搬入 game-settings-modal(游戏选项精细编辑,10 文件):设置行编辑器、按键绑定、语言选择与文案表。新增 app-settings-modal provider 与 instance-settings-context 转发,并把 instance-settings 的 closeModal 改为支持关闭回调。SyncSettings 恢复游戏设置入口。补齐 game-options 相关 en-US / zh-CN 文案。
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@@ -35,6 +35,7 @@ import CommandHistoryModal from '../settings/instances/command-history-modal.vue
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import SyncedServersModal from '../settings/instances/servers-modal.vue'
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import SyncedPacksModal from '../settings/instances/SyncedPacksModal.vue'
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import SyncSourceModal from '../settings/instances/SyncSourceModal.vue'
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import GameSettingsModal from '../settings/instances/game-settings-modal/index.vue'
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const { handleError } = injectNotificationManager()
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const { formatMessage } = useVIntl()
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@@ -42,6 +43,7 @@ const queryClient = useQueryClient()
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const syncedPacksModal = ref<InstanceType<typeof SyncedPacksModal>>()
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const commandHistoryModal = ref<InstanceType<typeof CommandHistoryModal>>()
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const syncedServersModal = ref<InstanceType<typeof SyncedServersModal>>()
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const gameSettingsModal = ref<InstanceType<typeof GameSettingsModal> | null>(null)
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const messages = defineMessages({
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globalOptionsTitle: {
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@@ -513,8 +515,7 @@ function editGlobalOption(row: (typeof globalRows)[number]) {
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if (row.editable === 'resourcepack' || row.editable === 'datapack') {
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void syncedPacksModal.value?.show(row.editable)
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} else if (row.editable === 'game-settings') {
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// Game settings modal is ported in a later pass.
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return
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openGameSettings()
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} else if (row.editable === 'commands') {
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void commandHistoryModal.value?.show()
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} else {
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@@ -522,6 +523,15 @@ function editGlobalOption(row: (typeof globalRows)[number]) {
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}
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}
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function openGameSettings() {
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if (!hasGameOptionsToEdit.value) return
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gameSettingsModal.value?.show()
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}
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async function handleGameSettingsSaved() {
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await invalidateSyncedOptions()
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}
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function clearBaseSource() {
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@@ -537,6 +547,7 @@ onScopeDispose(clearBaseSource)
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<SyncedPacksModal ref="syncedPacksModal" />
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<CommandHistoryModal ref="commandHistoryModal" />
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<SyncedServersModal ref="syncedServersModal" />
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<GameSettingsModal ref="gameSettingsModal" @saved="handleGameSettingsSaved" />
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<SyncSourceModal
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ref="baseModal"
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