
|
||||
|
||||
function applyState(state: GameSettingsEditorState) {
|
||||
baseState.value = cloneGameSettingsState(state)
|
||||
draftState.value = cloneGameSettingsState(state)
|
||||
touchedValueOptionIds.value = new Set()
|
||||
}
|
||||
|
||||
watch(stateQuery.data, (state) => {
|
||||
if (state && draftState.value && !isDirty.value && !saveMutation.isPending.value) {
|
||||
applyState(state)
|
||||
}
|
||||
})
|
||||
|
||||
async function load() {
|
||||
const generation = ++loadGeneration
|
||||
cancelPreview()
|
||||
editorInstanceId.value = toValue(instanceId)
|
||||
const options = gameSettingsQueryOptions(editorInstanceId.value)
|
||||
const cached = !editorInstanceId.value && queryClient.getQueryData(options.queryKey)
|
||||
if (cached) {
|
||||
applyState(cached)
|
||||
try {
|
||||
// A previously cached empty state is common immediately after enabling
|
||||
// sync. Refresh it before returning so the editor does not stay empty.
|
||||
const refreshed = await queryClient.fetchQuery({ ...options, staleTime: 0 })
|
||||
if (generation !== loadGeneration) return false
|
||||
applyState(refreshed)
|
||||
return true
|
||||
} catch (error) {
|
||||
if (generation !== loadGeneration) return false
|
||||
handleError(error)
|
||||
return true
|
||||
}
|
||||
}
|
||||
await nextTick()
|
||||
const result = await queryClient
|
||||
.fetchQuery({ ...options, staleTime: 0 })
|
||||
.then((data) => ({ data, isError: false, error: null as unknown }))
|
||||
.catch((error) => ({ data: undefined, isError: true, error }))
|
||||
if (generation !== loadGeneration) return false
|
||||
if (result.isError) {
|
||||
handleError(result.error)
|
||||
return false
|
||||
}
|
||||
if (!result.data) return false
|
||||
applyState(result.data)
|
||||
return true
|
||||
}
|
||||
|
||||
function cancelPreview() {
|
||||
if (previewTimer) clearTimeout(previewTimer)
|
||||
previewTimer = null
|
||||
previewGeneration++
|
||||
}
|
||||
|
||||
function reset() {
|
||||
cancelPreview()
|
||||
loadGeneration++
|
||||
saveGeneration++
|
||||
baseState.value = null
|
||||
draftState.value = null
|
||||
touchedValueOptionIds.value = new Set()
|
||||
saveMutation.reset()
|
||||
}
|
||||
|
||||
function cancelChanges() {
|
||||
if (!baseState.value) return
|
||||
cancelPreview()
|
||||
draftState.value = cloneGameSettingsState(baseState.value)
|
||||
touchedValueOptionIds.value = new Set()
|
||||
}
|
||||
|
||||
function setSyncEnabled(optionIds: readonly string[], enabled: boolean) {
|
||||
if (!draftState.value) return
|
||||
const ids = new Set(optionIds)
|
||||
draftState.value.settings = draftState.value.settings.map((setting) =>
|
||||
ids.has(setting.option_id)
|
||||
? { ...setting, sync_enabled: enabled, validation_error: null }
|
||||
: setting,
|
||||
)
|
||||
schedulePreview()
|
||||
}
|
||||
|
||||
function schedulePreview() {
|
||||
cancelPreview()
|
||||
previewTimer = setTimeout(() => void preview(), 350)
|
||||
}
|
||||
|
||||
function save() {
|
||||
if (saveMutation.isPending.value || loading.value || hasBlockingDraft.value || !isDirty.value)
|
||||
return
|
||||
saveMutation.mutate()
|
||||
}
|
||||
|
||||
async function saveAndWait(): Promise<boolean> {
|
||||
if (loading.value || hasBlockingDraft.value || !isDirty.value) return !hasBlockingDraft.value
|
||||
try {
|
||||
await saveMutation.mutateAsync()
|
||||
return true
|
||||
} catch {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
function editorRequest(): UpdateGameSettingsRequest | null {
|
||||
if (!baseState.value || !draftState.value) return null
|
||||
return {
|
||||
expected_summary_revision: draftState.value.summary_revision,
|
||||
expected_canonical_revision: draftState.value.canonical_revision,
|
||||
expected_catalog_revision: draftState.value.catalog_revision,
|
||||
changes: dirtyChanges.value,
|
||||
}
|
||||
}
|
||||
|
||||
function setCanonicalValue(optionId: string, value: GameOptionCanonicalValue | null) {
|
||||
if (!draftState.value) return
|
||||
const currentSetting = draftState.value.settings.find(
|
||||
(setting) => setting.option_id === optionId,
|
||||
)
|
||||
const baseSetting = baseState.value?.settings.find((setting) => setting.option_id === optionId)
|
||||
if (!currentSetting) return
|
||||
|
||||
const revertedToBase =
|
||||
!!baseSetting &&
|
||||
!canonicalValuesEqual(currentSetting.canonical_value, baseSetting.canonical_value) &&
|
||||
canonicalValuesEqual(value, baseSetting.canonical_value)
|
||||
const touchedOptionIds = new Set(touchedValueOptionIds.value)
|
||||
if (revertedToBase) {
|
||||
touchedOptionIds.delete(optionId)
|
||||
} else {
|
||||
touchedOptionIds.add(optionId)
|
||||
}
|
||||
touchedValueOptionIds.value = touchedOptionIds
|
||||
draftState.value.settings = draftState.value.settings.map((setting) =>
|
||||
setting.option_id === optionId
|
||||
? {
|
||||
...setting,
|
||||
canonical_value: value,
|
||||
value_state: revertedToBase ? baseSetting.value_state : value ? 'canonical' : 'unset',
|
||||
validation_error: revertedToBase ? baseSetting.validation_error : null,
|
||||
}
|
||||
: setting,
|
||||
)
|
||||
schedulePreview()
|
||||
}
|
||||
|
||||
function mergePreview(preview: GameSettingsEditorState) {
|
||||
if (!baseState.value || !draftState.value) return
|
||||
const previousBase = cloneGameSettingsState(baseState.value)
|
||||
const previousDraft = cloneGameSettingsState(draftState.value)
|
||||
const dirtyIds = new Set(
|
||||
gameSettingChanges(previousBase, previousDraft, touchedValueOptionIds.value).map(
|
||||
(change) => change.option_id,
|
||||
),
|
||||
)
|
||||
const stagedSettings = new Map(
|
||||
previousDraft.settings
|
||||
.filter((setting) => dirtyIds.has(setting.option_id))
