forked from AxTps/Starlight_Lancher
fix: 修复实例日志窗口停更与日志行重叠
日志停更(实例启动后日志不再刷新): - process.rs 的 XML 日志分支原先使用 quick-xml 流式异步 Reader。 该解析器在任何 I/O/解析错误或瞬时 Eof 后会把内部状态永久置为 ParseState::Done(quick-xml #513),此后永远只返回 Eof,导致 日志转发在客户端启动、日志量变大后彻底停止。 - 改为把原始字节累积到缓冲区,切出完整的 <log4j:Event …>… </log4j:Event> 帧后逐帧同步解析;坏帧/分片帧只跳过,不再毒化 解析状态,日志转发持续进行。 - 新增 take_next_log4j_frame(切帧)与 handle_log4j_frame(单帧 解析与转发)两个辅助函数。 日志行重叠: - LogViewport.vue 原先用手动虚拟滚动,按估算高度为每行设置固定 height;估算与实际渲染高度不符(高亮、wrap 折行等)时,绝对 定位的行会溢出并相互重叠。 - 改用原生虚拟化 content-visibility: auto + contain-intrinsic-size, 全量渲染由浏览器跳过屏外行的布局绘制,进入视口时以真实高度 修正,从根本上消除估算误差导致的重叠。 - 保留 scrollToBottom / 自动跟随底部 / 搜索高亮 / 错误警告配色 等既有行为与对外接口。
This commit is contained in:
@ -616,220 +616,62 @@ impl Process {
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let mut buf_reader = BufReader::new(reader);
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if xml_logging {
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let mut reader = Reader::from_reader(buf_reader);
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reader.config_mut().enable_all_checks(false);
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let mut buf = Vec::new();
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let mut current_event = Log4jEvent::default();
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let mut in_event = false;
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let mut in_message = false;
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let mut in_throwable = false;
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let mut current_content = String::new();
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// NOTE: we deliberately do NOT use quick-xml's streaming async reader
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// here. Its parser marks itself `ParseState::Done` permanently after
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// any I/O/parse error or a transient `Eof` (see quick-xml #513), so a
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// single split XML frame on the live pipe would silently kill all
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// further log forwarding — which is exactly the "logs stop after the
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// client finished starting" bug.
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//
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// Instead we accumulate raw bytes into a buffer and cut out complete
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// `<log4j:Event ...>…</log4j:Event>` frames, parsing each frame in one
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// synchronous pass. Malformed or partial frames are skipped without
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// poisoning the stream, so forwarding always continues.
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let mut pending = String::new();
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let mut chunk = [0u8; 8192];
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loop {
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match reader.read_event_into_async(&mut buf).await {
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let read = match tokio::io::AsyncReadExt::read(&mut buf_reader, &mut chunk).await {
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Ok(0) => break,
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Ok(n) => n,
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Err(e) => {
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tracing::error!(
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"Error at position {}: {:?}",
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reader.buffer_position(),
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e
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);
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tracing::warn!("Live log read error: {e}");
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break;
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}
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// exits the loop when reaching end of file
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Ok(Event::Eof) => break,
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};
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Ok(Event::Start(e)) => {
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match e.name().as_ref() {
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b"log4j:Event" => {
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// Reset for new event
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current_event = Log4jEvent::default();
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in_event = true;
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pending.push_str(&String::from_utf8_lossy(&chunk[..read]));
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// Extract attributes
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for attr in e.attributes().flatten() {
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let key = String::from_utf8_lossy(
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attr.key.into_inner(),
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)
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.to_string();
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let value =
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String::from_utf8_lossy(&attr.value)
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.to_string();
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match key.as_str() {
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"logger" => {
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current_event.logger_name =
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Some(value)
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}
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"level" => {
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current_event.level = Some(value)
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}
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"thread" => {
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current_event.thread_name =
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Some(value)
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}
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"timestamp" => {
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current_event.timestamp_millis =
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value.parse::<i64>().ok()
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}
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_ => {}
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}
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}
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}
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b"log4j:Message" => {
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in_message = true;
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current_content = String::new();
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}
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b"log4j:Throwable" => {
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in_throwable = true;
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current_content = String::new();
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}
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_ => {}
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}
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}
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Ok(Event::End(e)) => {
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match e.name().as_ref() {
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b"log4j:Message" => {
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in_message = false;
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current_event.message =
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Some(current_content.clone());
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}
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b"log4j:Throwable" => {
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in_throwable = false;
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current_event.throwable =
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if current_content.is_empty() {
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None
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} else {
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Some(current_content.clone())
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};
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// Write log entry + throwable to file
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if let Some(formatted_log) =
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Self::format_log4j_entry(¤t_event)
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{
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if let Err(e) = Process::append_to_log_file(
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&log_path,
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&formatted_log,
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) {
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tracing::error!(
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"Failed to write to log file: {}",
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e
