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Starlight_Lancher/standards/frontend/SURFACE_SYSTEM.md

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Surface System

Use surface-* variables to describe UI elevation and separation. The scale is ordered from the page base up through stronger raised surfaces and strokes.

Layers

Token Use
surface-1 Page background.
surface-2 Default raised surfaces, table rows, and standard card backgrounds.
surface-3 Header bands, inputs, dropdown surfaces, and card hover states.
surface-4 Standard strokes and outlines, including table outlines.
surface-5 Strong strokes for surfaces that need extra separation.

Strokes

Use surface-4 for normal outlines and dividers. Tables should use surface-4 for their outer border and row separators.

Reserve surface-5 for stronger outlines, such as modal frames, high-emphasis separators, or hover states on elements that already sit on surface-4.

Backgrounds

Use surface-1 for page backgrounds and surface-2 for ordinary raised content. Use surface-3 for header strips, inputs, and temporary elevation such as hover states. Use surface-4 sparingly as a stronger raised background, usually for controls or badges that need to sit above nearby content.

Avoid using legacy aliased background variables for new UI. Prefer explicit bg-surface-* and border-surface-* utilities so the layer intent is visible in the component.