|
||||
.map((setting) => [setting.option_id, setting]),
|
||||
)
|
||||
const previousBaseSettings = new Map(
|
||||
previousBase.settings.map((setting) => [setting.option_id, setting]),
|
||||
)
|
||||
const nextBase = cloneGameSettingsState(preview)
|
||||
const nextDraft = cloneGameSettingsState(preview)
|
||||
nextBase.settings = nextBase.settings.map((setting) =>
|
||||
dirtyIds.has(setting.option_id)
|
||||
? { ...(previousBaseSettings.get(setting.option_id) ?? setting) }
|
||||
: setting,
|
||||
)
|
||||
nextDraft.settings = nextDraft.settings.map((setting): EditableGameSetting => {
|
||||
const staged = stagedSettings.get(setting.option_id)
|
||||
if (!staged) return setting
|
||||
return {
|
||||
...setting,
|
||||
sync_enabled: staged.sync_enabled,
|
||||
canonical_value: staged.canonical_value,
|
||||
option_revision: staged.option_revision,
|
||||
}
|
||||
})
|
||||
baseState.value = nextBase
|
||||
draftState.value = nextDraft
|
||||
}
|
||||
|
||||
async function preview() {
|
||||
const request = editorRequest()
|
||||
if (!request || request.changes.length === 0) {
|
||||
previewGeneration++
|
||||
if (baseState.value) draftState.value = cloneGameSettingsState(baseState.value)
|
||||
return
|
||||
}
|
||||
|
||||
const generation = ++previewGeneration
|
||||
try {
|
||||
const previewState = await previewMutation.mutateAsync({
|
||||
instanceId: editorInstanceId.value,
|
||||
request,
|
||||
})
|
||||
if (generation !== previewGeneration) return
|
||||
mergePreview(previewState)
|
||||
} catch {
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
function applyChangesToRefreshedState(
|
||||
refreshed: GameSettingsEditorState,
|
||||
stagedDraft: GameSettingsEditorState,
|
||||
changes: GameSettingChange[],
|
||||
touchedOptionIds: ReadonlySet<string>,
|
||||
conflictOptionIds: ReadonlySet<string> = new Set(),
|
||||
) {
|
||||
const changesById = new Map(changes.map((change) => [change.option_id, change]))
|
||||
const stagedSettings = new Map(
|
||||
stagedDraft.settings.map((setting) => [setting.option_id, setting]),
|
||||
)
|
||||
const nextBase = cloneGameSettingsState(refreshed)
|
||||
const nextDraft = cloneGameSettingsState(refreshed)
|
||||
|
||||
nextDraft.settings = nextDraft.settings.map((setting) => {
|
||||
const change = changesById.get(setting.option_id)
|
||||
const staged = stagedSettings.get(setting.option_id)
|
||||
if (!change || !staged) return setting
|
||||
|
||||
return {
|
||||
...setting,
|
||||
...(change.sync_enabled !== undefined ? { sync_enabled: staged.sync_enabled } : {}),
|
||||
...(change.canonical_value !== undefined
|
||||
? {
|
||||
canonical_value: staged.canonical_value,
|
||||
value_state: staged.value_state,
|
||||
}
|
||||
: {}),
|
||||
validation_error: conflictOptionIds.has(setting.option_id)
|
||||
? 'changed_since_opened'
|
||||
: staged.validation_error,
|
||||
}
|
||||
})
|
||||
|
||||
baseState.value = nextBase
|
||||
draftState.value = nextDraft
|
||||
touchedValueOptionIds.value = new Set(
|
||||
[...touchedOptionIds].filter(
|
||||
(optionId) => changesById.get(optionId)?.canonical_value !== undefined,
|
||||
),
|
||||
)
|
||||
}
|
||||
|
||||
async function saveDraft() {
|
||||
const request = editorRequest()
|
||||
if (!request || request.changes.length === 0 || !baseState.value || !draftState.value) return
|
||||
|
||||
cancelPreview()
|
||||
const targetInstanceId = editorInstanceId.value
|
||||
const generation = ++saveGeneration
|
||||
const previousBase = cloneGameSettingsState(baseState.value)
|
||||
const optimisticState = cloneGameSettingsState(draftState.value)
|
||||
const previouslyTouchedOptionIds = new Set(touchedValueOptionIds.value)
|
||||
baseState.value = cloneGameSettingsState(optimisticState)
|
||||
touchedValueOptionIds.value = new Set()
|
||||
try {
|
||||
await queryClient.cancelQueries({
|
||||
queryKey: gameSettingsQueryOptions(targetInstanceId).queryKey,
|
||||
})
|
||||
const result = targetInstanceId
|
||||
? await save_local_game_option_changes(targetInstanceId, request)
|
||||
: await save_synced_game_option_changes(request)
|
||||
const refreshed =
|
||||
result.state ??
|
||||
(targetInstanceId
|
||||
? await get_local_game_options_config(targetInstanceId)
|
||||
: await get_synced_game_options_config())
|
||||
queryClient.setQueryData(gameSettingsQueryOptions(targetInstanceId).queryKey, refreshed)
|
||||
if (targetInstanceId) {
|
||||
void queryClient.invalidateQueries({ queryKey: gameSettingsKeys.synced })
|
||||
}
|
||||
if (result.conflicts?.length) {
|
||||
if (generation !== saveGeneration || !draftState.value) return
|
||||
previewGeneration++
|
||||
const stagedDraft = cloneGameSettingsState(draftState.value)
|
||||
const retainedTouchedOptionIds = new Set([
|
||||
...previouslyTouchedOptionIds,
|
||||
...touchedValueOptionIds.value,
|
||||
])
|
||||
const stagedChanges = gameSettingChanges(
|
||||
previousBase,
|
||||
stagedDraft,
|
||||
retainedTouchedOptionIds,
|
||||
)
|
||||
const conflicts = new Set(result.conflicts)
|
||||
applyChangesToRefreshedState(
|
||||
refreshed,
|
||||
stagedDraft,
|
||||
stagedChanges,
|
||||
retainedTouchedOptionIds,
|
||||
conflicts,
|
||||
)
|
||||
|
||||
addNotification({
|
||||
type: 'warning',
|
||||
title: formatMessage(messages.conflictTitle),
|
||||
text: formatMessage(messages.conflictText),
|
||||
})
|
||||
if (isDirty.value) {
|
||||
schedulePreview()
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if (generation !== saveGeneration) {
|
||||
onSaved()
|
||||
return
|
||||
}
|
||||
if (!baseState.value || !draftState.value) return
|
||||
previewGeneration++
|
||||
const stagedDraft = cloneGameSettingsState(draftState.value)