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);
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}
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if let Some(ref throwable) =
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current_event.throwable
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&& let Err(e) =
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Process::append_to_log_file(
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&log_path, throwable,
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)
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{
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tracing::error!(
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"Failed to write throwable to log file: {}",
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e
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);
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}
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}
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Self::emit_log4j_event(
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instance_id,
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¤t_event,
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);
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}
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b"log4j:Event" => {
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in_event = false;
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// If no throwable was present, write the log entry at the end of the event
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if current_event.message.is_some()
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&& current_event.throwable.is_none()
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{
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if let Some(formatted_log) =
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Self::format_log4j_entry(¤t_event)
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&& let Err(e) =
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Process::append_to_log_file(
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&log_path,
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&formatted_log,
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)
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{
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tracing::error!(
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"Failed to write to log file: {}",
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e
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);
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}
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if let Some(timestamp_millis) =
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current_event.timestamp_millis
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{
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let timestamp =
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timestamp_millis.to_string();
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let message = current_event
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.message
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.as_deref()
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.unwrap_or("")
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.trim();
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crate::api::multiplayer::observe_minecraft_log(
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instance_id,
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instance_name,
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process_id,
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message,
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)
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.await;
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if let Err(e) = Self::maybe_handle_server_join_logging(
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instance_id,
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×tamp,
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message,
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).await {
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tracing::error!("Failed to handle server join logging: {e}");
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}
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}
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Self::emit_log4j_event(
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instance_id,
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¤t_event,
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);
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}
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}
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_ => {}
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}
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}
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Ok(Event::Text(mut e)) => {
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if in_message || in_throwable {
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if let Ok(text) = e.xml_content() {
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append_bounded_log4j_content(
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&mut current_content,
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&text,
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);
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}
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} else if !in_event
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&& !e.inplace_trim_end()
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&& !e.inplace_trim_start()
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&& let Ok(text) = e.xml_content()
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{
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if let Err(e) = Process::append_to_log_file(
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&log_path,
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&format!("{text}\n"),
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) {
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tracing::error!(
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"Failed to write to log file: {}",
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e
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);
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}
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Self::emit_legacy_log(instance_id, &text);
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}
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}
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Ok(Event::CData(e)) => {
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if (in_message || in_throwable)
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&& let Ok(text) = e.xml_content()
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{
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append_bounded_log4j_content(
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&mut current_content,
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&text,
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);
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}
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}
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_ => (),
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// Drain every complete frame currently buffered.
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while let Some(frame) = take_next_log4j_frame(&mut pending) {
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Self::handle_log4j_frame(
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instance_id,
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instance_name,
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process_id,
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&log_path,
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&frame,
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)
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.await;
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}
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buf.clear();
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// Guard against a runaway buffer if no frame delimiters ever
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// appear (e.g. raw non-XML output on a logging-configured
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// instance). Flush it as legacy text so it is not lost.
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if pending.len() > MAX_PERSISTED_LOG_LINE_BYTES {
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let text = std::mem::take(&mut pending);
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if let Err(e) = Self::append_to_log_file(&log_path, &text) {
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tracing::warn!("Failed to write to log file: {e}");
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}
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Self::emit_legacy_log(instance_id, text.trim_end());
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}
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}
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// Flush any trailing partial content on stream end.