|
||||
const touchedSinceSave = new Set(touchedValueOptionIds.value)
|
||||
const changesSinceSave = gameSettingChanges(optimisticState, stagedDraft, touchedSinceSave)
|
||||
applyChangesToRefreshedState(refreshed, stagedDraft, changesSinceSave, touchedSinceSave)
|
||||
if (changesSinceSave.length > 0) schedulePreview()
|
||||
onSaved()
|
||||
} catch (error) {
|
||||
if (generation === saveGeneration && draftState.value) {
|
||||
previewGeneration++
|
||||
baseState.value = previousBase
|
||||
touchedValueOptionIds.value = new Set([
|
||||
...previouslyTouchedOptionIds,
|
||||
...touchedValueOptionIds.value,
|
||||
])
|
||||
if (dirtyChanges.value.length > 0) schedulePreview()
|
||||
}
|
||||
throw error
|
||||
}
|
||||
}
|
||||
|
||||
onScopeDispose(reset)
|
||||
|
||||
return {
|
||||
draftState,
|
||||
isLocalEditor,
|
||||
isDirty,
|
||||
hasBlockingDraft,
|
||||
loading,
|
||||
loadError,
|
||||
saving: saveMutation.isPending,
|
||||
load,
|
||||
reset,
|
||||
cancelChanges,
|
||||
setSyncEnabled,
|
||||
setCanonicalValue,
|
||||
save,
|
||||
saveAndWait,
|
||||
}
|
||||
}
|
||||
+138
@@ -0,0 +1,138 @@
|
||||
import { useDebugLogger, useVIntl } from '@modrinth/ui'
|
||||
import { listen, type UnlistenFn } from '@tauri-apps/api/event'
|
||||
import { computed, type MaybeRefOrGetter, onScopeDispose, shallowRef, toValue, watch } from 'vue'
|
||||
|
||||
import {
|
||||
type EditableGameSetting,
|
||||
type GameSettingLocaleLabel,
|
||||
get_game_setting_locale_labels,
|
||||
} from '@/helpers/game-options'
|
||||
|
||||
export function useGameSettingLabels(
|
||||
opened: MaybeRefOrGetter<boolean>,
|
||||
instanceId: MaybeRefOrGetter<string | undefined>,
|
||||
settings: MaybeRefOrGetter<EditableGameSetting[]>,
|
||||
) {
|
||||
const debug = useDebugLogger('GameSettingLabels')
|
||||
const { locale } = useVIntl()
|
||||
const labels = shallowRef<Record<string, GameSettingLocaleLabel>>({})
|
||||
const optionIds = computed(() =>
|
||||
toValue(settings)
|
||||
.filter((setting) => setting.kind === 'external')
|
||||
.map((setting) => setting.option_id)
|
||||
.sort(),
|
||||
)
|
||||
let generation = 0
|
||||
let stopListening: UnlistenFn | undefined
|
||||
let refreshSources = false
|
||||
|
||||
debug('setup', { opened: toValue(opened), instanceId: toValue(instanceId), locale: locale.value })
|
||||
|
||||
async function refresh(reason: string) {
|
||||
if (!toValue(opened) || !optionIds.value.length) {
|
||||
debug('refresh skipped', {
|
||||
reason,
|
||||
opened: toValue(opened),
|
||||
optionCount: optionIds.value.length,
|
||||
})
|
||||
return
|
||||
}
|
||||
const request = ++generation
|
||||
const reindex = refreshSources
|
||||
const requestedIds = [...optionIds.value]
|
||||
const started = performance.now()
|
||||
refreshSources = false
|
||||
debug('request started', {
|
||||
request,
|
||||
reason,
|
||||
instanceId: toValue(instanceId),
|
||||
locale: locale.value,
|
||||
reindex,
|
||||
optionIds: requestedIds,
|
||||
})
|
||||
try {
|
||||
const result = await get_game_setting_locale_labels(
|
||||
toValue(instanceId),
|
||||
locale.value,
|
||||
requestedIds,
|
||||
reindex,
|
||||
)
|
||||
const applied = request === generation && toValue(opened)
|
||||
debug('request completed', {
|
||||
request,
|
||||
generation,
|
||||
applied,
|
||||
opened: toValue(opened),
|
||||
elapsedMs: Math.round(performance.now() - started),
|
||||
returnedCount: Object.keys(result.settings).length,
|
||||
missingOptionIds: requestedIds.filter((id) => !result.settings[id]),
|
||||
labelSample: Object.entries(result.settings).slice(0, 8),
|
||||
})
|
||||
if (applied) labels.value = result.settings
|
||||
} catch (error) {
|
||||
debug('request failed', {
|
||||
request,
|
||||
reason,
|
||||
elapsedMs: Math.round(performance.now() - started),
|
||||
error,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
watch(
|
||||
() => toValue(opened),
|
||||
(active, _, onCleanup) => {
|
||||
debug('modal state changed', { active, generation, optionCount: optionIds.value.length })
|
||||
let cancelled = false
|
||||
onCleanup(() => {
|
||||
cancelled = true
|
||||
stopListening?.()
|
||||
stopListening = undefined
|
||||
generation++
|
||||
labels.value = {}
|
||||
debug('modal cleanup: listener removed and labels cleared', { generation })
|
||||
})
|
||||
if (!active) return
|
||||
refreshSources = true
|
||||
debug('registering locale update listener')
|
||||
void listen('game-option-locales-updated', () => {
|
||||
debug('received game-option-locales-updated')
|
||||
void refresh('locale update event')
|
||||
})
|
||||
.then((unlisten) => {
|
||||
debug('locale update listener registered', { cancelled })
|
||||
if (cancelled) unlisten()
|
||||
else {
|
||||
stopListening = unlisten
|
||||
void refresh('listener registered')
|
||||
}
|
||||
})
|
||||
.catch((error) => {
|
||||
debug('locale update listener failed', { cancelled, error })
|
||||
if (!cancelled) void refresh('listener failed')
|
||||
})
|
||||
},
|
||||
{ flush: 'sync' },
|
||||
)
|
||||
|
||||
watch([locale, () => toValue(instanceId), () => optionIds.value.join('\n')], () => {
|
||||
generation++
|
||||
labels.value = {}
|
||||
debug('locale, instance or option IDs changed: labels cleared', {
|
||||
generation,
|
||||
locale: locale.value,
|
||||
instanceId: toValue(instanceId),
|
||||
optionCount: optionIds.value.length,
|
||||
})
|
||||
void refresh('request inputs changed')
|
||||
})
|
||||
|
||||
onScopeDispose(() => {
|
||||
generation++
|
||||
stopListening?.()
|
||||
labels.value = {}
|
||||
debug('scope disposed', { generation })
|
||||
})
|
||||
|
||||
return labels
|
||||
}
|
||||
File diff suppressed because it is too large.
Load diff
@@ -10991,5 +10991,364 @@
|
||||
"app.sync-instances-update.choose-source.data-packs": { "message": "选择要从哪个实例复制数据包。这些包仅用于初始化同步,之后可从任意实例进行编辑。" },
|
||||
"app.sync-instances-update.choose-source.resource-packs": { "message": "选择要从哪个实例复制资源包。这些包仅用于初始化同步,之后可从任意实例进行编辑。" },
|
||||
"instance.settings.tabs.backups": { "message": "备份" },
|
||||
"instance.settings.tabs.sync": { "message": "同步" }
|
||||
"instance.settings.tabs.sync": { "message": "同步" },
|
||||
"app.settings.game-options.category.accessibility.description": { "message": "无障碍设置" },
|
||||
"app.settings.game-options.category.accessibility.label": { "message": "无障碍" },
|
||||
"app.settings.game-options.category.chat.description": { "message": "聊天显示与外观" },
|
||||
"app.settings.game-options.category.chat.label": { "message": "聊天" },
|
||||
"app.settings.game-options.category.controls.description": { "message": "鼠标、移动与按键绑定" },
|
||||
"app.settings.game-options.category.controls.label": { "message": "控制" },
|
||||
"app.settings.game-options.category.custom.description": { "message": "由模组添加的设置" },
|
||||
"app.settings.game-options.category.custom.label": { "message": "自定义设置" },
|
||||
"app.settings.game-options.category.language.description": { "message": "游戏语言" },
|
||||
"app.settings.game-options.category.language.label": { "message": "语言" },
|
||||
"app.settings.game-options.category.music-and-sound.description": { "message": "音量与音频偏好" },
|
||||
"app.settings.game-options.category.music-and-sound.label": { "message": "音乐和声音" },
|
||||
"app.settings.game-options.category.online.description": { "message": "在线与 Realms 偏好" },
|
||||
"app.settings.game-options.category.online.label": { "message": "在线" },
|
||||
"app.settings.game-options.category.skin-customization.description": { "message": "皮肤层与主手" },
|
||||
"app.settings.game-options.category.skin-customization.label": { "message": "皮肤自定义" },
|
||||
"app.settings.game-options.category.video.description": { "message": "镜头与显示设置" },
|
||||
"app.settings.game-options.category.video.label": { "message": "视频" },
|
||||
"app.settings.game-options.choice.all": { "message": "全部" },
|
||||
"app.settings.game-options.choice.balanced": { "message": "平衡" },
|
||||
"app.settings.game-options.choice.by-player": { "message": "按玩家" },
|
||||
"app.settings.game-options.choice.chat": { "message": "聊天" },
|
||||
"app.settings.game-options.choice.commands-only": { "message": "仅命令" },
|
||||
"app.settings.game-options.choice.constant": { "message": "持续" },
|
||||
"app.settings.game-options.choice.crosshair": { "message": "准星" },
|
||||
"app.settings.game-options.choice.custom": { "message": "自定义" },
|
||||
"app.settings.game-options.choice.decreased": { "message": "降低" },
|
||||
"app.settings.game-options.choice.default": { "message": "默认" },
|
||||
"app.settings.game-options.choice.fabulous": { "message": "极佳" },
|
||||
"app.settings.game-options.choice.fancy": { "message": "精美" },
|
||||
"app.settings.game-options.choice.far": { "message": "远" },
|
||||
"app.settings.game-options.choice.fast": { "message": "快速" },
|
||||
"app.settings.game-options.choice.frequent": { "message": "频繁" },
|
||||
"app.settings.game-options.choice.hidden": { "message": "隐藏" },
|
||||
"app.settings.game-options.choice.hotbar": { "message": "快捷栏" },
|
||||
"app.settings.game-options.choice.left": { "message": "左" },
|
||||
"app.settings.game-options.choice.limited": { "message": "有限" },
|
||||
"app.settings.game-options.choice.max-fps": { "message": "最高 FPS" },
|
||||
"app.settings.game-options.choice.maximum": { "message": "最大" },
|
||||
"app.settings.game-options.choice.minimal": { "message": "最少" },
|
||||
"app.settings.game-options.choice.minimum": { "message": "最小" },
|
||||
"app.settings.game-options.choice.nearby": { "message": "附近" },
|
||||
"app.settings.game-options.choice.never": { "message": "从不" },
|
||||
"app.settings.game-options.choice.none": { "message": "无" },
|
||||
"app.settings.game-options.choice.normal": { "message": "正常" },
|
||||
"app.settings.game-options.choice.off": { "message": "关闭" },
|
||||
"app.settings.game-options.choice.on": { "message": "开启" },
|
||||
"app.settings.game-options.choice.opengl": { "message": "OpenGL 渲染器" },
|
||||
"app.settings.game-options.choice.pause": { "message": "暂停菜单" },
|
||||
"app.settings.game-options.choice.pause-and-toast": { "message": "暂停菜单和提示" },
|
||||
"app.settings.game-options.choice.power-saver": { "message": "省电" },
|
||||
"app.settings.game-options.choice.right": { "message": "右" },
|
||||
"app.settings.game-options.choice.short": { "message": "短" },
|
||||
"app.settings.game-options.choice.shown": { "message": "显示" },
|
||||
"app.settings.game-options.choice.system": { "message": "系统" },
|
||||
"app.settings.game-options.choice.tiny": { "message": "极小" },
|
||||
"app.settings.game-options.choice.vulkan": { "message": "Vulkan 渲染器" },
|
||||
"app.settings.game-options.choice.when-minimized": { "message": "最小化时" },
|
||||
"app.settings.game-options.choice.while-afk": { "message": "挂机时" },
|
||||
"app.settings.game-options.compatibility.none": { "message": "部分实例无法使用此设置" },
|
||||
"app.settings.game-options.compatibility.reason.launcher-controlled": { "message": "此设置由启动器设置管理" },
|
||||
"app.settings.game-options.custom-value.placeholder": { "message": "输入值" },
|
||||
"app.settings.game-options.keybind.assigned-status": { "message": "已将 {setting} 绑定为 {binding}。" },
|
||||
"app.settings.game-options.keybind.cancelled-status": { "message": "已取消按键绑定更改。" },
|
||||
"app.settings.game-options.keybind.change": { "message": "{setting}:{binding}。激活以更改绑定。" },
|
||||
"app.settings.game-options.keybind.choose": { "message": "选择按键" },
|
||||
"app.settings.game-options.keybind.conflict-description": { "message": "{settings} 已使用此按键。" },
|
||||
"app.settings.game-options.keybind.key.arrow-down": { "message": "向下箭头" },
|
||||
"app.settings.game-options.keybind.key.arrow-left": { "message": "向左箭头" },
|
||||
"app.settings.game-options.keybind.key.arrow-right": { "message": "向右箭头" },
|
||||
"app.settings.game-options.keybind.key.arrow-up": { "message": "向上箭头" },
|
||||
"app.settings.game-options.keybind.key.backspace": { "message": "退格" },
|
||||
"app.settings.game-options.keybind.key.caps-lock": { "message": "大写锁定" },
|
||||
"app.settings.game-options.keybind.key.delete": { "message": "删除" },
|
||||
"app.settings.game-options.keybind.key.end": { "message": "End 键" },
|
||||
"app.settings.game-options.keybind.key.enter": { "message": "回车" },
|
||||
"app.settings.game-options.keybind.key.escape": { "message": "Esc 键" },
|
||||
"app.settings.game-options.keybind.key.home": { "message": "Home 键" },
|
||||