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if !pending.trim().is_empty() {
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if let Err(e) = Self::append_to_log_file(&log_path, &pending) {
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tracing::warn!("Failed to write to log file: {e}");
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}
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Self::emit_legacy_log(instance_id, pending.trim_end());
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}
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} else {
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while let Ok(Some(line)) =
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@ -862,6 +704,164 @@ impl Process {
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}
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}
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/// Parses one complete `<log4j:Event …>…</log4j:Event>` frame and forwards
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/// its content to the log file / frontend. A frame that fails to parse is
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/// logged and dropped; it never stops the reader loop.
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async fn handle_log4j_frame(
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instance_id: &str,
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instance_name: &str,
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process_id: &str,
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log_path: &Path,
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frame: &str,
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) {
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let mut reader = Reader::from_str(frame);
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reader.config_mut().enable_all_checks(false);
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let mut current_event = Log4jEvent::default();
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let mut in_message = false;
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let mut in_throwable = false;
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let mut current_content = String::new();
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let mut buf = Vec::new();
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loop {
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match reader.read_event_into(&mut buf) {
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Err(e) => {
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tracing::warn!("Malformed live log frame: {e}");
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break;
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}
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Ok(Event::Eof) => break,
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Ok(Event::Start(e)) => match e.name().as_ref() {
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b"log4j:Event" => {
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current_event = Log4jEvent::default();
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for attr in e.attributes().flatten() {
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let key =
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String::from_utf8_lossy(attr.key.into_inner())
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.to_string();
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let value = String::from_utf8_lossy(&attr.value)
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.to_string();
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match key.as_str() {
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"logger" => {
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current_event.logger_name = Some(value)
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}
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"level" => current_event.level = Some(value),
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"thread" => {
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current_event.thread_name = Some(value)
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}
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"timestamp" => {
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current_event.timestamp_millis =
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value.parse::<i64>().ok()
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}
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_ => {}
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}
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}
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}
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b"log4j:Message" => {
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in_message = true;
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current_content = String::new();
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}
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b"log4j:Throwable" => {
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in_throwable = true;
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current_content = String::new();
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}
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_ => {}
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},
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Ok(Event::End(e)) => match e.name().as_ref() {
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b"log4j:Message" => {
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in_message = false;
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current_event.message = Some(current_content.clone());
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}
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b"log4j:Throwable" => {
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in_throwable = false;
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current_event.throwable =
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if current_content.is_empty() {
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None
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} else {
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Some(current_content.clone())
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};
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}
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b"log4j:Event" => {
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if let Some(formatted) =
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Self::format_log4j_entry(¤t_event)
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{
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if let Err(e) =
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Self::append_to_log_file(log_path, &formatted)
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{
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tracing::error!(
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"Failed to write to log file: {e}"
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);
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}
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if let Some(ref throwable) = current_event.throwable
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&& let Err(e) = Self::append_to_log_file(
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log_path,
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throwable,
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)
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{
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tracing::error!(
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"Failed to write throwable to log file: {e}"
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);
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}
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if let Some(timestamp_millis) =
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current_event.timestamp_millis
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{
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let timestamp = timestamp_millis.to_string();
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let message = current_event
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.message
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.as_deref()
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.unwrap_or("")
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.trim();
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crate::api::multiplayer::observe_minecraft_log(
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instance_id,
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instance_name,
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process_id,
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message,
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)
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.await;
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if let Err(e) =
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Self::maybe_handle_server_join_logging(
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instance_id,
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×tamp,
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message,
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)
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.await
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{
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tracing::error!(
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"Failed to handle server join logging: {e}"
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);
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}
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}
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Self::emit_log4j_event(instance_id, ¤t_event);
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}
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}
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_ => {}
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},
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Ok(Event::Text(e)) => {
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if (in_message || in_throwable)
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&& let Ok(text) = e.xml_content()
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{
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append_bounded_log4j_content(
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&mut current_content,
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&text,
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);
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}
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}
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Ok(Event::CData(e)) => {
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if (in_message || in_throwable)
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&& let Ok(text) = e.xml_content()
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{
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append_bounded_log4j_content(
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&mut current_content,
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&text,
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);
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}
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}
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_ => (),
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}
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buf.clear();
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}
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}
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fn format_timestamp(timestamp_millis: Option<i64>) -> String {
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if let Some(timestamp_val) = timestamp_millis {
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let datetime_utc = if timestamp_val > i32::MAX as i64 {
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@ -1267,7 +1267,28 @@ impl Process {
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Ok(())
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}
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}
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/// Cuts the next complete `<log4j:Event …>…</log4j:Event>` frame out of the
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/// live buffer and returns it as an owned string, leaving any trailing partial
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/// frame in place.