"app.settings.game-options.keybind.key.insert": { "message": "Insert 键" },
|
||||
"app.settings.game-options.keybind.key.keypad-key": { "message": "数字键盘 {key}" },
|
||||
"app.settings.game-options.keybind.key.left-alt": { "message": "左 Alt" },
|
||||
"app.settings.game-options.keybind.key.left-command": { "message": "左 Command" },
|
||||
"app.settings.game-options.keybind.key.left-control": { "message": "左 Ctrl" },
|
||||
"app.settings.game-options.keybind.key.left-shift": { "message": "左 Shift" },
|
||||
"app.settings.game-options.keybind.key.left-super": { "message": "左 Super" },
|
||||
"app.settings.game-options.keybind.key.menu": { "message": "菜单" },
|
||||
"app.settings.game-options.keybind.key.num-lock": { "message": "数字锁定" },
|
||||
"app.settings.game-options.keybind.key.page-down": { "message": "Page Down 键" },
|
||||
"app.settings.game-options.keybind.key.page-up": { "message": "Page Up 键" },
|
||||
"app.settings.game-options.keybind.key.pause": { "message": "暂停" },
|
||||
"app.settings.game-options.keybind.key.print-screen": { "message": "截图" },
|
||||
"app.settings.game-options.keybind.key.right-alt": { "message": "右 Alt" },
|
||||
"app.settings.game-options.keybind.key.right-command": { "message": "右 Command" },
|
||||
"app.settings.game-options.keybind.key.right-control": { "message": "右 Ctrl" },
|
||||
"app.settings.game-options.keybind.key.right-shift": { "message": "右 Shift" },
|
||||
"app.settings.game-options.keybind.key.right-super": { "message": "右 Super" },
|
||||
"app.settings.game-options.keybind.key.scroll-lock": { "message": "滚动锁定" },
|
||||
"app.settings.game-options.keybind.key.space": { "message": "空格" },
|
||||
"app.settings.game-options.keybind.key.tab": { "message": "Tab 键" },
|
||||
"app.settings.game-options.keybind.key.unbound": { "message": "未绑定" },
|
||||
"app.settings.game-options.keybind.key.unknown": { "message": "未知按键" },
|
||||
"app.settings.game-options.keybind.listen": { "message": "请按下一个按键……" },
|
||||
"app.settings.game-options.keybind.listening-status": { "message": "正在监听按键或鼠标按钮。按 Esc 清除绑定。" },
|
||||
"app.settings.game-options.keybind.mixed": { "message": "各实例不同" },
|
||||
"app.settings.game-options.keybind.modifier.alt": { "message": "Alt 键" },
|
||||
"app.settings.game-options.keybind.modifier.command": { "message": "Command 键" },
|
||||
"app.settings.game-options.keybind.modifier.control": { "message": "Ctrl 键" },
|
||||
"app.settings.game-options.keybind.modifier.shift": { "message": "Shift 键" },
|
||||
"app.settings.game-options.keybind.modifier.super": { "message": "Super 键" },
|
||||
"app.settings.game-options.keybind.mouse.button": { "message": "鼠标 {button}" },
|
||||
"app.settings.game-options.keybind.mouse.left": { "message": "鼠标左键" },
|
||||
"app.settings.game-options.keybind.mouse.middle": { "message": "鼠标中键" },
|
||||
"app.settings.game-options.keybind.mouse.right": { "message": "鼠标右键" },
|
||||
"app.settings.game-options.keybind.recording-label": { "message": "{setting}:正在监听按键或鼠标按钮。按 Esc 清除绑定。" },
|
||||
"app.settings.game-options.keybind.scancode": { "message": "扫描码 {code}" },
|
||||
"app.settings.game-options.keybind.unsupported-status": { "message": "Minecraft 无法使用此输入,请尝试其他按键。" },
|
||||
"app.settings.game-options.setting.advanced-opengl.label": { "message": "高级 OpenGL" },
|
||||
"app.settings.game-options.setting.allow-cursor-changes.label": { "message": "允许光标变化" },
|
||||
"app.settings.game-options.setting.allow-server-listing.description": { "message": "允许玩家名称出现在服务器列表中。" },
|
||||
"app.settings.game-options.setting.allow-server-listing.label": { "message": "服务器列表" },
|
||||
"app.settings.game-options.setting.alternate-blocks.label": { "message": "备用方块" },
|
||||
"app.settings.game-options.setting.ambient-occlusion.label": { "message": "平滑光照" },
|
||||
"app.settings.game-options.setting.ambient-volume.label": { "message": "环境" },
|
||||
"app.settings.game-options.setting.anaglyph-3d.label": { "message": "3D 红蓝立体" },
|
||||
"app.settings.game-options.setting.anisotropic-filtering.label": { "message": "各向异性过滤" },
|
||||
"app.settings.game-options.setting.anisotropy.label": { "message": "各向异性" },
|
||||
"app.settings.game-options.setting.attack-indicator.label": { "message": "攻击指示器" },
|
||||
"app.settings.game-options.setting.auto-jump.description": { "message": "自动跳过一格高的障碍物。" },
|
||||
"app.settings.game-options.setting.auto-jump.label": { "message": "自动跳跃" },
|
||||
"app.settings.game-options.setting.auto-suggestions.label": { "message": "命令建议" },
|
||||
"app.settings.game-options.setting.autosave-indicator.label": { "message": "自动保存指示器" },
|
||||
"app.settings.game-options.setting.biome-blend-radius.description": { "message": "生物群系颜色过渡的距离。" },
|
||||
"app.settings.game-options.setting.biome-blend-radius.label": { "message": "生物群系混合" },
|
||||
"app.settings.game-options.setting.blocks-volume.label": { "message": "方块" },
|
||||
"app.settings.game-options.setting.brightness.label": { "message": "亮度" },
|
||||
"app.settings.game-options.setting.cape.description": { "message": "显示玩家的披风,包括鞘翅纹理。" },
|
||||
"app.settings.game-options.setting.cape.label": { "message": "披风" },
|
||||
"app.settings.game-options.setting.chat-background-only.label": { "message": "仅聊天背景" },
|
||||
"app.settings.game-options.setting.chat-colors.label": { "message": "聊天颜色" },
|
||||
"app.settings.game-options.setting.chat-delay.label": { "message": "聊天延迟" },
|
||||
"app.settings.game-options.setting.chat-line-spacing.label": { "message": "聊天行间距" },
|
||||
"app.settings.game-options.setting.chat-links-prompt.description": { "message": "打开聊天链接前询问" },
|
||||
"app.settings.game-options.setting.chat-links-prompt.label": { "message": "打开链接前询问" },
|
||||
"app.settings.game-options.setting.chat-links.description": { "message": "允许打开聊天中的网页链接。" },
|
||||
"app.settings.game-options.setting.chat-links.label": { "message": "网页链接" },
|
||||
"app.settings.game-options.setting.chat-opacity.description": { "message": "聊天文字的不透明度。" },
|
||||
"app.settings.game-options.setting.chat-opacity.label": { "message": "聊天不透明度" },
|
||||
"app.settings.game-options.setting.chat-preview.label": { "message": "聊天预览" },
|
||||
"app.settings.game-options.setting.chat-scale.label": { "message": "聊天缩放" },
|
||||
"app.settings.game-options.setting.chat-visibility.label": { "message": "聊天可见性" },
|
||||
"app.settings.game-options.setting.chat-width.label": { "message": "聊天宽度" },
|
||||
"app.settings.game-options.setting.chunk-fade-time.label": { "message": "区块淡出时间" },
|
||||
"app.settings.game-options.setting.cloud-range.label": { "message": "云层距离" },
|
||||
"app.settings.game-options.setting.clouds.label": { "message": "云" },
|
||||
"app.settings.game-options.setting.ctrl-click-right-click.label": { "message": "按住 Control 点击代替右键点击" },
|
||||
"app.settings.game-options.setting.cutout-leaves.label": { "message": "半透明树叶" },
|
||||
"app.settings.game-options.setting.damage-tilt.label": { "message": "受伤倾斜" },
|
||||
"app.settings.game-options.setting.dark-splash.description": { "message": "将 Mojang Studios 加载界面从红色改为黑色。" },
|
||||
"app.settings.game-options.setting.dark-splash.label": { "message": "单色徽标" },
|
||||
"app.settings.game-options.setting.darkness-pulsing.label": { "message": "黑暗脉动" },
|
||||
"app.settings.game-options.setting.debug-gui-scale.label": { "message": "调试界面缩放" },
|
||||
"app.settings.game-options.setting.directional-audio.label": { "message": "方向性音频" },
|
||||
"app.settings.game-options.setting.discrete-mouse-scroll.description": { "message": "将每次鼠标滚轮输入视为一个滚动步进。" },
|
||||
"app.settings.game-options.setting.discrete-mouse-scroll.label": { "message": "离散滚动" },
|
||||
"app.settings.game-options.setting.entity-distance.label": { "message": "实体距离" },
|
||||
"app.settings.game-options.setting.entity-shadows.label": { "message": "实体阴影" },
|
||||
"app.settings.game-options.setting.exclusive-fullscreen.label": { "message": "独占全屏" },
|
||||
"app.settings.game-options.setting.extra-telemetry.label": { "message": "可选遥测" },
|
||||
"app.settings.game-options.setting.focused-chat-height.label": { "message": "聚焦时聊天高度" },
|
||||
"app.settings.game-options.setting.force-unicode-font.label": { "message": "强制 Unicode 字体" },
|
||||
"app.settings.game-options.setting.fov-effects.label": { "message": "视野效果" },
|
||||
"app.settings.game-options.setting.fov.label": { "message": "视野" },
|
||||
"app.settings.game-options.setting.fullscreen.label": { "message": "全屏" },
|
||||
"app.settings.game-options.setting.glint-speed.label": { "message": "附魔光效速度" },
|
||||
"app.settings.game-options.setting.glint-strength.label": { "message": "附魔光效强度" },
|
||||
"app.settings.game-options.setting.graphics-backend.label": { "message": "图形后端" },
|
||||
"app.settings.game-options.setting.graphics.description": { "message": "控制画面质量和性能。" },
|
||||
"app.settings.game-options.setting.graphics.label": { "message": "画面" },
|
||||
"app.settings.game-options.setting.gui-scale.description": { "message": "游戏界面和 HUD 的大小。" },
|
||||
"app.settings.game-options.setting.gui-scale.label": { "message": "界面缩放" },
|
||||
"app.settings.game-options.setting.hat.description": { "message": "显示帽子皮肤层。" },
|
||||
"app.settings.game-options.setting.hat.label": { "message": "帽子" },
|
||||
"app.settings.game-options.setting.held-item-tooltips.label": { "message": "手持物品提示" },
|
||||
"app.settings.game-options.setting.hide-lightning-flashes.label": { "message": "隐藏闪电闪光" },
|
||||
"app.settings.game-options.setting.hide-matched-names.label": { "message": "隐藏匹配的名称" },
|
||||
"app.settings.game-options.setting.hide-server-address.label": { "message": "隐藏服务器地址" },
|
||||
"app.settings.game-options.setting.hide-splash-texts.label": { "message": "隐藏启动标语" },
|
||||
"app.settings.game-options.setting.high-contrast-outline.label": { "message": "高对比度方块轮廓" },
|
||||
"app.settings.game-options.setting.high-contrast.description": { "message": "增强界面元素的对比度。" },
|
||||
"app.settings.game-options.setting.high-contrast.label": { "message": "高对比度" },
|
||||
"app.settings.game-options.setting.hostile-volume.label": { "message": "敌对生物" },
|
||||
"app.settings.game-options.setting.improved-transparency.label": { "message": "改进透明度" },
|
||||
"app.settings.game-options.setting.in-game-notifications.label": { "message": "游戏内通知" },
|
||||
"app.settings.game-options.setting.inactivity-framerate-limit.label": { "message": "降低帧率" },
|
||||
"app.settings.game-options.setting.invert-horizontal-mouse.label": { "message": "反转水平鼠标" },
|
||||
"app.settings.game-options.setting.invert-mouse.description": { "message": "反转垂直鼠标移动。" },
|
||||
"app.settings.game-options.setting.invert-mouse.label": { "message": "反转鼠标" },
|
||||
"app.settings.game-options.setting.jacket.description": { "message": "显示夹克皮肤层。" },
|
||||
"app.settings.game-options.setting.jacket.label": { "message": "夹克" },
|
||||
"app.settings.game-options.setting.japanese-glyph-variants.label": { "message": "日文字符变体" },
|
||||
"app.settings.game-options.setting.key-advancements.label": { "message": "进度" },
|
||||
"app.settings.game-options.setting.key-attack.label": { "message": "攻击" },
|
||||
"app.settings.game-options.setting.key-back.label": { "message": "后退" },
|
||||
"app.settings.game-options.setting.key-chat.label": { "message": "打开聊天" },
|
||||
"app.settings.game-options.setting.key-command.label": { "message": "命令" },
|
||||
"app.settings.game-options.setting.key-debug-advanced-tooltips.label": { "message": "显示高级提示" },
|
||||
"app.settings.game-options.setting.key-debug-chunk-borders.label": { "message": "显示区块边界" },
|
||||
"app.settings.game-options.setting.key-debug-clear-chat.label": { "message": "清空聊天" },
|
||||
"app.settings.game-options.setting.key-debug-copy-location.label": { "message": "复制位置" },
|
||||
"app.settings.game-options.setting.key-debug-copy-recreate-command.label": { "message": "复制重建命令" },
|
||||
"app.settings.game-options.setting.key-debug-crash.label": { "message": "触发调试崩溃" },
|
||||
"app.settings.game-options.setting.key-debug-dump-dynamic-textures.label": { "message": "转储动态纹理" },
|
||||
"app.settings.game-options.setting.key-debug-dump-version.label": { "message": "转储版本" },
|
||||
"app.settings.game-options.setting.key-debug-focus-pause.label": { "message": "失去焦点时暂停" },
|
||||
"app.settings.game-options.setting.key-debug-fps-charts.label": { "message": "FPS 图表" },
|
||||
"app.settings.game-options.setting.key-debug-hitboxes.label": { "message": "显示碰撞箱" },
|
||||
"app.settings.game-options.setting.key-debug-improved-transparency.label": { "message": "改进透明度调试视图" },
|
||||
"app.settings.game-options.setting.key-debug-lightmap-texture.label": { "message": "光照贴图纹理" },
|
||||
"app.settings.game-options.setting.key-debug-modifier.label": { "message": "调试修饰键" },
|
||||
"app.settings.game-options.setting.key-debug-network-charts.label": { "message": "网络图表" },
|
||||
"app.settings.game-options.setting.key-debug-options.label": { "message": "调试选项" },
|
||||
"app.settings.game-options.setting.key-debug-overlay.label": { "message": "调试覆盖层" },
|
||||
"app.settings.game-options.setting.key-debug-profiling-chart.label": { "message": "性能分析图表" },
|
||||
"app.settings.game-options.setting.key-debug-profiling.label": { "message": "开始性能分析" },
|
||||
"app.settings.game-options.setting.key-debug-reload-chunks.label": { "message": "重新加载区块" },
|
||||
"app.settings.game-options.setting.key-debug-reload-resource-packs.label": { "message": "重新加载资源包" },