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///
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/// Returns `None` when the buffer does not yet contain a full frame. This is a
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/// plain string operation on purpose: it never poisons any parser state, so a
|
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/// split or malformed frame on the live pipe cannot stop log forwarding.
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fn take_next_log4j_frame(buffer: &mut String) -> Option<String> {
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const OPEN: &str = "<log4j:Event";
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const CLOSE: &str = "</log4j:Event>";
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|
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let start = buffer.find(OPEN)?;
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// Discard anything before the frame (raw text, XML prolog, …).
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if start > 0 {
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buffer.drain(..start);
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}
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let close = buffer.find(CLOSE)?;
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let end = close + CLOSE.len();
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let frame = buffer[..end].to_string();
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buffer.drain(..end);
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Some(frame)
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}
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#[cfg(test)]
|
||||
mod post_upgrade_tests {
|
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use super::*;
|
||||
|
||||
@ -19,32 +19,30 @@
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div
|
||||
v-else
|
||||
class="log-viewport-spacer relative w-full min-w-max"
|
||||
:style="{ height: totalHeight + 'px' }"
|
||||
>
|
||||
<!--
|
||||
Native virtualization: every line is rendered, but `content-visibility:
|
||||
auto` lets the browser skip layout/paint for off-screen lines, while
|
||||
`contain-intrinsic-size` gives the skipped elements a placeholder size
|
||||
so the scrollbar stays stable. This avoids the manual height estimation
|
||||
that used to make tall (wrapped / highlighted) lines overlap.
|
||||
-->
|
||||
<div v-else class="log-viewport-spacer relative w-full min-w-max">
|
||||
<div
|
||||
class="absolute inset-x-0 top-0"
|
||||
:style="{ transform: 'translateY(' + topOffset + 'px)' }"
|
||||
v-for="item in lines"
|
||||
:key="item.originalIndex"
|
||||
:data-line="item.originalIndex + 1"
|
||||
class="log-line log-line-cv flex items-stretch whitespace-pre"
|
||||
:class="entryClass(item.line)"
|
||||
:style="lineStyle"
|
||||
>
|
||||
<div
|
||||
v-for="item in windowItems"
|
||||
:key="item.originalIndex"
|
||||
:data-line="item.originalIndex + 1"
|
||||
class="log-line flex items-stretch whitespace-pre"
|
||||
:class="entryClass(item.line)"
|
||||
:style="{ height: estimateHeight(item) + 'px' }"
|
||||
<span
|
||||
class="flex shrink-0 w-[52px] items-center justify-end leading-none text-right text-secondary bg-surface-3 border-r border-solid border-surface-3 select-none overflow-hidden"
|
||||
>{{ item.originalIndex + 1 }}</span
|
||||
>
|
||||
<span
|
||||
class="flex shrink-0 w-[52px] items-center justify-end leading-none text-right text-secondary bg-surface-3 border-r border-solid border-surface-3 select-none overflow-hidden"
|
||||
>{{ item.originalIndex + 1 }}</span
|
||||
>
|
||||
<span
|
||||
class="log-line-content flex-1 px-2 break-all [overflow-wrap:anywhere]"
|
||||
v-html="renderLine(item)"
|
||||
></span>
|
||||
</div>
|
||||
<span
|
||||
class="log-line-content flex-1 px-2 break-all [overflow-wrap:anywhere]"
|
||||
v-html="renderLine(item)"
|
||||
></span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -99,114 +97,21 @@ const props = withDefaults(
|
||||
)
|
||||
|
||||
const viewportRef = ref<HTMLElement | null>(null)
|
||||
const scrollTop = ref(0)
|
||||
const viewportHeight = ref(0)
|
||||
const stickToBottom = ref(true)
|
||||
|
||||
// 行高:单行 = 字号 × 1.4(与等宽字体匹配),wrap 时按估算折行数放大
|
||||
const lineHeightPx = computed(() => Math.round(props.fontSize * 1.4))
|
||||
// wrap 折行估算:0.6em 为等宽字符平均宽,乘 0.9 留保守余量(行高宁高勿矮,避免内容溢出重叠)
|
||||
const charsPerLine = computed(() => {
|
||||
const vp = viewportRef.value
|
||||
if (!vp) return 120
|
||||
return Math.max(20, Math.floor((vp.clientWidth / (props.fontSize * 0.6)) * 0.9))
|
||||
// Placeholder row height for `contain-intrinsic-size`. Native
|
||||
// `content-visibility: auto` replaces this with the real measured height once a
|
||||
// line enters the viewport, so it only needs to be a reasonable estimate to
|
||||
// keep the scrollbar from jumping. Wrapped lines can be taller, so bias higher.