|
||||
"app.settings.game-options.setting.key-debug-spectate.label": { "message": "旁观实体" },
|
||||
"app.settings.game-options.setting.key-debug-switch-game-mode.label": { "message": "切换游戏模式" },
|
||||
"app.settings.game-options.setting.key-drop.label": { "message": "丢弃物品" },
|
||||
"app.settings.game-options.setting.key-forward.label": { "message": "前进" },
|
||||
"app.settings.game-options.setting.key-friends.label": { "message": "好友" },
|
||||
"app.settings.game-options.setting.key-fullscreen.label": { "message": "切换全屏" },
|
||||
"app.settings.game-options.setting.key-hotbar-1.label": { "message": "快捷栏 1" },
|
||||
"app.settings.game-options.setting.key-hotbar-2.label": { "message": "快捷栏 2" },
|
||||
"app.settings.game-options.setting.key-hotbar-3.label": { "message": "快捷栏 3" },
|
||||
"app.settings.game-options.setting.key-hotbar-4.label": { "message": "快捷栏 4" },
|
||||
"app.settings.game-options.setting.key-hotbar-5.label": { "message": "快捷栏 5" },
|
||||
"app.settings.game-options.setting.key-hotbar-6.label": { "message": "快捷栏 6" },
|
||||
"app.settings.game-options.setting.key-hotbar-7.label": { "message": "快捷栏 7" },
|
||||
"app.settings.game-options.setting.key-hotbar-8.label": { "message": "快捷栏 8" },
|
||||
"app.settings.game-options.setting.key-hotbar-9.label": { "message": "快捷栏 9" },
|
||||
"app.settings.game-options.setting.key-inventory.label": { "message": "物品栏" },
|
||||
"app.settings.game-options.setting.key-jump.label": { "message": "跳跃" },
|
||||
"app.settings.game-options.setting.key-left.label": { "message": "向左平移" },
|
||||
"app.settings.game-options.setting.key-load-toolbar.label": { "message": "加载工具栏" },
|
||||
"app.settings.game-options.setting.key-perspective.label": { "message": "切换视角" },
|
||||
"app.settings.game-options.setting.key-pick-item.label": { "message": "选取方块" },
|
||||
"app.settings.game-options.setting.key-player-list.label": { "message": "玩家列表" },
|
||||
"app.settings.game-options.setting.key-quick-actions.label": { "message": "快捷操作" },
|
||||
"app.settings.game-options.setting.key-right.label": { "message": "向右平移" },
|
||||
"app.settings.game-options.setting.key-save-toolbar.label": { "message": "保存工具栏" },
|
||||
"app.settings.game-options.setting.key-screenshot.label": { "message": "截图" },
|
||||
"app.settings.game-options.setting.key-smooth-camera.label": { "message": "切换电影视角" },
|
||||
"app.settings.game-options.setting.key-sneak.label": { "message": "潜行" },
|
||||
"app.settings.game-options.setting.key-social-interactions.label": { "message": "社交互动" },
|
||||
"app.settings.game-options.setting.key-spectator-hotbar.label": { "message": "旁观者快捷栏" },
|
||||
"app.settings.game-options.setting.key-spectator-outlines.label": { "message": "高亮旁观者" },
|
||||
"app.settings.game-options.setting.key-sprint.label": { "message": "疾跑" },
|
||||
"app.settings.game-options.setting.key-swap-offhand.label": { "message": "交换副手" },
|
||||
"app.settings.game-options.setting.key-toggle-gui.label": { "message": "切换 HUD" },
|
||||
"app.settings.game-options.setting.key-toggle-spectator-shader.label": { "message": "切换旁观者着色器" },
|
||||
"app.settings.game-options.setting.key-use.label": { "message": "使用物品" },
|
||||
"app.settings.game-options.setting.language.label": { "message": "语言" },
|
||||
"app.settings.game-options.setting.left-pants-leg.label": { "message": "左裤腿" },
|
||||
"app.settings.game-options.setting.left-sleeve.label": { "message": "左袖" },
|
||||
"app.settings.game-options.setting.legacy-framerate-limit.label": { "message": "帧率上限" },
|
||||
"app.settings.game-options.setting.legacy-view-distance.label": { "message": "视距" },
|
||||
"app.settings.game-options.setting.mac-fullscreen-menu.label": { "message": "全屏时显示 macOS 菜单" },
|
||||
"app.settings.game-options.setting.main-hand.description": { "message": "选择主手为左手还是右手。" },
|
||||
"app.settings.game-options.setting.main-hand.label": { "message": "主手" },
|
||||
"app.settings.game-options.setting.master-volume.label": { "message": "主音量" },
|
||||
"app.settings.game-options.setting.max-framerate.label": { "message": "最大帧率" },
|
||||
"app.settings.game-options.setting.menu-background-blur.label": { "message": "菜单背景模糊" },
|
||||
"app.settings.game-options.setting.mipmap-levels.description": { "message": "平滑远处纹理。" },
|
||||
"app.settings.game-options.setting.mipmap-levels.label": { "message": "Mipmap 级别" },
|
||||
"app.settings.game-options.setting.mouse-wheel-sensitivity.label": { "message": "鼠标滚轮灵敏度" },
|
||||
"app.settings.game-options.setting.music-frequency.label": { "message": "音乐频率" },
|
||||
"app.settings.game-options.setting.music-toast.description": { "message": "选择是否在暂停菜单和提示中显示音乐标题。" },
|
||||
"app.settings.game-options.setting.music-toast.label": { "message": "音乐通知" },
|
||||
"app.settings.game-options.setting.music-volume.label": { "message": "音乐" },
|
||||
"app.settings.game-options.setting.narrator-hotkey.label": { "message": "旁白快捷键" },
|
||||
"app.settings.game-options.setting.narrator.description": { "message": "选择旁白朗读的内容。" },
|
||||
"app.settings.game-options.setting.narrator.label": { "message": "旁白" },
|
||||
"app.settings.game-options.setting.neutral-volume.label": { "message": "友好生物" },
|
||||
"app.settings.game-options.setting.notification-time.description": { "message": "提示通知保持显示的时长。" },
|
||||
"app.settings.game-options.setting.notification-time.label": { "message": "通知时长" },
|
||||
"app.settings.game-options.setting.operator-items-tab.label": { "message": "管理员物品栏标签" },
|
||||
"app.settings.game-options.setting.panorama-speed.label": { "message": "全景图速度" },
|
||||
"app.settings.game-options.setting.particles.label": { "message": "粒子" },
|
||||
"app.settings.game-options.setting.players-volume.label": { "message": "玩家" },
|
||||
"app.settings.game-options.setting.prioritize-chunk-updates.label": { "message": "区块更新优先级" },
|
||||
"app.settings.game-options.setting.quit-shortcuts.label": { "message": "退出快捷键" },
|
||||
"app.settings.game-options.setting.raw-mouse-input.label": { "message": "原始鼠标输入" },
|
||||
"app.settings.game-options.setting.realms-notifications.label": { "message": "Realms 通知" },
|
||||
"app.settings.game-options.setting.record-volume.label": { "message": "唱片机/音符盒" },
|
||||
"app.settings.game-options.setting.reduced-debug-info.label": { "message": "减少调试信息" },
|
||||
"app.settings.game-options.setting.render-distance.label": { "message": "渲染距离" },
|
||||
"app.settings.game-options.setting.right-pants-leg.label": { "message": "右裤腿" },
|
||||
"app.settings.game-options.setting.right-sleeve.label": { "message": "右袖" },
|
||||
"app.settings.game-options.setting.rotate-with-minecart.label": { "message": "随矿车旋转" },
|
||||
"app.settings.game-options.setting.save-chat-drafts.label": { "message": "保存聊天草稿" },
|
||||
"app.settings.game-options.setting.screen-effects.label": { "message": "屏幕效果" },
|
||||
"app.settings.game-options.setting.secure-chat-only.label": { "message": "仅显示安全聊天" },
|
||||
"app.settings.game-options.setting.sensitivity.label": { "message": "鼠标灵敏度" },
|
||||
"app.settings.game-options.setting.server-textures.label": { "message": "服务器纹理" },
|
||||
"app.settings.game-options.setting.share-presence.label": { "message": "共享在线状态" },
|
||||
"app.settings.game-options.setting.simulation-distance.description": { "message": "实体更新以及方块和流体更新的距离。" },
|
||||
"app.settings.game-options.setting.simulation-distance.label": { "message": "模拟距离" },
|
||||
"app.settings.game-options.setting.snooper.label": { "message": "数据收集" },
|
||||
"app.settings.game-options.setting.sprint-window.label": { "message": "疾跑窗口" },
|
||||
"app.settings.game-options.setting.subtitles.description": { "message": "显示游戏声音的字幕。" },
|
||||
"app.settings.game-options.setting.subtitles.label": { "message": "字幕" },
|
||||
"app.settings.game-options.setting.text-background-opacity.label": { "message": "文字背景不透明度" },
|
||||
"app.settings.game-options.setting.texture-filtering.label": { "message": "纹理过滤" },
|
||||
"app.settings.game-options.setting.toggle-attack.label": { "message": "切换攻击" },
|
||||
"app.settings.game-options.setting.toggle-crouch.description": { "message": "按一次即可保持潜行。" },
|
||||
"app.settings.game-options.setting.toggle-crouch.label": { "message": "切换潜行" },
|
||||
"app.settings.game-options.setting.toggle-sprint.description": { "message": "按一次即可保持疾跑。" },
|
||||
"app.settings.game-options.setting.toggle-sprint.label": { "message": "切换疾跑" },
|
||||
"app.settings.game-options.setting.toggle-use.label": { "message": "切换使用" },
|
||||
"app.settings.game-options.setting.touchscreen.label": { "message": "触屏模式" },
|
||||
"app.settings.game-options.setting.ui-volume.label": { "message": "界面" },
|
||||
"app.settings.game-options.setting.unfocused-chat-height.label": { "message": "未聚焦时聊天高度" },
|
||||
"app.settings.game-options.setting.use-vbo.label": { "message": "使用 VBO" },
|
||||
"app.settings.game-options.setting.view-bobbing.description": { "message": "行走时为镜头添加摇摆效果。" },
|
||||
"app.settings.game-options.setting.view-bobbing.label": { "message": "视角摇摆" },
|
||||
"app.settings.game-options.setting.vignette.label": { "message": "晕影" },
|
||||
"app.settings.game-options.setting.voice-volume.label": { "message": "语音和语音朗读" },
|
||||
"app.settings.game-options.setting.vsync.description": { "message": "将帧率限制为显示器刷新率,以防止画面撕裂。" },
|
||||
"app.settings.game-options.setting.vsync.label": { "message": "垂直同步" },
|
||||
"app.settings.game-options.setting.weather-radius.label": { "message": "天气范围" },
|
||||
"app.settings.game-options.setting.weather-volume.label": { "message": "天气" },
|
||||
"app.settings.game-options.validation.changed-since-opened": { "message": "此设置已在其他位置更改,请检查后重试。" },
|
||||
"app.settings.game-options.validation.invalid-value": { "message": "请选择有效值。" },
|
||||
"app.settings.game-options.validation.missing-value": { "message": "请先选择一个值。" },
|
||||
"app.settings.game-options.validation.no-compatible-instances": { "message": "部分实例无法使用此设置" },
|
||||
"app.settings.synced-options.game-settings.conflict-text": { "message": "我们已加载最新设置。请检查更改后再次保存。" },
|
||||
"app.settings.synced-options.game-settings.conflict-title": { "message": "这些设置已在其他地方更改" },
|
||||
"app.settings.synced-options.game-settings.custom-empty": { "message": "Modrinth 在某个实例中找到模组添加的设置后,它们会显示在这里。" },
|
||||
"app.settings.synced-options.game-settings.disable-all": { "message": "取消同步全部" },
|
||||
"app.settings.synced-options.game-settings.empty": { "message": "没有匹配当前搜索或筛选条件的设置。" },
|
||||
"app.settings.synced-options.game-settings.enable-all": { "message": "同步全部" },
|
||||
"app.settings.synced-options.game-settings.load-failed": { "message": "无法加载游戏设置。" },
|
||||
"app.settings.synced-options.game-settings.loading": { "message": "正在加载设置……" },
|
||||
"app.settings.synced-options.game-settings.not-being-synced": { "message": "未同步" },
|
||||
"app.settings.synced-options.game-settings.retry": { "message": "重试" },
|
||||
"app.settings.synced-options.game-settings.save": { "message": "保存设置" },
|
||||
"app.settings.synced-options.game-settings.search": { "message": "搜索设置……" },
|
||||
"app.settings.synced-options.game-settings.sync-description": { "message": "同步的选项会应用到每个实例,并覆盖整合包中包含的值。" },
|
||||
"app.settings.synced-options.game-settings.sync-setting": { "message": "在所有实例间同步{setting}" },
|
||||
"app.settings.synced-options.game-settings.sync-title": { "message": "同步游戏设置" },
|
||||
"app.settings.synced-options.game-settings.synced-across-instances": { "message": "已在所有实例间同步" },
|
||||
"app.settings.synced-options.game-settings.title": { "message": "游戏设置" },
|
||||
"app.settings.synced-options.game-settings.unsaved-changes": { "message": "你有未保存的更改。" },
|
||||
"app.settings.synced-options.game-settings.unsync-setting": { "message": "停止在所有实例间同步{setting}" },
|
||||
"app.settings.synced-options.game-settings.value-mixed": { "message": "各实例不同" },
|
||||
"app.settings.synced-options.game-settings.value-off": { "message": "关闭" },
|
||||
"app.settings.synced-options.game-settings.value-on": { "message": "开启" },
|
||||
"app.settings.synced-options.game-settings.value-unset": { "message": "选择一个值" }
|
||||
}
|
||||
+2
@@ -0,0 +1,2 @@
|
||||
export type { InstanceSettingsContext } from '@/providers/instance-settings'
|
||||
export { injectInstanceSettings, provideInstanceSettings } from '@/providers/instance-settings'
|
||||
@@ -0,0 +1,18 @@
|
||||
import type { InjectionKey } from 'vue'
|
||||
|
||||
export type UnsavedChangesController = {
|
||||
hasChanges: () => boolean
|
||||
getOriginal: () => Record<string, unknown>
|
||||
getModified: () => Record<string, unknown>
|
||||
isSaving: () => boolean
|
||||
reset: () => void
|
||||
save: () => void | Promise<void>
|
||||
}
|
||||
|
||||
export type AppSettingsModalContext = {
|
||||
close: () => boolean
|
||||
registerUnsavedChangesController: (controller: UnsavedChangesController | null) => void
|
||||
}
|
||||
|
||||
export const appSettingsModalContextKey: InjectionKey<AppSettingsModalContext> =
|
||||
Symbol('appSettingsModalContext')
|
||||
@@ -8,7 +8,7 @@ export interface InstanceSettingsContext {
|
||||
offline?: boolean
|
||||
isMinecraftServer: Ref<boolean>
|
||||
onUnlinked: () => void
|
||||
closeModal?: () => void
|
||||
closeModal?: (onAfterClose?: () => void) => void
|
||||
}
|
||||
|
||||
export const [injectInstanceSettings, provideInstanceSettings] =
|
||||
|
||||
Reference in new issue
Block a user