|
||||
const intrinsicLineHeight = computed(() => {
|
||||
const single = Math.round(props.fontSize * 1.4)
|
||||
return props.wrap ? single * 2 : single
|
||||
})
|
||||
|
||||
function estimateHeight(item: ViewportLine): number {
|
||||
if (!props.wrap) return lineHeightPx.value
|
||||
const lines = Math.max(1, Math.ceil(item.line.text.length / charsPerLine.value))
|
||||
return lines * lineHeightPx.value
|
||||
}
|
||||
|
||||
// 高度前缀和缓存:lines/wrap/fontSize 变化时重建(O(n)),滚动时二分查找(O(log n))
|
||||
// 总高度必须是响应式的:普通变量 + 无依赖 computed 会缓存过期值,
|
||||
// 清空控制台后模板不再读取它,重启后 spacer 会以旧高度渲染(底部空白)。
|
||||
let heightPrefix: number[] | null = null
|
||||
const heightTotal = ref(0)
|
||||
|
||||
function rebuildHeights() {
|
||||
const n = props.lines.length
|
||||
if (!props.wrap) {
|
||||
heightPrefix = null
|
||||
heightTotal.value = n * lineHeightPx.value
|
||||
return
|
||||
}
|
||||
const prefix = new Array<number>(n)
|
||||
let acc = 0
|
||||
for (let i = 0; i < n; i++) {
|
||||
prefix[i] = acc
|
||||
acc += estimateHeight(props.lines[i]!)
|
||||
}
|
||||
heightPrefix = prefix
|
||||
heightTotal.value = acc
|
||||
}
|
||||
|
||||
watch(
|
||||
() => [props.lines, props.wrap, props.fontSize] as const,
|
||||
([lines], previous) => {
|
||||
rebuildHeights()
|
||||
// A fresh stream after an empty console (clear, restart, initial
|
||||
// hydration) always resumes bottom-following.
|
||||
if (previous && previous[0].length === 0 && lines.length > 0) {
|
||||
stickToBottom.value = true
|
||||
}
|
||||
if (lines.length === 0) {
|
||||
// Reset the virtual window state along with the DOM scroll position;
|
||||
// browsers may clamp silently without firing a scroll event.
|
||||
scrollTop.value = 0
|
||||
if (viewportRef.value) viewportRef.value.scrollTop = 0
|
||||
}
|
||||
if (stickToBottom.value) {
|
||||
nextTick(scrollToBottom)
|
||||
}
|
||||
},
|
||||
{ immediate: true },
|
||||
)
|
||||
|
||||
const totalHeight = computed(() => heightTotal.value)
|
||||
|
||||
// 虚拟窗口:可见行 + 上下缓冲
|
||||
const WINDOW_BUFFER = 15
|
||||
|
||||
function computeWindow(): { items: ViewportLine[]; startIndex: number } {
|
||||
const n = props.lines.length
|
||||
if (n === 0) return { items: [], startIndex: 0 }
|
||||
|
||||
let start = 0
|
||||
let end = n - 1
|
||||
|
||||
if (n > WINDOW_BUFFER * 2) {
|
||||
if (props.wrap && heightPrefix) {
|
||||
let lo = 0
|
||||
let hi = n - 1
|
||||
while (lo < hi) {
|
||||
const mid = (lo + hi + 1) >> 1
|
||||
if (heightPrefix[mid]! <= scrollTop.value) lo = mid
|
||||
else hi = mid - 1
|
||||
}
|
||||
start = Math.max(0, lo - WINDOW_BUFFER)
|
||||
} else {
|
||||
const first = Math.floor(scrollTop.value / lineHeightPx.value)
|
||||
start = Math.max(0, first - WINDOW_BUFFER)
|
||||
}
|
||||
end = Math.min(
|
||||
n - 1,
|
||||
start + Math.ceil(viewportHeight.value / lineHeightPx.value) + WINDOW_BUFFER * 2,
|
||||
)
|
||||
}
|
||||
|
||||
return { items: props.lines.slice(start, end + 1), startIndex: start }
|
||||
}
|
||||
|
||||
const windowState = computed(computeWindow)
|
||||
const windowItems = computed(() => windowState.value.items)
|
||||
|
||||
const topOffset = computed(() => {
|
||||
const { startIndex } = windowState.value
|
||||
if (startIndex === 0) return 0
|
||||
if (props.wrap && heightPrefix) return heightPrefix[startIndex]!
|
||||
return startIndex * lineHeightPx.value
|
||||
})
|
||||
const lineStyle = computed(() => ({
|
||||
'content-visibility': 'auto',
|
||||
'contain-intrinsic-size': `auto ${intrinsicLineHeight.value}px`,
|
||||
}))
|
||||
|
||||
function entryClass(line: LogLine): string {
|
||||
if (line.level === 'error') return 'entry-error'
|
||||
@ -235,43 +140,47 @@ function renderLine(item: ViewportLine): string {
|
||||
function handleScroll() {
|
||||
const vp = viewportRef.value
|
||||
if (!vp) return
|
||||
scrollTop.value = vp.scrollTop
|
||||
viewportHeight.value = vp.clientHeight
|
||||
stickToBottom.value = vp.scrollTop + vp.clientHeight >= vp.scrollHeight - lineHeightPx.value * 2
|
||||
stickToBottom.value = vp.scrollTop + vp.clientHeight >= vp.scrollHeight - 32
|
||||
}
|
||||
|
||||
function scrollToBottom() {
|
||||
const vp = viewportRef.value
|
||||
if (!vp) return
|
||||
vp.scrollTop = vp.scrollHeight
|
||||
scrollTop.value = vp.scrollTop
|
||||
stickToBottom.value = true
|
||||
}
|
||||
|
||||
function syncViewportSize() {
|
||||
const vp = viewportRef.value
|
||||
if (!vp) return
|
||||
viewportHeight.value = vp.clientHeight
|
||||
// 窗口宽度影响 wrap 折行估算,resize 时重建高度缓存
|
||||
if (props.wrap) rebuildHeights()
|
||||
}
|
||||
|
||||
let resizeObserver: ResizeObserver | null = null
|
||||
|
||||
onMounted(() => {
|
||||
syncViewportSize()
|
||||
if (stickToBottom.value) nextTick(scrollToBottom)
|
||||
resizeObserver = new ResizeObserver(syncViewportSize)
|
||||
resizeObserver = new ResizeObserver(() => {
|
||||
if (stickToBottom.value) scrollToBottom()
|
||||
})
|
||||
if (viewportRef.value) resizeObserver.observe(viewportRef.value)
|
||||
window.addEventListener('resize', syncViewportSize)
|
||||
})
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
resizeObserver?.disconnect()
|
||||
resizeObserver = null
|
||||
window.removeEventListener('resize', syncViewportSize)
|
||||
})
|
||||
|
||||
// Follow the tail while new lines stream in, but only when the user has not
|
||||
// scrolled up. A fresh stream after an empty console (clear, restart, initial
|
||||
// hydration) always resumes bottom-following.
|
||||
watch(
|
||||
() => props.lines,
|
||||
(lines, previous) => {
|
||||
if (previous && previous.length === 0 && lines.length > 0) {
|
||||
stickToBottom.value = true
|
||||
}
|
||||
if (stickToBottom.value) {
|
||||
nextTick(scrollToBottom)
|
||||
}
|
||||
},
|
||||
{ immediate: true },
|
||||
)
|
||||
|
||||
defineExpose({
|
||||
scrollToBottom,
|
||||
})
|
||||
|
||||
Reference in New Issue
Block a user